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Putt it in Orbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.556 | 4.556 |
Mechanics | #11 | 4.093 | 4.093 |
Aesthetics | #12 | 4.481 | 4.481 |
Fun | #22 | 4.093 | 4.093 |
Overall | #29 | 4.074 | 4.074 |
Sound | #57 | 3.722 | 3.722 |
Music | #112 | 3.611 | 3.611 |
Story | #370 | 2.185 | 2.185 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
No
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Comments
This is a very beautiful game! Love how the 'tiny world' theme was used here! the level design was also really well thought out! Kudos for the extra work in the scenery! Very cozy game! ✨
Fun golf game! Tiny planet golf courses is a really cool take on the theme. Good job!
Nice and fun game!
And fits well the theme!
Very well done! It’s very neat, with text animation, buttons, 3D environment, vfx wind and much more. It reminds me a little of Mario Galaxy, with the planet rendering.
It’s very cosy and fun to play.
Nice entry! The art is so pleasing, and the game is complete and polished. Congratulations :)
I've played a limited amount of it so far, but I feel like I should be paying to play this.
Adding it to my collection so I can play the hell out of it later and try to get good.
Sorry for the lack of thought, but i don't have much time between now and jam closure.
Green everywhere, cozy atmosphere, great relaxing game.
music was really cool and i did not expect such good gameplay to be honest, the world was really well made and navigating around was really satisfaying, i loved the level where i shot from far away i think it was level 3 , you should make more levels like that which depends more on skill shots i loved it 😁, Great Subbmission
My teammate made the music himself! He was pretty proud of it! And thank you for the feedback! I really liked level 3, too!
This was awesome! Loved the visual design and the gameplay, really great job!
Thank you so much! Thank you for playing our game!
Surprisingly fun game! I especially like how ball can into the air when I found that
Glad you liked it! It is fun hitting the ball into the air! We may add that as a feature that you can switch between different types of shots to allow the player to hit it into the air when they choose!
Woooow!!, nice idea, I have enjoyed playing golf too much time in this game, i love the mechanics, congrats Jeht Monkey.
Thank you! Appreciate that you played our game! We did not realize so many people were going to make a mini-golf game lol - If we had known, we might have done something totally different
You did a great effort, could you tell me later how do you create the strength 2d sprite image when you shoot the ball, I think is a great effect friend!!
Haha it is a line renderer - I worked on that for way too long - and it wasn't the best, but a worthwhile feature, thank you!
Yes, nice feature, I'm agree.
cool game, fun to play
Great game! You must be professionals to put this together in just 10 days. Congrats! Fun and complete game. Do you plan to release it in steam?
We may be looking at a steam release... but there is so much we would need to work on to get it to the quality level we would want to be a steam game! Thanks for playing our game!
This was an incredible accomplishment for a 10-day jam! I had trouble with hole 9 and had to read other comments on how to beat it. It's such a great concept you could probably do a lot more with it!
Good to know more are struggling on hole 9, thanks for the feedback! Were you able to beat it? And thank you for playing our game!
Yes, eventually I was able to land the ball in the trees and then the green but I spent a lot of time trying to aim for the rock piles on the ground thinking that I could bounce the ball off them.
Good to know, that is helpful, thank you!
Great job on this. Wow this shows how much care went into the whole thing.
Thank you for playing our game!
My pleasure :D. Are you going to be doing anything with this? I can see some people enjoying it. Game Grumps often plays some golfing games even. I can see this catching their fancy if you develop this further.
We have talked about going further! It might not be a crazy big game, but we could probably build it up and improve on it to make something fun that hopefully the Game Grumps or anyone would enjoy!
It doesn't have to be a big crazy game. If it's simple and polished, I can see people enjoying it.
there no words to describe this work man,really I'm mesmerized looking the way you have created such an awesome game ,really i like it buddy ,everything including UI designing ,the camera tracking and the modelling more over the concepts suits really well .you got my complete rating man.keep it up.
playable link
Thank you! You are super kind! My teammate worked hard on the visuals and I think it really came together! Will do, and good luck with the rest of the game jam!
Super fantastic, fun to play really fits the theme
One of the best 3D games in this Jam. Everything looks and feels so nice during game play. Good job!
Thank you! My teammate made all the visuals and I agree- he did a great job! Glad you enjoyed our game!
This is really nicely polished, Sound, music, graphics, gameplay is all there.
The menu was great with all the balls flying around!
Glad you liked it! I was partially inspired by slime rancher main menu, but I agree- I really like the main menu!
Holy moly what a game! Out of all the 3d games i've played in this jam this one is probably the best looking one, I love the planet effect and (i'm assuming it's your idea cause i do not play much golf games) that you added a dungeon (as in find a right way in a maze) aspect to golf. Some feedback:
1. Sometimes the camera twists around the ball (i'm pretty sure it hapens when you cross "equator" of the planet) and it is really disorienting, especially at high speeds.
2. The power meter feels like it scales very slowly at first and very fast closer to the end, so it's hard to give the ball the amount of enertia you want
3. On hole 5 if you try to shorcut from the open road (like a tight road with no walls) to the hole you might get stuck on buildings next to a hole and at first it doesn't register as out of bounds, then after the first shot you make there it does, but does not teleport you back to the course
4. Hole 9 was honestly too hard, the way i got closest was to get on top of the trees and try to get it in from there but you don't get enough velocity there so it honestly doesn't seem possible
5. If you tickle the ball (just do short strokes) before it stops it adds a bit of velocity
6. Main menu button doesn't work till you press escape once more
The camera is not my favorite, I agree, but I ended up spending three days on it and called it good enough to focus on other details. Now that we have finished the jam, I'm thinking about approaching it differently, but good to know I am not alone in how the camera is not ideal and worth the time to get it right.
I agree, the power meter needs some working - one of the things we didn't have time to really playtest and tweak which was unfortunate.
Good to note on the out of bounds on a building! We noticed that, but again, didn't have time to fix it... this came together in a rush, so we're proud of where it ended, but yeah, still a lot to work on / fix! Thanks for including a reference picture, too!
Hole 9 was suppose to behave similarly to hole 4 just with an added obstacle, but we noticed afterwards that most of the time it doesn't behave the same way, so we may have to rework the physics or remove the level. I was able to complete it once in testing, but not a single time in any of our builds.
I wonder what you mean - as in the ball is almost about to stop and you try hitting it again and it adds more velocity? I will look into this, thanks for playing with some of the finer details!
Strange, I wonder if that is a WebGL bug, another thing to look into.
Wow, so much feedback, thank you so much!! Greatly appreciate taking this seriously and helping us improve! This means a lot!