Nice game!
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NecroMan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #163 | 3.500 | 3.500 |
Sound | #178 | 3.214 | 3.214 |
Aesthetics | #271 | 3.500 | 3.500 |
Theme | #272 | 3.286 | 3.286 |
Fun | #347 | 3.071 | 3.071 |
Story | #397 | 2.286 | 2.286 |
Music | #409 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
no
Link to your source?
https://github.com/joshuahoem/GameDevGameJam2022
Comments
Very fun! Visually the game looks very beautiful, and the turn-based design is engaging. It is fun to build an army of animals you've fought! I also like the visual indicators. They look very clean.
To make this game even better, I think the differences between different units can be more exaggerated. Maybe some animals can cross certain terrains while some can't (it seems that this is the case for enemy units but not for the player's units), or special abilities. It would also be cool if units don't get one-shot so easily. The game feels a bit too simplistic. It boils down to having the higher health/attack and hitting the enemy first before they hit you.
The game is very complete and very fun. The controls work perfectly, and the actions players can take and in-game information are presented very clearly, which is the most important in a turn-based strategy game. Incredible that you two managed to do all that in 10 days! Great job!
Thank you kindly! Abilities would be awesome, but yeah, completing that in the time period would have been difficult, but as a suggestion for future games, that would be great!
As for the feeling of getting one-shot all the time, I agree. I wanted more strategy, so the idea of it boiling down to that makes it not as strategic. I want to add more to give it depth, so thank you for the feedback!
Thank you for your kind feedback- it is much appreciated!
What an uncredible game, It is like a chess, in the first time I just used my necromancer to win, and I always loosed, but when I played the second time, I could Summon animals and I winned. Congratulations, I think this game could be the winner of the jam.
What an uncredible game, It is like a chess, in the first time I just used my necromancer to win, and I always loosed, but when I played the second time, I could Summon animals and I winned. Congratulations, I think this game could be the winner of the jam.
I enjoyed this strategy game. I liked how the AI was .. well .. ruthless. But it always made the move that I expected it to do which is great predictability for a vs AI game.
However, I was also a bit confused about the health/attack values. I picked up on it after a bit though.
Nice work!
Cool turn based game where you progress and get more and stronger creatures.
I definitely needed the tutorial to figure out I could place my captured creatures.
I think the attack and health value can be separated and be more clear - also since creatures fully regen their health the next turn.
Great job creating a game and submitting - the idea of this game is really cool!
Good idea :) I liked it and it worked perfectly fine for me. Liked the graphics too and all in all, it was well implemented. Good job :)
Good idea :) I liked it and it worked perfectly fine for me. Liked the graphics too and all in all, it was well implemented. Good job :)
Perfect sounds, nice gameplay. I think waiting for AI to end its turn is a little boring. Maybe you can make it move at once for every guy it has.
Cool art and I like the puzzle aspect! Great submission! I’ve rated your game. I hope that you’ll check out and rate my submission as well. :-)
A bit confusing, and I encountered a bug on the second level where I wasn't able to move the camera to my Necroman. Still, shows promise.
This is a nice setup for a bigger game, but without a tutorials page I couldn't figure out what I was supposed to do, then when I clicked on the reaper character, I could kill the rat and the rabbit, but that was about it? It's a good foundation for a game, and I'd love to see more added! Keep it up!
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