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hboudaha

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A member registered Oct 28, 2021 · View creator page →

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Thanks , I did all the coding myself but all the art , sounds and music are free assets from the internet .
I'm just a hobbyist game developer my main work is in animation , but I'm trying to switch to game dev.
all the coding I've used in this project I learned from gamedev.tv courses & code monkey on YouTube , as well as many threads from unity answers .

make sure you have the menu scene open

it's all there , just extract it, then in unity hub click open project and find the extracted folder 

yes, you can find them on the game jam submission page :

https://itch.io/jam/gamedevtv-jam-2022/rate/1554409

Awesome game, the AI can be  a little bit reckless from time to time but it's a lot of fun, the music is amazing 

haha ended up with quite an army of minions , i like that you can get quite powerful by resurrecting enemies but you are still not invincible as enemies can quickly kill you . my only suggestion would be to assign some spells to buttons , for example i found myself very rarely using the draining mana skill because it felt inconvenient to switch to it during combat while i should be attacking enemies . but it was still a pretty fun experience .
also this game could be a great opportunity to experiment with  DOTS and the burst compiler .

lol, we used the same knight asset , fun game ,  i couldn't enter the yellow door, maybe the collision isn't set to trigger?

so adorable yet quite unforgiving :D 

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pretty cool game, graphics & sounds are pretty good , the game mechanics are fun , i liked the teleport & the blast thingy , wish there were some power ups every now and then to help you up.

really nice & fun puzzle mechanic,  in the level before the last i managed to beat it without using both boxes , don't know if you designed it to be that way .

Cool , i like the concept , the camera moves a bit too fast , and i found myself out of stamina each time i reach the top so i can't jump to the orb , and waiting still to regenerate it gets me killed by the big dude.

Glad to see a godot game in this jam , fun idea for a tower defense , and love the plot .

Thanks ! Glad you enjoyed it !

Thanks for Trying it out ,  i'll try to play more platformer games to get a feel for proper jumping .

thanks for your feedback , the player is supposed to kill the fire worm and possess it to pass through the little gap , there is no crouching , i will add a hint 

pretty nice mechanic , it wasn't obvious what to do right away but once i figured it out it was pretty fun .

very fun mechanic , the ghosts are so creepy , but a bit too difficult for me

Thanks for trying out ! haha yeah the archers bit was just lazy coding  due to the time constraint 

fun game, seeing 4 options to choose from i expected to have to use different combinations each time, but it kept giving me the same one over & over again , don't know if it's a bug or designed that way.

awesome graphics & music,  i found the platforming a little bit hard 

an epic loop lol , the boss battle is a lot of fun  .

an epic loop lol , the boss battle is a lot of fun  .

loved the hoard trial ,  i thought i was getting killed from behind by spiders before i realised i was dying by touching the water, it would be nice if it was obvious that you can't touch water .

did you put the playable game somewhere ? the downloadable file seems to be the source files 

really nice sniper game , the lighting (or post process?) was a bit too strong on the eye for me , but other than that fun game , maybe add a stability/breathing mechanic ? 

Thanks a lot for your thorough feedback, it really helps

Thanks for playing !

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Very deep & meaningful , i felt like every action i took in the game mirrors a real life situation of someone going through grief , very well done .

Maybe a sound effect or a flash frame on their hurt animation , right now the hurt animation looks similar to the attack one 

nice action game , could use more feedback on combat when you hit an enemy

pretty difficult game  , fun otherwise , if wonder if it would be better if you can jump through platforms while jumping up .

Thanks for playing , Haha , maybe i should add a secret ending then for that scenario .

pretty fun mechanics , i kept avoiding the red orb in the first level thinking it would hurt me

haha , loved that start , some jumps are pretty hard to get but it's pretty fun 

haha , loved that start , some jumps are pretty hard to get but it's pretty fun 

pretty fun , i couldn't tell which icons represent what except for the heart , but it was still addictive enough to play through 

really nice concept 

love the pixel art and the music that goes with it , fun mechanic

pretty well polished , i found  the mechanic of having to aim at your enemies and look at your cards to pick your attack a little difficult