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Vitbull88

441
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A member registered Jul 26, 2021 · View creator page →

Creator of

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Thank you very much for playing!

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Thanks so much! And glad you finished the game. I was afraid it was too hard, at least one person did it :P

thanks so much 🔝

The idea is crazily good! The difficulty, at least for me, it's too much though. It is hard to correlate what I see on the screen with what I need to press. I guess if you play more, you probably get it though. I reached the end in the easy mode. That's what I feel is the most appropriate level of notes to hit, at least to begin the game. I'll give a try to normal, but there is a lot of notes :D Nice game!

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If you like, you're very welcome to record them and send me the files :D Thanks for playing!

thanks so much!

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Very nice game! Great level design, loved each level! I had portal feelings :) It's nice how you teach the mechanics level by level. I have this issue, the camera keeps turning right on its own.


Overall, great game!

Fixed it! May you be so kind to check you hear the music in the webgl now?

Thanks!!!!

I read FMOD documentation, and found out that they require a player interaction to load the banks into the browser. Not sure why they do. I am working on adding one more screen in the WebGL version of the game, so that the player is forced to click to start the game. It's very annoying, but at least I am sure people will hear the music :D

Ok I understand what is going on, but I have no idea why. Immediately after the game loads (unity bar), you must click on the screen, and the music starts. It seems that the window is seen as inactive or something like that. It seems that clicking on the window allows the reproduction of the audio to the browser. Honestly, I never saw anything like that. I guess it is due to FMOD, it is the first time I use it

yeah I can't hear it either, and also other people are saying the same. But it was working, and I didn't update the game 😂 what's going on??

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wait, you don't hear music? There is music, and it has a big role 😂 what sort of bug is this? What browser are you using? You can check out the walkthrough video to appreciate the cutscene with music in the meanwhile, or try the download version 

Ok I will give it a retry. Indeed, I saw that there are powerups, but for most of them it was very unclear to me what was their purpose XD

Consider reducing the screenview size, and adding the fullscreen button from Unity settings. The game is too large, I was missing the button. How is this a 20 second game? I think the gameplay lasts much more. The cutscenes and dialogues a fine, but the gameplay should be shorter, in theory.

Anyway, it's an interesting concept. However, it would be much more fun if the arrows would follow the rhythm of the music. Now they are just random, and it becomes pretty boring

This game is fantastic! Very fun, hard but challenging enough, and I beat it, so well done :P

The art is well done. First suggestion, the player health is on top of the player head, not above :D

Also, I really feel that the game should be a ranged weapon game, a gun or sort of, not a sword. The point is avoiding the bullets, if you are close to the enemy you basically can't avoid them. You can't really wait, since you have 20 seconds. Or am I missing something?

Anyway, well done!

The idea is cool, but it needs some polish. Like a half of the time I died because there were no enemies with a level lower than mine. Also, it is hard to guess the player level. Why in the top corner, and not on top of the player head? Music would help a lot the mood of the game too

The game is very well done and fairly fun. To my opinion, it would be better to avoid shuffling the controls though. The point should be to get the muscle memory, and bound each fruit to a certain key. If you keep shuffling, you just end up looking on the top corner, and you easily get frustrated.


Overall, a nice game

Fun game, very original :) loved the commentary. I bugged it by keep pressing the panic button though, just for the sake of it XD
nice done! I scored 3, I am bad at these games, but who cares :P

This game is super fun! Being a non native english speaker is a little hard, but I got 200 points, pretty satisfied :D very original, and well done!

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Fun game! I scored 19400, but I see people could score more than 20000, how dare they XD

Loved the controls, while a little less floatiness would be beneficial, but not much! A floaty character is appropriate for the game. Very well polished, and nice art!

Another suggestion, consider changing the color of the first text. It is hard to read write on a clear background ;)



Fun game! Loved the controls and the SFX, very appropriate :) nice done!

Nice little game, enjoyed the story! Well done, very polished and entertaining

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Thanks so much! Can't wait for your feedback 😄 yeah, I wanted to try something different since it's more natural to produce a "casual" game with a 20 second time limit. Just wanted to provide something different. It has definitely been a big challenge, and probably the game is a little unclear, but I hope I made it in some way

Thank you!

Thank you so much!

Grazie! :)

To what I experienced, if you enter the flow on its end, you don't get any push. If you enter the flow at begin, you get max push. So basically, to get the max push you need to slowly go down, and then enter the flow. It's a little frustrating, that's all. But again, it's a detail, not saying that it affects the game badly!

Nice done! Despite simple, it's scary! Nice job with the sound effects, really. The game is simple but works nice. Good job!

Nice game! Tha atmosphere is amazing! Loved the neon vibes. The gameplay is good, it flows well and it's fun to play. The driving works well. Nice done!

Thank you very much! Glad you liked the game!

Nice maze! I couldn't find the last artifact but the gameplay is interesting. Probably some sort of a map could be handy. Nice done!

The main game mechanic is great! A good start to make good puzzles! The idea feels very unique, and fun! Also the art is really good! Loved this game!

Nice level building! And great cinematics and animations, amazing job on that side! The gameplay really needs some rethinking though, the fact that you need to press a button to extract your bow doesn't make much sense, since there's no point of not having it in hand, you're just fighting. Also, there is no way to avoid enemies after you hit them, they'll just charge you and you have a... bow :D it feels like rpg combat in an action game. Overall, nice done!

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Wow this is a really good game! The environment is amazing! I love the fact that it changes color for the boss fight. The boss is well done, end the gameplay loop is addicting. The music fits perfectly. I really loved it! Nice job guys!

Nice little game! The art style is beautiful, I like the contrast between the red balloon and the black and white environment! The gameplay works ok. My only suggestion is that, for improving the puzzles, the push given by the air flow should be independent by the point the balloon enters the flow. In that way, you could control better the puzzles, and make them more interesting. But it's a detail, overall a nice job!

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Thank you very much! I'm happy when I can make a game that people appreciate, and I am happier when people that can make really good games (you) appreciate my games :D

Thanks for playing the game! 

Yeah what you say makes sense. However, without revealing the thing it's not so obvious the connection with the jam theme, that's why I decided to reveal the thing as soon as I can. But I agree, it would be interesting to add more mistery

Thanks for playing!

Yeah I agree, indeed the music game was initially vertical! But, I thought that Justin would have made it horizontal, just for bothering the player, so, that's it XD I know it's a little frustrating, but it's the spirit of the game. I accept the critique though, makes a lot of sense!

Thanks for playing!

Thanks for your kind words, and thank you for playing the game!