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Kaelmix Studio

49
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1
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6
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A member registered Apr 23, 2022 · View creator page →

Creator of

Recent community posts

Thank you :)
NB: I also played and scored your game!

Thank you :)
NB: I also played and scored your game!

Thank you :)
NB: I also played and reviewed your game!

Nice concept. I was able to cover a nice area before getting the GameOver.
It would be good to have indicators where enemies are and/or a minimap.

Thank you :)
NB: I also played and scored your game!

(1 edit)

Thank you :)
NB: I also played and reviewed your game!

Very nice game.
It fits very well to the theme and the controls are fine.
Simple but very effective.

Thank you and congratulations :)

(1 edit)

Thank you :)
NB: I also played and scored your game!

(1 edit)

Thank you :)
NB: I also played and scored your game!

Nice game! Reminded me of Lemmings of course.

I found it difficult to attach a parachute to a falling sheep. And in a second playthrough I managed to cheese the game by using only wood logs :)

I liked that there is more than one possible solution.

Thank you.
Indeed I ran out if time to implement some logics like to avoid impossible puzzle or to provide some tutorial or a visual for each condition.
As you liked this prototype, I highly recommend you to check out for the boardgame I got the idea of: it is named Uluru

Thank you :)
NB: I also played and reviewed your game!

Ah ah fun game!
Some of them were too annoying and were left behind :p

Fun game. The really liked the design of the enemies.
When playing it I was thinking that it would have been even better as a survivors game like "Vampire Survivors"

Fun game!
And I was really surprised when the lights went out O_o

Thank you!
NB: I also reviewed your game! :)

Thank you!
NB: I also reviewed your game! :)

Nice and fun game!
And fits well the theme!

Thanks for your review.
More conditions could be implemented like "X doesnt want to be near Y" or "X wants the same as Y", "X wants the opposite of Y" ... maybe in an update after the Game Jam ;)
(NB: I also reviewed your game! :))

Great game!

Unfortunately I had not enough time time to test different builds (focus more on crossbow or axes?)

I liked that the game seems to be a sequel of "Sylvania: The Last Stand" :)

And I will definitively try "Sylvania 3" when it comes out :)

Yes indeed I didnt implement a logic to avoid impossible puzzle.

That's something I'll put in place if I would continue on the project.

(NB: I also reviewed your game!)

That was fun :)
For me the cost to summon was a bit too high, I would have preferred a cheaper and weaker summoned.

That was fun :)
For me the cost to summon was a bit too high, I would have preferred a cheaper and weaker summoned.

Thank you.

Indeed some combinations are very difficult to achieve (and sometimes not possible, you have to get the best score possible)

(nb: I voted for your game!)

(1 edit)

Thank you.

Indeed some combinations are very difficult to achieve (and sometimes not possible, you have to get the best score possible)

(nb: I voted for your game!)

I  really liked the aesthetics and was highly motivated to solve the puzzle to discover the next planet! :)

Thank you :)
Indeed, that's not easy but that's fun.
You should check the board game version which is really great to play!
(nb: I voted for your game!)

Yes indeed I did not implement a control to check if the puzzle could be solved.

That's definitively a feature I would implement if I continue to work on this project :)

Thank you :)

It was fun! And you managed to fit the theme in an original way.

... and also now I want to play again some X-Wing vs Tie Fighter :)

Played and voted!

I really like the game, specially the roguelike part (upgrades after a death)

Keep it up!

Played and rated!

It was fun but the mouse sensitivity is a bit too high :)

Really fun, I liked it!

Nice idea for a game. I would have preferred the pattern to change each time you do perform one, but that's ok like this too. And it is a little bit too difficult for my taste :)

I liked it! The checkpoints are a good idea :)

Simple yet efficient, I liked it!

Nice game, it has the potential to be a good mini game (or a bigger one with more mechanics).

I liked the theme and the management system.

Keep it up!

I liked the game and spent a good time.

Pros

  • Mechanics are good and I could really see what it could be as a finished game (like direct spells, dots, spells oriented on minions only etc)
  • VFX (spells) are good and polished
  • Tutorial on how to play directly into the game without forcing you to use an ability

Cons

  • Camera is a bit odd for me. I would have preferred either a third person camera or a top-down camera.
  • I really hate games where you have to kill wolves: let them alone!
    • (this is very subjective and I did not rate according to this point ;)