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Cursed Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.486 | 4.486 |
Mechanics | #8 | 4.343 | 4.343 |
Fun | #10 | 4.314 | 4.314 |
Story | #13 | 4.171 | 4.171 |
Music | #44 | 3.914 | 3.914 |
Sound | #74 | 3.571 | 3.571 |
Aesthetics | #85 | 4.114 | 4.114 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Art Assets Kronovi sanctumpixel Szadi art. LuizMelo upklyak vectorpocket adwitr Font vrtxrry SFX Timbre michel88 eathanmarkson michael-klier bananplyte
Link to your source?
https://www.dropbox.com/s/ukdrvru5udbxxzl/Assets.rar?dl=0
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Comments
Really fun and I liked how the boss fight worked. I didn't really notice a way to lose, but if if the idea was for the game to be more like a power trip with puzzle elements then all good :) Great submission
Played and rated. An excellent submission!
Pretty much everything is spot on in this game. The concept is original, well made and fits 10/10 the theme. I loved the bat level where archers are trying to shoot you down. I have no negative points besides the small sliding bugs, which for a game jam is totally ok. Excellent work!
My submission is pretty similar to yours in terms of concept, instead you're a necromancer reviving your enemies! Would appreciate if you check it out : https://hadilepanda.itch.io/rise-of-necromancy
5 out of 5 across the board. I just really loved the mechanic on this game. The body swapping was just pure fun. They are had a very different feel and were awesome a different things. The bat being my favorite. The art was amazing. The music fit perfectly and the sounds were all amazing. You even had cut scenes. I have no idea how you did all that in 10 days but wow. This should be a full game. AMAZING!!!!!! Great Job.
The body swapping mechanic was pretty intuitive and the variety was fun! I think I may have ran into a bug on my play through. It wouldn't let me through the door. I tried switching between characters, but none would go in. Nonetheless, super fun game!
Fun game. There was a glitch in the boss fight where after you hit the flying boss and he falls to the ground, the game stopped working and I had to restart the boss fight 3 times. But overall very good game.
Awesome game !
really liked the idea of this game! really loved the music!
This game was a ton of fun! The platforming became more challenging the closer to the end, and the gameplay was varying and satisfying all throughout. Great job on the game =)
Awesome game!, maybe you have to check the bird corpse i easy to skip the lvl with him
Very good idea!
I love the whole possession mechanic, the only thing I missed was some kind of obstacle instead of only enemies.
Very good job :) I'm impressed!
This game really surprised me - in positive way. One of the few I had tried that really fulfill "Death is only beginning".
Small think (and I wonder if it is not me - because I'm complaining about it in most submitted platformers) - jumping feels little bit strange.
Thanks for Trying it out , i'll try to play more platformer games to get a feel for proper jumping .
A really great job. The entire concept is extremely cool. I would love to see this turn into an actual game.
it was really fun to play this game. good work!
I could not figure out how to crouch so I got stuck pretty early. Would have like to see a person/sorcerer coming to give me a tale first instead of dyeing right away... NIce job.
thanks for your feedback , the player is supposed to kill the fire worm and possess it to pass through the little gap , there is no crouching , i will add a hint
The art in this game is really gorgeous! The music, story, concept everything is great! I had a lot of fun playing it ^-^ Great work!
Thanks ! Glad you enjoyed it !
Wow! Really good job on the idea and mechanics in this. I'm impressed what you managed to get done for the jam. Would be awesome to see the combat and movement tightened up some with their colliders and the feel. But really great. I can see this being a full game. Way to go!
I really liked what you did there! I really felt like each of the characters was very unique with their own personality! And I loved to have a choice in the end! :D On the second level I think it was that if you just stayed in the flying one you could go the whole way from the start to the end of the level and only had to kill the 3 enemies there. Maybe make the cab a little narrower like you did in the next level? :D In the bossfight I would have liked to fight the mage a little bit more although the "puzzle" of having to get through to the archer was a nice touch! Speaking of archers the aiming felt a tad weird that you could only aim infront and it would not automatically flip the character.
Thanks for trying out ! haha yeah the archers bit was just lazy coding due to the time constraint
Great game!
The art is fantastic, and the mechanics are great!
All different types of enemies are good to play with, and they all have their special ability.
Although I found some bugs so here are a list of them:
- some bodies on the ground deal damage, it's very weird some creatures take damage from certain bodies and others don't.
- when changing the creature you entered a level with, the door disappears and the body of the creature disappears too.
- the archer enemy dying animation keeps repeating after dying, only sometimes tho, idk why.
- Enemies walk slower when holding up or down.
- Some levels requires you to kill all the enemies to progress, some don't, I don't think it's a bug, but it's pretty confusing.
- Full-screen doesn't work properly (on the WebGL at least, I didn't test the executable)
- after beating the game and fighting the wizard in the second play through, if you kill yourself the game glitches and spawns 3 ghosts
.
That's pretty much it!
Also, great music :D
Thanks a lot for your thorough feedback, it really helps
I love theme <3 Nice work!
Very good entry and nice unique take on the theme