Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Bionauts OdysseyView game page

Submitted by Bootnut — 2 hours, 42 minutes before the deadline
Add to collection

Play game

Bionauts Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#444.2774.277
Story#653.5323.532
Aesthetics#1213.9573.957
Sound#1283.4473.447
Overall#1513.6383.638
Mechanics#1683.3623.362
Fun#1853.4683.468
Music#4702.5962.596

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Pixabay, Heartbeat loop freesound_community & loopingThrust freesound_community

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 44 to 25 of 44 · Next page · Last page
Submitted(+1)

Im squeezing in some last minute ratings! I'm glad I found your game. I just loved those sound effects lol. Somehow this took me back to the PS3 days of playing 3 on 3 NHL arcade! I thought the sort of vignette effect you added was very cool as well - simple but well executed. This was fun - great job!

Developer(+1)

Thanks for playing it, I am really glad you enjoyed it and thank you so much for your kind words

Submitted(+1)

This game is somewhere between horror and cute.

Perhaps controlling the rocket with the mouse will be easier than rotating it with A and B, but it works just as well as you did.

Overall, very challenging and fun to play, well done!

Developer(+1)

thanks for playing, I wanted to keep it controller friendly, but I agree the controls could use some dialling in.

Submitted(+1)

It is hard to aim! Very challenging.

Developer

thanks for playing it, it is quite hard

Submitted(+1)

This is so cool! Very immersive and the controls are nice 

Developer

Thanks for playing 

Submitted(+1)

Fun game, nice controls, graphics a little difficult but great game

Developer

Thanks for playing

Submitted(+1)

Nice game.

I wasn't sure about the difference between the purple and the green enemies and assumed the green ones were the target.

I also noticed that ship health and time appeared to regenerate, but wasn't sure why.

Due to the controls and the number of objects that fly in towards the ship, the game is challenging.  I think it could do with a little more info on what you are supposed to aiming for, and how you can keep the time and ship health up.

I like the art style and the shooting noise.  The way the bullets have a glow to light up areas you can't see is a nice touch as well.

Thanks for the game.

Developer(+1)

Thanks for playing it, I didn't explain the gameplay loop at all, which was a huge mistake, there was much more I wanted to add / refine but time is always against us.

  • The ship regenerates +5hp if you are not hit for 20 seconds (up to 75%) I wanted to avoid power ups since you are meant to be in a body, but perhaps I could have awarded health by going near something good, say a blood cell.
  • Green and Purple was for visual variety, they also behave slightly differently... Purple will attack then retreat, they will only attack again if they see you. Green will attack on sight, they retreat... but will attack again. I had ideas for others, like ones that break apart etc
  •  Time was intended as a way to convey that the patient needed urgent help, you get a bit back each time you kill the viruses. I didn't want people to just sit around regenning health, and wanted a sense of urgency.
Submitted(+1)

Great work! Solid idea and fun gameplay. The controls could use a bit more polish. The visuals are great, and I really liked the shooting sound effects. Nice job!

Developer

Thanks for playing

Submitted(+1)

Very nice looking game and tight controls. Well done.

Developer

Thanks for playing

Submitted(+1)

Quite a nice little game. Looks and feels kind of nice playing it, so good job!

Developer(+1)

Thanks for playing

Submitted(+1)

Good game! I like how the ship break apart when you've taken too much damage.

Developer(+1)

Thanks for playing it, I went over a few versions of crashing, that one felt the best and I am glad people liked the effect.

Submitted(+1)

Great game! I really liked  how you've not only put in asteroid mechanics but also put in the level design of the body system! Sadly my patient died as I took far too long and my shooting sucks :-)

Developer(+1)

Thanks for playing, I am glad you liked it and sorry your patient died :)

Submitted(+1)

Cool game, I liked the art and concept of the game. I felt the movement was a bit unnatural with no "S" button to go backwards and decelerate. Adding that would probably give the player more control and make it easier to shoot I think.

Good job!

Developer

Thanks for playing, I think some control refinement is needed for the next game. 

Submitted(+1)

Mannn this was hella fun!!! You represented biotechnology in such a funny way the artstyle the gameplay absolutely love it <3

Developer(+1)

Thanks for playing it Donut!

Submitted(+1)

this was fun! Was hard for me, w for thrust and then ad for movement was somehign my fingers felt like they had trouble with, but I really enjoyed the gameplay nonetheless, a challenge! the way you did slides at the beginning to intro things some UI stuff in godot I hadn't figured out how to do, really added to the theatrical value and that vignette at the beginning. chef's kiss. art style and orginal art and sounds really had the game getting its own feel to it. I love innerspace and the ride they used to have at disney, so that was also a cool touchpoint. 

Developer(+1)

Thanks for playing, I will look into alternative controls on the next one, you can use an xbox controller here, but maybe allowing custom mapping would help someone in a similar situation to you


I am no Godot pro and 100% need to research the menu stuff more. but here is how I did it.... The slides are Labels on a Margin container, with the 2d tile map from the game as the background colour. The Vignette is a CanvasModulate and a 2d light, all trickery :D

Submitted

It worked to great effect! thanks for the tips. good to know I didn't think to try to play it with a game controller, this latest home compputer is all usb-cs but I do have on lying around somewhere. 

Submitted

Nice project! The shooting sound is hilarious—did you record that yourself? I had fun with it, even though I didn’t make it to the end because I died earlier. The enemy behavior is really cool, I like how they back off after hitting you. One thing I wished for at times was the ability to fly backward.

Developer

my friend is the laser… he sent over himself saying “pew” I chucked it in for a laugh and loved it. After that I became the explosion and the squash sound. It so much fun doing human sounds for a game.

Submitted(+1)

Very cute, clean cartoon style. Fun to play - nice work!

Developer

Thanks for playing it! Glad you had fun!

Submitted(+1)

Great theme and nice mechanics, good job :)

Developer

Thank you!

Submitted (1 edit) (+1)

Super fun game! I really enjoyed playing it. You absolutely nailed the atmosphere! I played it a few times and couldnt get to the end, I kept running out of time lol

Developer

Thanks so much for playing it! I am glad you had some fun with it.

Submitted(+1)

A fun little game with a good prologue. The first run though I didn't realise you could shoot, I was just whizzing past avoiding anything.

Developer

oops, that is my fault for not really explaining the gameplay loop inside the game... I guess when you stare at something for 10 days you just assume everyone else knows how it works

I am glad you found some fun in it, thanks for playing

Submitted(+1)

ive been loving these bio/in the body inspirations for the theme! you did a great job with the game, congrats on the submission!

Developer

Thank you for playing :)

Viewing comments 44 to 25 of 44 · Next page · Last page