Not at all. Good luck :)
Furious_Witch
Creator of
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Nice game. I love this kind of games and it has a lot of potential. I didn't finish it although I leveled a lot and kept playing for a while but I'm not sure who killed the king. The dragon or the orcs or something else?
There are some bugs that need fixing:
Axe after some time started shooting in random directions and not the mouse direction
The player gets stuck easily and sometimes can't be unstuck.
Still, it was very enjoyable for me and I played it for a while. Good job :)
I loved it! I mean it is just fun; I keep rolling in space and shooting and whenever I die I just get a new friend It's awesome. You hit the theme dead on and you did it well :)
One of the things I kept thinking about while in the brainstorming phase was how to make death a beginning and also make it make sense (not stupid) and you did that and made death make it more fun too :)
Congratulation! Good job :)
"It's about time money grew on trees." Obviously :D
I did have plans about the world changing how it looks over time but never got to do that. Like the trees and earth becoming barren depending on the number of murderers. I didn't really think of making the murderers and innocent not a permanent thing but rather depending on the circumstances or whatever but I think it is a good idea to ponder. I thought also about making the increase and decrease of abundance have an effect on the people for example when a murderer has more money they would do more evil things.
I feel the idea has a lot of potential expansions that I hope to get to one day. Right now I'm focusing on making a reasonable ending so I don't leave it like that :)
Thanks for your kind words and for sharing your ideas :)
I actually had only two days to work on the game so I didn't have much time even to organize my time. But yes I have hopes for this game :)
By the way, it's not really a grim reaper perspective but I am going to explain more as I go on developping more chapters.
Thank you for your kind and encouraging words, I really appreciate it :)
I liked the simple graphics and moving people :) Also, the view looked strange but in a good way; like watching something from a telescope :)
I think it needs a tutorial or video to understand how to play it. I am not sure whether my actions resulted in something or if the game was automatically generating people and trees. Also can I choose where to put the grass or is put in a certain specific area?
I liked the concept very much and I think I didn't see it before. So congratulation on creating something unique and fun :)
I couldn't pass the second level because of either a bug or my lack of understanding of a feature in the game. I kept going to the tunnels and dying immediately so I'm not sure if it is my mistake because I should know where the wall of the tunnel will be. Anyway, I think it has great potential :)
Good job :)
Thanks a lot for your feedback. And I will surely add more tips and maybe a tutorial in the next version. Unfortunately, the game wasn't complete (because I started 8 days late) and that is why nothing happened after you did everything right. Apologies for that :)
For more insight into the game idea and how it was supposed to end, I wrote more on the game page.
Thanks again for playing my game :)
I'm sorry about all the things that don't make sense. I started making the game the last two days of the jam and it simply wasn't enough and I had to build it without an ending. I wrote more about the intended idea and ending on the game page if you would like to know more.
The XP was supposed to be used for leveling for more abundance capacity and more siphon and fill power and other powers.
I am happy that at least the voice over wasn't too bad and glad the version of the story was interesting to you :)
And sorry you had to give money to trees :)
Oh, sorry I must have missed the hint at the beginning of the level. Maybe you could add the controls below the game just in case.
I did drop to other levels and collected stuff but I kept doing the same things and going back to the anger stage and dying so in the end I stopped trying :)
I will play it again since now I know how to beat them :)
Yes, I did as you said pressed the E then moved away and then the E disappeared and didn't show again. But the portal for the next level didn't show up. I thought maybe it was a bug so I played the game again and for the second time, I press E and pressed it again when it didn't disappear, and still nothing. I'm not sure is it a bug or is there something else I should do.
Very touching. I enjoyed playing it and the change between different worlds, the aesthetics, music, and everything else was amazing. Unfortunately, I couldn't pass the anger stage because I kept dying and being revived with low health and energy. I didn't know if the crying was voluntary or not but I pressed the mouse button for explosions until my energy ran out.
It was an exceptional experience for me. Thank you for sharing it with us.
Very cute game :) I enjoyed playing and would have loved to keep playing it much longer. It is so fun and the exploration inside the house, while I'm such a small ghost, was really funny and enjoyable. reminded me a lot of a game called Army men III, I think, where you played with an army of plastic soldiers.
I encountered a bug when I was closing the right faucet and it kept showing the E letter but didn't stop the water from flowing and so I couldn't continue playing because I couldn't pass the level.
All in all the game is so much fun and would like to play it again whenever you make more updates. So keep me updated :)
Nice game with beautiful graphics and story. To me, the game was very difficult, to be honest, so I couldn't continue playing but I think it will appeal more to the fans of this genre.
My advice though is to make the difficulty more gradual because I think I would have played more of it if I didn't get stuck that early.
I think everything in the game was well made and it looked really beautiful and polished. Good job :)
To be honest, when I played at first I got frustrated fast but after a couple of minutes I understood how to play it and I really enjoyed it so much. It is fun to play and gets challenging fast. The mechanics are well made and I like the graphics too.
If there is something I wish to change it is to give some time between losing lives so that if someone attacked me I lose like one heart every second or so because in some situations the one attack could result in losing 3 hearts successively.
Other than that, the game was very fun to play, the controls were not usual but I got used to them. Everything was well done :)
To be honest, when I played at first I got frustrated fast but after a couple of minutes I understood how to play it and I really enjoyed it so much. It is fun to play and gets challenging fast. The mechanics are well made and I like the graphics too.
If there is something I wish to change it is to give some time between losing lives so that if someone attacked me I lose like one heart every second or so because in some situations the one attack could result in losing 3 hearts successively.
Other than that, the game was very fun to play, the controls were not usual but I got used to them. Everything was well done :)
Thank you so much for the detailed feedback I really appreciate it.
I noticed the intro is too long when I was testing the game myself but it was too late to change anything but I intend to change that in future versions by dividing it into chapters and using them like cinematics between levels. And yes the missing feedback and ending were critical mistakes that unfortunately not my first time falling in as I tend to dream big :)
Thanks for all your kind words :)
The story is the winner for me here. Loved it really. And the music added so much. Good job :)
By the way, I think there is a small bug where after I returned to the room I had the ninth option which shows the end but when I choose another option it was removed and I had to leave the room and return again to see it displayed.