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Mikesquallmx

87
Posts
1
Topics
2
Followers
10
Following
A member registered Nov 02, 2020 · View creator page →

Creator of

Recent community posts

All right, I solved the mouse sensitive now, it works better, and it can be played with control pad too, thank you for your advise Marcin.

Thank you Marcin, I found the problem, It was the controller configuration in the new imput system, there I have my mouse configuration Scale to 0.012, I have change the value to 10 and it works very fine, I will upload my game later at night, here in Mexico, thank you very much for your advise, it values gold for me friend.

Wow, I like this game, full of puzzles. Great!!

Yes friend, it is in ealry stages, but great advice, I will work on it.

Thank you so much Looneydog, I am working in the project right now,  I think that I will do a great advance next Monday,

Thank you very much Fatalfriction, It is very important to the players to have clues about the game inside of it. Thank you for your I really liked your tip.

Thank you SandraCldet, I will visit your game.

You're welcome.

You are welcome.

Nice game, I think it has its challenge.

Great Game, I like the tiles, aesthetic, music an sound, great mechanics system, I like very much.

Sure

It is a really great game, I loved it since the first try, very original, with it, with it I remembered the Commodore64 platform videogames, I enjoyed them very much. Don´t stop, it is the base for a 2d great platform adventures with the same idea, do you remember Mario Bross?, in the first versions of that game, you only flipped Cuppas, but the creator don´t stopped in his first game, he continued improving more Mario abilities. Your game is a great game idea, I am amazed!!

Great! I will visit you.

I saw the image, I will work on the meshes of my structure to  evade that stucks, you are great SmallcuteKitty.

Thank you very much, Smallcutekitty, I love when I meet people who look and make advices about my game, that people like you are gems because in this way, I can grow my work. I will look that cammera tricks that you told me, it sound great to me.

You are welcome Astral.

Wow, Great game, very fun, and it have story, the mechianics of your game are great!!, 

If you want, you could help me in my next projects, I really valuate someone like you, we could team for the next time, what do you think Wolfer. Thank you very much. I Will follow you and valuate your game too.

Incredible idea, you need coordination to pregress in this game, great.

Thank you friend, people like you are always needed in this jam projects, I will check in my project, to update those problems. The issue when you are near a NPC and when you begin to talk, and then you begin to walk unfreezed and the dialogue not finish and follow the player, is a big problem in my projects, I need to investigate what is happening with that bug. I really appreciate your comments because them let me grow, thank you Wolfer122.

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Thank you, It is always very important someone to signal the problems of games, could you enumerate those problems and when they happens? Then I could work on them, Thank you very much for your advices again Wolfer1.22. I value them very much.

You are welcome Drakenroft.

Thank you Blinkh, I appreciate your comment very much, this idea of many content borns when I recieve the GameDevTv Game pack, It really helped me to do the things quickly. It is true that they only give me the idea to create 2d platform games, The challenge the past week was to créate different styles of games with this only platform pack. I Will visit your game to value it, thank you very much, great comment!!

Well, I learnt many things from your comments, the idea of a custom cammera sounds great, and thank you for tell me about the mini map in my game, is a great idea, to help the player doesn´t loose the way when he is walking in the scene. The idea of a mediaval game remember me the first game I played in my very life with that theme, It was Exodus Ultima III, the Origin System best seller in that ages, one of my favorites Rol Playing videogames. I played  Ultima in Commodre 64 some years ago. today, a title like Dark Souls  is one of my favorites. That games inspire me very mucho friend. I hope you the best for your Project, and I wish you to have a great contest, Good luck.

Great game, really, the idea, the theme, and I love medieval kind games.

Do you nitice that when you are near a wall and rotate your player, you look the outside of that wall?, I really recomend you, the use of Cinemachine virtual cammeras that let you limit the field of visión of your third person player, viewing just the inside of the building where you are when you rotate your player.

The idea is that you layer your walls with a customized layer, for example, a "Wall " layer, then select your Cinemachine virtual cammera and the Cinemachien virtual component, you need to open the Body section and search there the Obstacle title, just down from that title, there is an option named Cammera collision filter, open the  combo field next to the option name, and select your new "Wall" layer, prove now your third person cammer near that wall and buala, your cammera don´t look anymore the wall outside.

Good luck to your Project, I think it is a great one to win the contest.

Sure, I Will visit your game, Good luck friend.

They are great, Congratulations!!

Thank you Drakenroft, I think that is important to advice the players when a new level would l be opened, I appreciate very much your comment, great!!

Thank you Viceroy 2001, I really love your comments, I'm Mikesquallmx. I Will vote for your game too. Thank you friend.

Funny and great, I love the ambientation and the tilemaps used by this game, congratulations!!

It's funny, and the sound effects are great.

It's funny, and the sound effects are great.

Así es amigo, gracias por visitar mi juego. tomaré en cuenta tu sugerencia.

A mermaid tale

Hard worker Kahm has had a vision of a beautiful mermaid who called him, could you find the Mermaid room and help Kahm to solve his vision?

Español: El Trabajador rudo Kahm ha tenido una visión de una hermosa sirena que lo ha llamado, ¿Podrías ayudarlo a encontrar el salón de la sirena y resolver la visión de Kahm?

I will applay more spikes, now in every 2d scenario are two. I think that I need to create more than one 2d scenario.

Yes Hecker, the Houdini plugin is needed to work with the first version of the ramp in the last Road to travel gate scenario, but I join the models obtaining one Houdini Model with a meshcombiner, the Houdini plugin in this is not necesary. I think. Thank you for all of your suppert in this jam, for me was great.

I love this Jam, becuase it was the first where I submitted a game. I'm very happy to participate in it. The best to all contestants, I hope that every one enjoyed the jam like me.

I'm glad to hear your words Jeth Monkey. The best to your game too!

I love to play Pacman since 80's, I saw born this game and the best seller was it, congratulation, your Pacman version is cool very original, and very different of the early days of Pacman, good luck.