This game has amazing potential and absolutely enjoyed playing it. It would be a good idea to tweak the movement of both the player and enemies; it felt a bit heavy. Adding clear instructions would help a lot but I caught on after restarting about 3 times :) Good work!
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Siege and Desist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #355 | 3.381 | 4.000 |
| Music | #418 | 2.874 | 3.400 |
| Aesthetics | #445 | 3.212 | 3.800 |
| Overall | #555 | 2.704 | 3.200 |
| Story | #586 | 2.028 | 2.400 |
| Sound | #586 | 2.197 | 2.600 |
| Fun | #595 | 2.535 | 3.000 |
| Mechanics | #799 | 1.859 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
KayKit, Kenney, and alkakrab


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