The visual and sound design effectively convey the feeling of navigating inside a body, with the eerie soundscape adding to the atmosphere. The ship's destruction upon failure is a visually satisfying touch. While the game presents a challenge, it encourages repeated playthroughs. Overall, it's a well-executed and enjoyable game.
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Bionauts Odyssey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #44 | 4.277 | 4.277 |
| Story | #65 | 3.532 | 3.532 |
| Aesthetics | #121 | 3.957 | 3.957 |
| Sound | #128 | 3.447 | 3.447 |
| Overall | #151 | 3.638 | 3.638 |
| Mechanics | #168 | 3.362 | 3.362 |
| Fun | #185 | 3.468 | 3.468 |
| Music | #470 | 2.596 | 2.596 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Pixabay, Heartbeat loop freesound_community & loopingThrust freesound_community
Comments
Hey thanks for trying it, I will pass the message on to my friend Fender the guitarist, he will be pleased.
I wanted to make music that sounded like you were inside the body, but I ran out of time so made the gameplay track a kind of eerie soundscape. I didn't want something too obnoxious while you were inside, that guitar lick kind of fit well with the whole "he died" thing :D
Hey thanks for visiting our page. Great that we have similar ideas for the project! Just played your submission, loved the fact its made in Godot. I had a go with Godot and really like the engine. Your game was fun to play and seeing the bacteria / enemies starting out in the walls is yet another similarity. We were going to implement something similar but didn't have time before the end of the jam! Good job.
I like the idea and the little ship graphics. The pace is slow though, which takes away from the fun factor. Also, the dialog at the start would have been better without having to press any buttons.
you really got the hook in me with the narrative and the framing of the whole game (including the timer and the infection UI) - a LIFE was at stakes. my patient died both times though ;-( there's this really classic cartoon called "Once Upon a Time... Life" and your game brought the vibe of that!
It is probably for the best that you killed him, I just discovered a spelling mistake in the win screen :D
Originally there was an RPG style dialog between the doctor and patient, I had to cut it due to time constraints, so I went with a real whistle stop tour of help him or else!
Thanks for playing it!
it is polished and mostly well done, the movement feels good (in the intended spacey way), the shooting and hitting feels good, all is solid. The sound design also brilliant except the booster sound, a sound that will mostly be played should be more ambient, quiet and less noisy. However, the balancing is not great. I found the game too tough and unfortunately wasn’t able to finish Other than the balance, it is a solid game, great work!
That was fun, we did a similar concept. I like that you can just play in browser. The Pew Pew sound is awesome!
Wow that a was a tough one! Great idea and concept. Do wish I had some reverse boosters on my rocket thought
Very polished and intuitive little game. I found it challenging but in a good way, I felt I wanted another try after getting destroyed. Nice graphics and love the lighting. Very interesting and novel back story.
Love the theme (Great Minds Think Alike), gameplay is solid. Good Job :)
Thank you for including controller support! I liked the "pew pew" sound of the laser. Death animation was a really nice touch! The atmospheric music was a perfect fit. I also liked how I could die before even starting by refusing treatment lol. Serves me right I guess.
Very challenging, but I like the light mechanic. It's cool to shoot down the tunnel and use the light from the pellets to scope enemies. Nice work!
Nice game. I like the theme. It was quite hard to aim accurately and i didnt understand what the infection bar was but in general really nice game. good job







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