Great resources list!
swert425
Creator of
Recent community posts
Thank you for playing my game and leaving such a thought out comment! I truly appreciate it. Maybe it is obvious, but my inspo for the spider were the dust sprites from Totoro and Spirited Away, some of my all time favs. Truth be told being able to climb on ceilings was a happy little accident that sort of just worked from implementing the wall climbing, so I should def go back and make it behave more intended. The background rain definitely has some extra sounds I didn't notice at first, so good ear.
Thanks for the feedback and playing my game! I haven't encountered that bug yet, but if I do I will be sure to capture it in my web. You're right about procedural animation! It was a new thing for me, so it's a bit janky, but basically I drew a leg in aseprite, added a sort of socket bone at the root, then 3 bones for the leg itself, next I painted the area of effect weights on the sprite then used a IK manager with 4 CCD Solvers, 1 for each leg. Finally, I created a script that let me set a zone near the body that selects a new target for each leg while moving.
Here is a pic of the setup:
Super chill lofi, I used it for my game : https://swert425.itch.io/tiny-spidervania! I felt that it fit the rainy day vibe I was going for perfectly, so thanks! I used "Rainy Day" for the outside level, and "Tapered Out" for the inside tree level.





