Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

dominiaukad

201
Posts
4
Followers
A member registered May 09, 2025 · View creator page →

Recent community posts

Controls take a while to get used to but like the art and very atmospheric. Had fun with this one.

Game looks great and is fun. Nice entry

Love the fog of war, nice chilled vibe while playing. Music works with the game feel. Great work.

This is a fun little game, well done.

Great job but those moving textures are not for me! Mind you I struggle with stuff like FPS etc so anything that fast moves. However very original game. Nice entry

Fast tanks, takes a while to destroy them. Fun game

This is really great work and a lot to get into a jam. Well done.

This is really well thought out and could be turned into a really good mobile game, just the sort of thing to keep you busy when waiting for something with your phone to hand. Great entry.

Platformers are not my game of choice but I understand the work you put into this with the art and story. Really good work.

Great art work and amazing amount of content. Can't believe you got 2 bosses done in the time frame along with all the various combinations. Amazing job. 

Thanks, glad you enjoyed it.

Yes totally agree, I think the problem was with all the play testing during development I got used to shooting through build orders and didn't leave enough build up time especially on the first few levels

Yes good point, I have a time indicator for each building but it's not obvious at all and still hard to tell when resources will be added. Something for me to think about! Thanks for playing the game.

Thanks, those Gulliver cloning experiments did get out of hand later in the game :-)

Thanks very much for your comments.

Great ideas in this, loved the portals and was really easy to get into. Really needs more UI to help work out stuff but this is a solid game jam entry.

Great game play loop, lots of work done on this and it shows. Really addictive play. Great job on this.

Really cool game, reckon you need to work on the movement and died to fire lots! Great entry

Basic but fun, nice job :-)

Great game jam entry, needs a bit more variety on weapons and come sort of health indicator on enemies but there is only so much you can do in a jam. Nice job.

There is a lot in this game, you did really well to get this done for a jam. Like your UI and character creator and combat system. Really well done.

Nice game. love the music and the graphics are great. A bit more variety with enemies would be good but other than that this is a lot of fun and a great entry to the jam

Hey good job, love the detail like the indicators and a real fun game. Well done.

Best things that could happen to those chickens...at least it would stop the squawking !

Thanks:-)

Totally agree, thanks for playing the game.

Much appreciated, you are right it does need those to make it a better playing experience.

(1 edit)

Yes time was a bit against us at the end and corners had to be cut. Agree with all your points and plan to update it later on. Thanks for giving it a go.

(1 edit)

Thanks, all good points and I intend to fix them post jam. Thanks for playing the game.

Thanks, it was a mad rush at the end to get it put together and so many features/ideas had to go including the building health display etc. I guess that's always the way with Jams.

Thanks for your comments and playing the game.

Thanks for your kind words. I will definitely make the improvements people have suggested. I'd also quite like to take it further if there is an audience for it, maybe making a small campaign (as have had a few good ideas on that). My world is chunked so I could make a much larger island / islands and make a much slower build up to the game.

Hey glad it has inspired you for a game, that's always a great compliment in itself. Hope it works out for you and you will have to let me play it when you are done!

Thanks for your comments. I would like to develop this further if time permits and there is an audience for it. Either way I'll fix those bugs and add a few features / improvements people have said as all good ideas. Thanks for playing.

All great points and would improve the game no-end.

Actually I'm really seeing the positives of getting other people to test the game (other than family) as these are things that we could have done and should have, sometimes hard to see when right at front of you. 

I'm developing a game on steam currently and reckon I'll set up some stress testing/demo build up on an early build.

Thanks for playing the game.

Yes definitely needs more feedback. I think there is an issue with the towers not firing after maybe killing another giant (seems to be what causes it). However range of catapult is only about 1.75 hexes so could be a range issue?

Thanks for your comments and playing the game.

Thanks all great points and would be good improvements.

Thanks for playing.

I do need some why of stopping running out of resources, normally when you have lost all the wood yards. 

Thanks for playing.

Thanks :-)

Yes it really needs some music adding, I've actually found a perfect one to use with it (well in my mind!). So I'll add that and upload the updated version post jam

You are tight, that sound does get annoying. Like your idea on a script to control it (and I will lower the volume on it). 

I had wanted to do walls (inspired for AOE) but ran out of time. Also the complexities of building them in lines around corners etc. Also the giants are so big they could just step over them!

I'd like to continue it and work on a bit longer post jam, just not sure if it would be of interest to many people long term as I guess it's a fairly short game in terms of each game time.

Thanks for giving it a go.

Thanks, much appreciated.