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Rise and Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #14 | 4.040 | 4.040 |
Aesthetics | #81 | 4.120 | 4.120 |
Fun | #84 | 3.840 | 3.840 |
Mechanics | #123 | 3.640 | 3.640 |
Theme | #336 | 3.040 | 3.040 |
Story | #438 | 2.160 | 2.160 |
Music | #490 | 2.160 | 2.160 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Sonniss GDC audio, Kenney's music
Link to your source?
https://github.com/HenriHuh/DeathJam/
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Comments
It could be clearer how much of it is pure luck with how the dice roll, and how much (if any?) is tactics in chosing which of them to roll next.
Very smooth and polished presentation.
Thanks for playing! The strategy and luck are something we would love to expand on or at least clarify. Right now it’s purely random except you can’t roll the same element twice. There is some strategy though as you can identify dice that would connect more than one combo, which means you have more desired outcomes per roll. If those potential combos also work with the dual element faces, that improves your odds even more ^^
The dice rolling is really satisfying. Very fun game.
Not really my style of game, so I only got 1 skelly to dance, but did enjoy the dance.
VERY addictive - stuck through it till I completed each grave despite feeling like some of the number requirements were cruelly high haha. The dice sound works perfectly in a very satisfying way. I think there's an interesting inherit problem with the game though where rolling a die 6 times and still not getting what you needed feels frustrating. If it's currently truly random, there might be an argument to be made for fudging the chances a little bit in the player's favour ;) Well done though!
Fantastic game.
Defaulting to mobile size was a little annoying but wasn't a major issue.
cool game, and nice mechanics
nice-looking game, I like the end with the dancing skeletons, and I like the dice throwing, bit too much of a luck game for me though but well done
Things I liked:
-Visuals were fun and the dancing skeleton was hilarious!
-SFX were so satisfying and the particles when you got the correct symbols was super impressive!
-simplicity of the game
Things to improve:
-not a lot of control when you know which one you need to change, it comes down to luck, not skill which does not always make things fun
-once you get 5 and you get a free roll, it slows down as I am waiting for my next move
Overall:
Fun dice game and a very unique take on the theme! Super cool and would love to see more! Good job, really polished!
I’m glad you enjoyed it! Satisfying is what we were aiming for. I agree with your criticisms too. We got a lot of ideas how to make the gameplay less random and more intentional, but that’s for the potential sequels ^^
Awesome game, The last one on my nerves when I only need 1 or 2 more hearts with only 1 move left, and did not get it. It happened to me 2 times as well! Other than that, I enjoyed it, and it was satisfying to finish.
Thanks! Definitely a familiar situation xD
I'm a fan, very nicely done.
This game was stupid addicting lol. I loved the skeleton twerk!! Thanks for this experience haha
Fun game, loved the skelly boys! I also must admit I spent way too long in the ending screen, what a nice reward xD
Beautiful game. Nice mechanics. It's fun. Those animations are nice and the SFX are very satisfying.
This is awesome, had great fun and its addictive. those dice animations are awesome!
first of all every time i roll the dice it is so satisfying, i really love the idea and also rice. it is so polish
cool game. dice sounds is also very satisfying. i think the game window height is too much. maybe my computer have a short screen :D anyway, congrats for your submission
Thanks for the input! I noticed the same issue on my laptop. Small screens usually have a scaled up UI which I guess makes the WebGL frame proportionally larger. Definitely going to look into it.
Nice game, I usually steer away from candy crush style games, but this one had me play through to the end of level 6. The animations were amazing, very well done, and I am very grateful for the balancing done by including multiple icons on a single face of a die. The satisfying re-rolls work wonderfully, I would have liked something to happen once I'd completed all 6 levels and got the skeletons out, but otherwise great game!
pretty fun , i couldn't tell which icons represent what except for the heart , but it was still addictive enough to play through
I’m glad you liked it! The confusing symbols are probably my #1 thing to patch if I can get that done
Really enjoyable game! The feedback of the dice rolling is super satisfying. I do feel a little bit like the game at part plays itself without me having much agency, but I guess that is the nature of dice games! :D
Thank you! I’m happy how fun and satisfying the dice tumbling turned out ^^
This was really fun. Reminds me of old popcap games I used to play. Getting matched dice is so satisfying and makes me want to play more :)