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A jam submission

Wretchedness The Infernal Hell LoopView game page

After death trial to try and scape Hell
Submitted by MrBetoM — 1 hour, 13 minutes before the deadline
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Wretchedness The Infernal Hell Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Music#763.7863.786
Story#2052.8572.857
Theme#2133.5003.500
Fun#2283.3573.357
Aesthetics#2713.5003.500
Sound#4352.3572.357
Mechanics#4892.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/templates/packs/obstacle-course-pack-17816... https://assetstore.unity.com/packages/audio/music/orchestral/angels-demons-free-42583 https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/free-low-poly-human-rpg-character-219979 https://assetstore.unity.com/packages/3d/environments/urban/cartoon-low-poly-city-pack-lite-166617 https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-series-free-103633

Link to your source?
https://mrbetom.itch.io/wretchedness-the-infernal-hell-loop

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Comments

Submitted(+1)

Great job on your game, but man was it tough. The mouse sensitivity was really hard to get used to.

Submitted(+1)

Played and rated!

It was fun but the mouse sensitivity is a bit too high :)

Submitted(+1)

I enjoyed this, I would only want the ability to walk backwards. I respawned on the edge a few times and had a good laugh. Well done!

Developer

Lol yeah I left that respawned there because it made me laugh to fall off so many times. 
Thanks for giving the game a chance, really appreciate the feedback

Submitted(+1)

Simple and addivtive - two best qualities are here ;). Controls need improving of course (mouse sensitivity to high for sure) but overall well done.

Developer

Thank you that's really nice to hear 

Appreciate the feedback!

Submitted(+1)

Things I liked:

-Music was fun and interesting, long enough loop that it did not feel repetitive

-Enjoyed the look of the game (character model, obstacles etc)

-things that were generally dangerous were bold colors to make them obvious they were bad

-idea of holding down forward and jumping, simple controls, but hard to master in this game

-jumping into the skull at the end! Super fun way to end the level!


Things to improve:

-Mouse sensitivity was too high (option to adjust it?)

-More checkpoints (teeter totter section was too long and same with disappearing blocks) I think giving them a shorter section would have gotten the point across, been a challenge, but by having long sections like that, it stopped feeling like a game and more of a grind. Maybe that's what you are going for! Just giving feedback

-Way to distinguish if they were disappearing blocks or not (visual indicators)

-Player model could catch onto the side of a platform and infinitely jump

-Title screen was offputting, so including story that you were driving the car and just died could help with the flow


Overall:

Nice job! Had fun- keep up the work! I am excited to see you grow as a game developer!



Thanks for checking out my game! I updated it so if you want to check it out, that would be awesome!

Developer(+1)

Wow thank you for the feedback I really appreciated you taking the time to give me all those pointer and kind words, really thank you!
For the the jam I'll be sure to look out for stuff like that.

I'm on my way to check  out your update, no way I'm getting one shooted by a bear again   :D

Submitted(+1)

Really nice atmosphere! Echo the other comments on mouse sensitivity. I felt the title screen's graphics contrast too much with hell. I thought this was going to be car game. I was able to piece the story when playing though.

Developer

Lol yeah, I wanted to put an intro scene with some sort of story but ran out of time.
I appreciate the input!

Submitted(+1)

Good looking game and I liked the gameplay of it, however it was too difficult to control using the mouse, would have been much better if the character could have full movement control independent of the mouse

Developer(+1)

Thanks for the input!  yeah for my next jam I'll make the controller better

Submitted(+1)

I really liked the aesthetics and feel of the environment, but it was very hard to control with the mouse, otherwise great job!

Developer

Thanks for playing it, got to work on the controls  :D
Glad you liked the feel of it

Submitted(+1)

as previous commenters - fun game but mouse sensitivity makes it frustrating (not good way :( ).

Developer

Thanks for the input and for playing the game :)

Submitted(+1)

Thanks for the experience! I made it to the end

Developer

Thank you for playing!

(+1)

Neat game. Mouse controls were very sensitive however.

rate4rate?

Developer

Thanks for playing!

Submitted(+1)

Frustrating and addictive! Good work! I felt the mouse was very sensitive, impacting on landing the jumps.

Developer

Thank you for playing the game and the review!
Noted,  I'll look into mouse sensitivity for future Jams

Submitted(+1)

Very cool  game! The mouse sens feels a little high but the graphics, audio,  and story are great!

Developer(+1)

Thank you for taking the time  to play  my game

Yeah I will have to take more time in the future to thinker with   sensibility . 

Thanks for the input