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Colorful Bubbles's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #105 | 3.630 | 3.630 |
| Aesthetics | #122 | 3.957 | 3.957 |
| Sound | #136 | 3.435 | 3.435 |
| Story | #276 | 2.457 | 2.457 |
| Overall | #330 | 3.217 | 3.217 |
| Fun | #456 | 2.761 | 2.761 |
| Mechanics | #570 | 2.326 | 2.326 |
| Theme | #588 | 2.435 | 2.435 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
sounds from freesound.org, kenney UI
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Comments
Really cute game, good job!
Thank you for playing it.
Awesome game! The music fit in well with the visuals of the game.
Thank you)
Nice visuals and the popping sounds were satisfying. I liked the cute faces on the bubbles. A fun and charming concept
Thank you for playing it and kind words)
I like a rhythm game. but I also wasn't quite sure how to play. Cute idea though.
That wwas a plan - cute game) Thank you for playing it.
I know this is much to ask but if you have a time can you test a game one more time if update made it better. Thank you.
cute rhythm game!
Thank you for playing.
Nice game! I couldn’t really figure out how to play but it has potential.
Thank you. Let's see how it will go. I'm ready to release an update which should explain mechanic a bit.
I know this is much to ask but if you have a time can you test a game one more time if update made it better. Thank you.
Looks like it’s working now! On WebGL in fullscreen, the sprites are much larger than the background grid though. EDIT: Looks fine when not in fullscreen.
It shouldn't be allowed fullscreen) but I need to make fullscreen version anyway, thank you.
Kinda remind of Gear Fifth Luffy. Cute graphics!!!
Thank you, this is a great compliment to my designer.
Nice game! At first I thought the music was weird, but after playing, it actually fits the game really well. The graphics are solid too.
As for my suggestions, I would try making it so you have a limited number of reveals, and each one you pop gives some kind of hint about where the coin is. That way it would be more challenging, since right now you can just spam-click to win.
Also, just a heads-up, at least on my computer the fullscreen button completely breaks the game. You might want to disable it.
Thank you for playing and review. I'm planning to revisit a game, so it's really valuable. I think I'll make a specific button to press.
I know this is much to ask but if you have a time can you test a game one more time if update made it better. I did make it a bit challenging and disable fullscreen button. Thank you.
Thank you
i loved the art of your game! the little faces were so cute haha congrats on the submission and good work!
Thank you for playing and appriciate art.
Nice art! I didn't get the rhythm part of the gameplay, though. It seems to me that I can press whenever I like the bubbles with space?
That's right you can press anywhere on screen. Unfortunately the score is unseen, but it depends on how you many times you press and how accurate you are = how fast you progress through the game. Thank you for playing
I know this is much to ask but if you have a time can you test a game one more time if update made it better. Thank you.
Cute bubbles, enjoyed them popping and blooping. Pretty neat game, but I think I can pretty much click anywhere to progress it haha
Last time I've made a game there a lot of people who said that it's hard to play) so I simplified. It will not be a problem if you press specific button or whole screen. it's really doesn't matter. I know that it is unseen but if you are lucky and find coins without clicking too much and on first couple matches, you'll get cards faster. I'll bring it up after jam. Thank you for playing.
I really liked the way you implemented the assets you used, I'm still jamming to the drums haha. Great work!
Jamming was an idea ) thank you
The artistic aspect is simple and attractive. In game, the animation is just slightly missing. The gameplay, on the other hand, is too simple. Perhaps with a scoring system, you could propose the loss of a point when the color doesn’t match when clicked.
It’s not easy to make a rhythm game, but congratulations in any case.
To tell the truth I didn't have time to implement actual score system, cos I need to remade whole game before dead line. It looked like this, before my daughter stepped in. And part of the system still there but yet it is not visible.
It’s look interesting. Anyway, I understand that the vision of the game can change along the way and that time may be short. The important thing is to have done what you can and to practice, either for updates or for future game jams, in order to improve next time. It’s a long process, but a natural one. As long as you learn something about the creative process, in my opinion you’re a winner. ^^
I know this is much to ask but if you have a time can you test a game one more time if update made it better. I think I learned some things from feedback of a jam. Thank you.
cute!
Thank you)
I find the game boring.
Is only click until the game progress?
Yes, this is how it is, thank you for playing.
100% worh doiving deeping into this project after the game jam is over!! Maybe add some better instructions like a good tutorial, but it was fun!
I'll try my best thank you for playing it.
Hi, I know this is much to ask but if you have a time can you test a game one more time if update made it better. I added in game instructions instead of pictures at the start, hope it makes it understandable. Thank you.
This is something special...keep expanding it and player testing. I would love to see where the further development takes this.
I don't really know where it will take us. Hopefully we'll fill it with more content and possibly I'll make several type of gameplay more and less challenging and hopefully more understandable.
Hi, I know this is much to ask but if you have a time can you test a game one more time if update made it better. Thank you.
Yes it did...I got all the cards. :) Maybe you should add a quick particle effect from pressed bubble to burst bubble, to signalize one was destroyed by other?
Yes, it will be good option, I need to remade it all from UI to 2D and then it can be made muuch easier. Thank you, it's really good idea.
You're welcome Evgeni.
I think I got it how to play but it wasn't clear at first. It just need a bit of polishing, it's great !
Thank you, it need a lot of polishing I guess and I hope we'll do.
I know this is much to ask but if you have a time can you test a game one more time if update made it better. I hope I've done some polishing (it might ruin some design though for now)) ) Hope you'll like it.
Cute game.
Might need some clear instructions of how to play it.
But it has potential, so good job!
Sorry that it's complicated it shouldn't be. Thank you for playing
I like visuals, but didn't get what's going on :D
Sorry for that, and thank you for trying