Thank you very much for your comment! It is strange you couldn't turn; it can't be a Unity bug, because the game was made in Unreal...
Munsa
367
Posts
1
Topics
14
Followers
12
Following
A member registered Mar 01, 2020 · View creator page →
Creator of
Recent community posts
The Treble Clef Slime and The Bass Clef Slime jam comments · Posted in The Treble Clef Slime and The Bass Clef Slime jam comments
Thank you for your comment!
Yes, in the first level you have to wait in one dimension, and the second level on the other one. The original idea was to put some other "action" in the "less" important level, like some enemies, and some dynamic traps like arrows or fire walls you had to disable or beat, (I wanted to try to put an archer dynamic to the player) but I didn't have enough time to do so.
Thank you very much for your comment!
Yes, I had planned to put up some decals with explanations, like the button one, but I didn't have time to do so. The portal is a way to the second level, nothing more. The original idea was to use portals like puzzles, but I could only implement the very last one like this.
Thank you for playing!