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Tiny Titan Pest Patrol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #104 | 3.765 | 3.765 |
Theme | #109 | 4.059 | 4.059 |
Fun | #125 | 3.588 | 3.588 |
Mechanics | #172 | 3.353 | 3.353 |
Story | #196 | 2.706 | 2.706 |
Aesthetics | #208 | 3.706 | 3.706 |
Sound | #234 | 3.118 | 3.118 |
Music | #308 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
GRAPHICS Environment - FREE:House Interior (STUDIO BILLION - Unity Asset Store) Player - Robot Hero:PBR HP Polyart (DUNGEON MASON - Unity Asset Store) Ants - Stylized Ant Character (ANNA VOROBEVA - Unity Asset Store) Spiders - Fantasy Spider (DANTE'S ANVIL - Unity Asset Store) UI - Sci-Fi GUI Skin (3D.RINA - Unity Asset Store) MUSIC & SFX Hit & Run - SECTION31 (OpenGameArt) Let the Games Begin - SECTION31 (OpenGameArt) The Rush - TEBRUNO99 (OpenGameArt) Brute Force - VITALEZZZ (OpenGameArt) Various SFX - Joth (OpenGameArt) Jetpack Fire SFX - Qubodup (OpenGameArt) Various SFX - Free Laser Weapons - Daniel Sounds Good (Unity Asset Store)
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Comments
Love the idea of being a toy and shooting spiders! Nice job!
Great job on this, feels very polished for the time frame. Spiders in the bathroom are enemies I can relate to :)
A simple and fun shooter.
I find a bug that cause a annoing translucid blue screen.
Great game jam entry, needs a bit more variety on weapons and come sort of health indicator on enemies but there is only so much you can do in a jam. Nice job.
cool game and nice level design , remund me with toy story game , have a look for my little game :).
Aesthetics, controls, UI - very nice! I really liked the idea and how theme was implemented. Maybe too much enemies for first wave or at least my home had like million bugs straight up so it became kinda repetitive quickly. But very polished and nice looking game -congrats!
Really satisfying game loop. It felt pretty fleshed out for a game jam gam. Possible ideas for expanding:
some procedural levels so you don't know where the enemies are going to spawn.
different enemies with different movement and attack patterns
Thank you very much! We did want to have the enemies spawn in different locations but we ran out of time to implement it with out errors. The biggest issue was that sometimes enemies would spawn inside of objects if the spawner was too close to objects, so we had to opt for set locations so you didn't end up having impossible to kill enemies.
Hey, Great work!, I liked the game. A little suggestion: It will be better if you can add a health bar above each enemy so that every enemy has their own visible health bar
Thanks! That was the plan initially but it got very cluttered very quickly, so we opted to just remove them.
Congrats on the game! I enjoyed myself, I got to wave 3. I see potential for things like adding more weapons such as a bug spray (flame thrower), gas grenade, etc. Also a bug trap would be fun. Was I supposed to be able to pick level up perks during a wave? I had level ups but nothing happened except healing, is that by design?
Thank you! All of those are great ideas, we were planning on more weapons but the time constraints caught up to us. About the level up we had planned to have level up allow you to upgrade your character more but we found it grew your power too fast, so we opted to only have a health recharge on level up and limit upgrades to the end of the wave.
Gratz!!! the main char remind of Buzz lightyear. My only suggestion is,when u walk away from the camera,make the character walk backward so the character can still attack while backing up.
Hi thanks! If you are shooting your weapon you should be able to walk backwards, it is only when you are not attacking that your character moves towards the camera
Congrats on your submission! This really needs an arachnophobia warning on it. I looked and the controls and jumped into the game, didn't expect so many spiders, especially on wave 3. It got to be a bit much. My only issue was that the gun sounds were very loud. Great job overall though.
Thank you! Yes I actually meant to put a warning about the spiders but I forgot to add it. The sound is a bit tricky but while in game the menu should have a settings option that will allow you to control the sound volume for both the music and sound effects, unfortunately I forgot to implement a save system for it so you have to change it in game after you pick your stage.
This was a lot of fun. The movement felt really good. Flying around was a blast!
Thank you!
I liked flying around a lot, I killed a whooole lotta spiders. Good job, is it endless rounds?
Yes it is endless rounds. each round more enemies will spawn than the last round
jajaja very interesting, good job!
Thank you!
I love the style of this game! It would be nice to have a way to find the last spiders in the area easier, but the game is a lot of fun!
Thank you! We had thought about putting that in but we ran out of time so now finding that last enemy is a feature :)