I like the story part, would love to see more after the intro.
If I can guess, this will be a bullet hell game? :)
Yes, you're completely right about the board being crude. My main focus was to implement the gameplay and have as simple art as possible. Will try to fix it in the future versions. As for the music, after listening for more than 10 times, it will dry you nuts, so I included that toggle at the menu 😅
Thanks for playing!
Yea, I know, but when you're in a first person mode, you can see those white lines in the maze ruining the experience. Also, in the process of switching from first person to top down mode, you could see the exit and navigate easily to it (maybe remove the transition in that level?).
That's what I wanted to let you know :)
I really like the beginning of the game with the narration and the the "after life"...
But everything else seams a bit off. Shooting in the room doesn't feel good, no "bullets", spawning enemy sounds are irritating and have no meaning and I'm not sure how the beginning of the game has anything to do with the rest of the game.
No hard feelings, just my honest take on your game. There is ton of stuff you can do to improve the game, just like everyone else.
Ok, this game made me eat poop! Story of being a goo in an experiment with the mechanism of growing things + narration is perfect. Reminded me of Portal. Thanks for the experience. Puzzles weren't that hard except for the last one where you needed some thinking :)
Great execution. Only lacking is a proper ending. Currently you can roam around for hours without any goals, which is always a waste of time for the players.
What a game! Really executed nicely, puzzles were somewhat challenging and concept of transforming to a dot is amazing! This is the best game that I tried in this game jam, good work!
In the dark level, I could cheat by going from dimensions and looking for an exit, also there were these white lines on top of the wall block that are ruining the dark moment, but overall, top game!
Mechanic of switching dimensions is great and I liked it, but I wanted to look up for some reason and was only able to navigate with keyboard like in the good old Wolfenstein games :) It would be good to have mouse support as well. Also, music was coming in 3D from that radio only, for me, some BC music would be better.
Overall, nice experience.
ps. you have a bug. If you collect the Dimensionator and go back to the left wall, you go through it and fall to the abbyss. Add better colliders to walls :)
Cute little game. Music is perfect and the animations are great. Good job!
I see no story and already seen mechanics in the game which can probably be worked on and improved. Good luck!
ps. I passed it in a few click, by pointing my tongue at the top always. Maybe decrease the length of the tongue? :)