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A jam submission

Rise of NecromancyView game page

Raise the dead as ally forces to take down the Kingdom!
Submitted by HadiLePanda — 1 hour, 55 minutes before the deadline
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Rise of Necromancy's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#194.2124.212
Fun#284.1614.161
Theme#314.1954.195
Sound#613.6193.619
Music#1433.5683.568
Aesthetics#1433.8983.898
Story#1892.9322.932

Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
3

Did you use any existing assets? If so, list them below.
Yes. Quaternius art assets | OpenGameArt CC0 audio & UI | game-icons.net for icons | Mixamo animations | Unity Asset store free assets

Link to your source?
https://github.com/HadiLePanda/GDTV-GJ-2022

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Comments

Viewing comments 107 to 88 of 107 · Next page · Last page
Submitted(+1)

That was quite a fun game! Very interesting mechanic. 

Developer

Thank you for playing, happy to hear you had fun :)

Submitted(+1)

Nice game! Really good gameplay! The mechanics work well together, and game is fun to play! Maybe, a defensive skill could be appropriate, since the longest skills are an easy opening for enemies, and I just don't use them

Nice job!

Developer

Thank you for playing! :)

That's a good point, I didn't think about that and it makes sense. Will take it into account in the future, thanks!

Submitted(+1)

I had a lot of fun, really nice game idea. Keep up the great work!

Developer

Thank you for playing, I'm glad you enjoyed your session :)

Submitted(+1)

Really love the aesthetics, and the gameplay was very fun. Only thing I noticed was that the resurrection stopped working after I had used it a few times, not sure if I was missing something.

Developer(+1)

Thank your for playing!

The resurrection spell works around where your cursor is pointed at. It shouldn't be limited though, that's weird.

Submitted(+1)

Really, one of the best entries I have played!  The only little think I would do is to rotate the camera when the player walks an horizontal path.

Congratulations!  A very fine game!

Developer

Thank you for playing, appreciate your feedback! :)

I agree with you, I'll note it as an improvement for future games.

Submitted(+1)

Nice game. Was a bit confused at the beginning that you have to set what spell you want to use and then aim it. Missed camera rotation a lot, made it a little awkward to move around large objects.

I was a bit concerned about the music playing on the start menu, didn't like it at all, but it was different during gameplay.

Developer

Thank you for your feedback. I mostly felt the same than you when testing for the first times. Appreciate your input on it, I'll take it into account to improve my next games :)

Submitted(+1)

Multiple spells, that do different things, very nice.
Kool concept, very well brought together.
Great work! Well done! :)

Developer

Thank you for playing and for your feedback :)

Submitted(+1)

Pretty fun game. I like the presentation, and the graphics are nice and atmospheric.

I like how the AI of your minions works too, you don't have to worry about them, they just run into battle and fight.

It was a bit hard to see what was going on when there were about 20 of them fighting. When I cast a fireball, I wasn't sure if I done any damage or I missed

And skill 5, the one that enhances your minions power for a shot time, it seems to work regardless of where you point the cursor, or am I mistaken? I couldn't tell, so I always aimed it anyway.

The selection of skills is nice too

I died straight away at the end when somebody one shotted me with a fireball. I think maybe that should be a little less powerful, so you can still fight if you get hit once, but die on 2 hits. A life leech skill would also be good, so you can keep your health topped up.

Great work!

Developer(+1)

Thanks for playing. Appreciate the detailled feedback :)

The resurrection, drain and buff skills are supposed to work in a certain radius around the cursor when casted, but it's a bit bugged and works in a big range. I also found it more fun for the game jam so I let it be that way.

You mentionned good points that I didn't have time to refine for a lack of time. Will definitely take that into account to make them better for my next games, thank you!

Submitted(+1)

Very fun game. I can be a bit confusing that you have to select the skill beforehand you activate it, but you get used to it. Also it would be nice if you could rotate the camera, was missing that a first tower. Overall a very good game for a jam.

Developer

Thanks for playing! :) Appreciate your feedback, will note them to improve future games.

Submitted(+1)

I found it quite difficult to determine which of the creatures were mine and which wanted to attack me. In one phase I fled before my minions. Later on I let myself get killed w/o any defense by some enemies...

