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A jam submission

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Play the role of a criminal who tries to prove himself again by saving a universe corrupted by its own creation!!!!
Submitted by Ritu200879 — 4 hours, 22 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Sound#1433.3183.318
Story#1483.0913.091
Aesthetics#1673.7273.727
Fun#2953.2273.227
Mechanics#3922.9552.955
Theme#4292.9092.909
Music#6261.7271.727

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
I have used the following: Sci fi industrial pack from unity asset store and the free lightning bolt asset from asset store including with unity particle system pack

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Comments

Submitted

I really like the beginning of the game with the narration and the the "after life"...

But everything else seams a bit off. Shooting in the room doesn't feel good, no "bullets", spawning enemy sounds are irritating and have no meaning and I'm not sure how the beginning of the game has anything to do with the rest of the game.

No hard feelings, just my honest take on your game. There is ton of stuff you can do to improve the game, just like everyone else.

Submitted

The game looks nice. I like how the pistol looks. I'm not sure what the ammo counter is for since the reload is instantaneous and it doesn't run out. Having a lot of the one-shot ammo is really OP unless you're going to throw in a really large number of enemies at the player. The opening sequence is nice. I think the game need hit feedback on both the player and the enemy. And enemy death animation. Bullet trails would also be nice.

Good job on the game.

Submitted

Nice looking game and fun gameplay! I like that arm with reflections, it looks pretty cool.

It would be nice to add some bullet trails from the player's weapon and maybe some kind of death animation for the enemies (a ragdoll would be great).

Submitted

pretty fun game. I think you can add more challenge to the game. Overall good job for completing the game!

Submitted (1 edit)

Neat concept! It was fun. I do agree with what others have said that there should be some limit on the lightning ability to make it more challenging, maybe a cooldown? I also found that I couldn't click on the quit button on the end screen and I had to exit the game using the windows button and closing the window from the taskbar. Overall I think you have the start of a really interesting game! The controls were responsive and I think the story set up is really intriguing. And the music was effective at building tension. Nice job!

Submitted

A short fps with some good artwork. I did have fun with it especially after you get the lightning and can mow down the enemies like a field of wheat. I was a little confused on why we had an ammo counter but never needed to reload and about half way through I realized you can just hold down the shoot button to turn your pistol into a machine gun. Good work and a fun play

Submitted

Beautiful artwork, especially on the "forest" level. Could have benefitted from better sound/music, but still had those so it's a very big plus! :) 

I think the game just went very easy after the lighting, should have had a LOT less ammo, I just kept pressing it and ran through the levels pretty much afterwards! :)

Maybe some hint regarding if you hit the enemy and also if they hit you, like a healthbar or something ( I'm not sure if it had health atm)

Submitted

cool environment and graphics. I thinks sound could be better, and i feel its very easy when you have the one shot, but it has future. Well done!

Developer (1 edit) (+1)

Thanks for playing man!!!!! But id did keep the one shot so it could be easu and fun for the player

Submitted

Cool! I liked the pistol looking and the environment :D.

Submitted

Awesome!!!

Submitted(+1)

Really nice game! The aesthetics is really cool. Maybe a visual bar for life or rounds could be helpful.

Submitted(+1)

I felt so powerful :o Being able to rapid fire like that, I just wish there was a better indication of hitting stuff, altogether not bad though! Good job!

Submitted(+1)

Fun, and very polished! The plot is really cool and I liked the structures of the rooms because I could pull off trick shots to kill the robots

Developer

Thank you for playing my game kzhhhhhT. I am really glad that the environment helped you to do trick shots!!!!!!!!!!!!!

Submitted(+1)

Well very good shooting game. Very good fundation. Keep it up. You got this :)

Developer(+2)

Thanks alot yani49 for playing my game!!!!!!!!!

Submitted(+1)

I only had about 30 health on the last board.  Mainly, because I thought I had beat the level and was walking to the door and all the mobs spawned around me.  At first I was single clicking to shoot, I didn't realize you could hold down the mouse.  I think once I figured this out, it made it a little unfair for the AI.  I think if you had some cooldown time for the reloading it might make it a little more balanced.  Good job overall.  There could definitely be some more polish on the hit feedback from both sides, when I was hit, I wasn't aware except I saw the health dropping.  At one point, I was being shot from the right and couldn't see where the attack was coming from.  Maybe having the screen glow red in the direction the shots are coming from or a minimap to show the direction you are being shot at could help improve this, if you continue to build on this.  It's impressive that you managed to get this done within the 10 days allotted as a solo developer.

Developer (1 edit) (+1)

Thank you lyghtkruz for playing the game!!!! I tried a lot to keep the reloading timer cooldown but never found the time for it and I myself had faced the issue where the shots were coming from one side and I could'nt understand where it was coming from or why I was losing health. I will surely try to rectify it now and also and the reload timer. Nevertheless thank you for playing my game and reviewing it with full honesty!!!!! It would be helpful if you rate it. Thank you!!!

Submitted(+1)

Interesting shooting game you had here.   One thing if i may suggest is have it where maybe there is some kind of indication your bullets are hitting the enemy. Just at times I kept shooting and wondering if my attacks were hitting the enemies or not.  So maybe like a simple color change or so to indicate the attack are hitting.  I felt at times i had to get close up for the attack to work. I did like the flow of the game.

Developer(+1)

Thank you for playing my game wolfer!!!! Again the same thing that Munsa asked the bullet shot sound changes when you hit the enemy and its different when you are not!!! Anyways thank you for playing the game!!!!!

Submitted(+1)

Np,  it hard to see all the comment so I'm sure someone else posted the same thing but i wanted to make sure it was brought up. 

Submitted(+1)

Good shooter.  

I really liked the aesthetics.  Perhaps some feedback that you are being hit or that you hit your enemies would be good.  Even so, good work!

Developer(+1)

Thank you Munsa for playing my game!!! Feedback that you are being hit was something that never striked my mind but hitting enemies i did keep. You get a different bullet shot sound whenever you hit the enemies!!! Anyways thank you for playing my game and providing feedback!!!