This is a very beautiful game! Love how the 'tiny world' theme was used here! the level design was also really well thought out! Kudos for the extra work in the scenery! Very cozy game! ✨
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Putt it in Orbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.556 | 4.556 |
Mechanics | #11 | 4.093 | 4.093 |
Aesthetics | #12 | 4.481 | 4.481 |
Fun | #22 | 4.093 | 4.093 |
Overall | #29 | 4.074 | 4.074 |
Sound | #57 | 3.722 | 3.722 |
Music | #112 | 3.611 | 3.611 |
Story | #370 | 2.185 | 2.185 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
No
Comments
Fun golf game! Tiny planet golf courses is a really cool take on the theme. Good job!
Very well done! It’s very neat, with text animation, buttons, 3D environment, vfx wind and much more. It reminds me a little of Mario Galaxy, with the planet rendering.
It’s very cosy and fun to play.
Nice entry! The art is so pleasing, and the game is complete and polished. Congratulations :)
music was really cool and i did not expect such good gameplay to be honest, the world was really well made and navigating around was really satisfaying, i loved the level where i shot from far away i think it was level 3 , you should make more levels like that which depends more on skill shots i loved it 😁, Great Subbmission
This was awesome! Loved the visual design and the gameplay, really great job!
Surprisingly fun game! I especially like how ball can into the air when I found that
Woooow!!, nice idea, I have enjoyed playing golf too much time in this game, i love the mechanics, congrats Jeht Monkey.
Great job on this. Wow this shows how much care went into the whole thing.
there no words to describe this work man,really I'm mesmerized looking the way you have created such an awesome game ,really i like it buddy ,everything including UI designing ,the camera tracking and the modelling more over the concepts suits really well .you got my complete rating man.keep it up.
One of the best 3D games in this Jam. Everything looks and feels so nice during game play. Good job!
This is really nicely polished, Sound, music, graphics, gameplay is all there.
The menu was great with all the balls flying around!
Holy moly what a game! Out of all the 3d games i've played in this jam this one is probably the best looking one, I love the planet effect and (i'm assuming it's your idea cause i do not play much golf games) that you added a dungeon (as in find a right way in a maze) aspect to golf.
Some feedback:
1. Sometimes the camera twists around the ball (i'm pretty sure it hapens when you cross "equator" of the planet) and it is really disorienting, especially at high speeds.
2. The power meter feels like it scales very slowly at first and very fast closer to the end, so it's hard to give the ball the amount of enertia you want
3. On hole 5 if you try to shorcut from the open road (like a tight road with no walls) to the hole you might get stuck on buildings next to a hole and at first it doesn't register as out of bounds, then after the first shot you make there it does, but does not teleport you back to the course
4. Hole 9 was honestly too hard, the way i got closest was to get on top of the trees and try to get it in from there but you don't get enough velocity there so it honestly doesn't seem possible
5. If you tickle the ball (just do short strokes) before it stops it adds a bit of velocity
6. Main menu button doesn't work till you press escape once more
The camera is not my favorite, I agree, but I ended up spending three days on it and called it good enough to focus on other details. Now that we have finished the jam, I'm thinking about approaching it differently, but good to know I am not alone in how the camera is not ideal and worth the time to get it right.
I agree, the power meter needs some working - one of the things we didn't have time to really playtest and tweak which was unfortunate.
Good to note on the out of bounds on a building! We noticed that, but again, didn't have time to fix it... this came together in a rush, so we're proud of where it ended, but yeah, still a lot to work on / fix! Thanks for including a reference picture, too!
Hole 9 was suppose to behave similarly to hole 4 just with an added obstacle, but we noticed afterwards that most of the time it doesn't behave the same way, so we may have to rework the physics or remove the level. I was able to complete it once in testing, but not a single time in any of our builds.
I wonder what you mean - as in the ball is almost about to stop and you try hitting it again and it adds more velocity? I will look into this, thanks for playing with some of the finer details!
Strange, I wonder if that is a WebGL bug, another thing to look into.
Wow, so much feedback, thank you so much!! Greatly appreciate taking this seriously and helping us improve! This means a lot!
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