Developer(+1)

Thanks for playing! Sorry to hear that, I will make sure  to improve visibility of difference between minions and enemies. Currently minions are highlighted in green and enemies in red.

Submitted(+1)

Really cool idea for a game. Amassing a huge army was  surprisingly fun, and the selection of spells was nice. The only  issue I had was the camera angle made it a little tough to see and aim spells.  Especially towards the end where there are a ton of enemies and allies it was really easy to get hit by a fireball you couldn't really see coming and die. Some way to regain health would also be good.  I thought all of the art and sound was all well implemented and felt nicely polished.  Overall, great game!

Developer(+1)

Thank you for playing and for your feedback, really appreciate it :)

Submitted(+1)

Great job! The intro screen, UI, animations, sounds, icons, magical effects: it all looked and felt very polished and was a lot of fun to play. Definitely something to be proud of :)

Developer

Thank you for playing, I appreciate your feedback :)

Submitted(+1)

haha ended up with quite an army of minions , i like that you can get quite powerful by resurrecting enemies but you are still not invincible as enemies can quickly kill you . my only suggestion would be to assign some spells to buttons , for example i found myself very rarely using the draining mana skill because it felt inconvenient to switch to it during combat while i should be attacking enemies . but it was still a pretty fun experience .
also this game could be a great opportunity to experiment with  DOTS and the burst compiler .

Developer

Thanks for playing, appreciate your feedback!

I'm glad you had a fun experience with creating your army :)

Never thought of doing something similar but on a bigger scale with DOTS, will keep that in mind. Thanks for the suggestion!

Submitted(+1)

Things I liked:

-Super fun to play through- lots of polish and variety in the spells you can cast for a few different playstyles

-Fun progression with building a small army and supporting them

-Awesome visuals and particle effects - looks like a great and polished game!


Things to improve:

-Got a lot of lag, especially towards the end when my army was massive and casting spells slowed to a crawl

-Bigger explosions/ visuals on the big fireball to make it more exciting and feel more powerful

-Clarity with cost of spells on when you gain back magic


Overall:

Super fun experience and love the ideas surrounding this! Would love to see where this goes!

Developer(+1)

Thanks for playing, appreciate the detailed feedback! :)

Will make sure to improve taking your points into consideration, thank you!

Submitted(+1)

Good game! Had some performance issues in the web player so switched to the downloaded version which ran just fine.

Developer(+1)

Thank you for playing! Yes unfortunately I didn't have time to work on optimization for lack of time.

Submitted(+1)

This is a really great submission! I loved the different powers. I think my power quickly snowballed though to the point that it was too easy, but at the same time I loved the power trip haha. Controlling hordes of the undead is awesome. There definitely will need to be some better optimization too as the game was chugging along for me in the final bit of what I assumed would eventually be a throne room. Absolutely great work here though! Good job to you and your team!

Developer(+1)

Thank you for playing, appreciate the feedback :)

Submitted(+1)

Very fun RPG style game. The atmosphere and setting were on point with a variety of different moves to use and master. Great job.

Developer

Thank you for playing, I'm happy you had a good time! :)

Submitted(+1)

quite a lot to offer here in terms content , very challenging game, love the ability resurrect the fallen
was not able to beat it but I will revisit until I do great job.

Developer(+1)

Thank you  for playing!

Submitted(+1)

what a fun game!! the music and atmosphere are so potent, and there's nothing quite as satisfying as being able to raise minions to do your bidding, watching your army grow~ i agree with an earlier comment that a small touch of balancing would be great, but it definitely didn't detract from how much fun i'm having with it! :D great job, we're looking forward to seeing what you create next!!

Developer

Thanks a lot for playing, I'm very happy to hear you had such a great experience! :D

Will do my best to keep improving and making quality games!

Submitted(+1)

This game was seriously awesome. Strong sense of progression in such a short game, perfect length for a jam game, too. It teaches you how to play in a simple and straightforward way, without too much reading. Also it's just plain fun to play! The art looks good, the sounds are excellent, and there is a nice variety of enemies. The level of polish is high too, and it could easily be scaled into a longer game.  Fantastic work!

Developer

Thank you so much, really appreciate your positive comment! I'm glad you had a great experience :)

Viewing comments 107 to 88 of 107 · Next page · Last page