Thanks so much! It's always hard to look at your creations objectively but I'm really happy with the level of polish on this one. Kinda wild to think how long we have been chatting! Hope life is treating you well!
NickMckinnis
Creator of
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Thanks for playing! Paper Mario was one of our biggest influences for this! We have uploaded a downloadable windows version of the game if you wanted to try a more performant build. Unfortunately FMOD and WebGL require some pretty extreme levels of optimization in order to run seamlessly on some devices. Thanks again for the feedback and letting us know about your latency issues!
Unlike my pathetic team mate, (just kidding don't be mad I made it to wave 2! I love a good monster growing game and liked the city builder style camera angle.
If you decided to continue this after the jam, I could see this being great if you added some UI and some more to the core gameplay loop. I didn't run into any bugs so, congrats on that, especially as a solo dev! Nice work!!
Excellent job! Cute vibes. My team was actually THIIIIIS close to making a similar type of game before we settled on our current game. I liked the particle effects and felt like the game had pretty good UX overall. The economy seemed well balanced too. The Bug art was top notch - seeing what kind of butterfly would emerge was a big motivator to keep playing!
Whaaaat Turn based bug games unite!
This was awesome, glad to see you produce another banger! Lots of cool stuff in this! I thought the way you handled the mini map threat indicators was really cool. Turn speed could be sped up, It was rare but turning around was a chore. Really wild how much content is here, amazing work!
So, I don't usually download jam games for safety but since your team's karma was so high and the other comments sounded so great I decided to give it a try, and HOLY COW! You guys pulled off a really complex game, with lots of polish. As others have said, balance is a bit of an issue but that seems pretty negligible compared to what was accomplished. Great work!
What a cool game! Despite being a shell game mechanically, you made it feel fun. I liked the presentation and style a lot and was proud to make it through perfectly on the first try. I still went back and tried a few of the wrong choices just to see what they were. That might have been a fun ending scene - just a randomizer to let the player see some of the wacky combos. Anyway - awesome work!
I only needed to play this game for a few seconds to grasp its magnificence. For far too long, I have wondered what it would be like to wield a fly swatter and rocket launcher simultaneously. Thanks to this game, I no longer need to wonder. I've lived the dream. Thank you Angry Shepard, you have completed me.
Hahahaha. I love a good troll and appreciate the good voice acting. I would say that the overall mix was a bit rough - some parts I would strain to hear only to jump out of my seat at the loudness of the volume on the next section ( having turned up my volume to hear) - Maybe that was intentional?
Either way, I thought the game was a very entertaining experience. Well done!
https://itch.io/jam/brackeys-13/rate/3314519 Here is ours - trying yours now!








