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MarcusFromOz

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A member registered Dec 06, 2019 · View creator page →

Creator of

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Oh this was very much a test of a game design, thanks mate.

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Ok I just played your game post-jam.
Fun - I like challenging games like this, it was fun, I think your 3.8 was fair, its all about finishing that level 5.
Mechanics - Interesting mechanics with moving the blocks, 3.6 seems fair
Aesthetics - I'm no art expert but I think your 3.9 is possibly a little high, take the 3.9
Overall - I'd call 3.6 a fair overall rating
Sound - A couple of nice sounds  - an average rating seems fair
Music - Its ok but nothing special - a 3.0 ish rating seems ok
Story - Is there a story? Again the sounds are ok but not memorable,
Theme The player is smaller than the spider, is that really enough to justify more than 2.6 for the theme?

Overall I think your score is fair.

One thing I didn't tell you, is that as someone who recently moved out of their home of 30 years to "downsize", the start of your game nearly had me in tears, I will be fully playing it post-jam.

Thanks :)

You know I want a mouse click based version mate :)

Please make a windows build, I'll like to try this game but I'm having trouble with web builds.

Btw, you have my permission to use my youtube of your game on your itch.io page if you like.

Another game that I can't play properly on the web browser on my potato PC (its a me problem).
If you build a windows version I'll be happy to play it post jam and give feedback.

It would be unfair to try and rate yet, but I really like the music and sound choices so far, very much getting the vibe that its a fun game.

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I've played a limited amount of it so far, but I feel like I should be paying to play this.
Adding it to my collection so I can play the hell out of it later and try to get good.

Sorry for the lack of thought, but i don't have much time between now and jam closure.

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A lot of really interesting comments here, thanks for making the effort to publish them, they are VERY useful.

- Build 1.1 should have fixed points 3 and 4, I assume you were on Build 1.0
- Point 1 - its a jam, and I figured people would have fun with it
- Point 2 - thats a very good idea and I will fix that in the future (and for future games)
- Point 5/6 - the green was just to show where the edge is, I didn't think about green is heal (and I should have). Hmm interesting.
If this goes commercial I will come up with a better solution (and the theme won't be restricting the levels).
Thanks again !!

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I'll definately play it again, and sorry for the rush job, I made a stream, then realised I didn't flip so people could see the games /facepalm, and did a rush job second time.

I'll definately play again at my own pace post jam !!!. (and will swap weapons).

No worries :)

I just had to make a stream about your game.

If this is an original idea, then its a crime that more people have not played it.
Its clever enough to probably be the best game of the jam.

If its not your original idea, then its still a clever implementation.
I've ranked it very high.

I am going to ask others to play this.

Thanks, I'd genuinely like to play it once there is a windows build.

Aah nice, in hindsight I should have tried that, its just tricky to think of things like that while streaming.
Awesome, thanks.

I streamed your game

I streamed your game

I streamed your game

I streamed your game

I streamed your game

Thanks, yeh I'm thinking of making a full game of it, starting at Level 50.
I've seen no objections about the game design, so I'm really happy about that.

cheers

Yeh true 22MB is nothing, but for some reason I'm having a lot of trouble with WebGL for this jam.

This is a great game, I'll be playing it more, I want to win.

Please make a Windows based version that I can download to play.
I'm struggling with latency issues with the bigger WebGL builds for this jam.

I'd like to try a windows based version of this game if possible.
For me it ran too slowly on my old PC and that strongly affected the gameplay.

A windows version would be cool, it would let me play it how you intended.

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cheers, I was going for scary but not gory.

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Thanks, yeh the sounds would get super polished in a commercial version.
And models, and animations etc etc :)

The main thing I cared about for the jam is if the "gear levelling/ player delevelling" design works.

Thanks :)

lol your welcome :)

My stream of playing your game amongst others.

My stream of playing your game amongst others.

My stream of playing your game amongst others.

My stream of playing your game amongst others.

My stream of playing your game amongst others.

My stream of playing your game amongst others.
https://youtu.be/-2cEB2VoqcQ

I wonder if limiting the framerate would help it.
cheers

Love a good puzzle game.
Did the first 8 levels easily, I need to think about Level 9 some more.
Nice job !!

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I struggled with the TK controls but the amount of work done for the jam is impressive.
You already have a larger team than the dev studios I've worked for.
Looking forward to seeing what you guys come up with in the future.

Nice upgrade of the original mate.