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Universal Express's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #499 | 2.462 | 2.462 |
Sound | #561 | 2.000 | 2.000 |
Story | #641 | 1.615 | 1.615 |
Aesthetics | #655 | 2.385 | 2.385 |
Theme | #661 | 2.154 | 2.154 |
Mechanics | #662 | 2.000 | 2.000 |
Overall | #662 | 2.231 | 2.231 |
Fun | #739 | 1.846 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
N/A
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Comments
My papers can't reach the planets!
Unique idea delivering papers in space. The spacey music vibe was a nice touch. I think a clearer indicator for successful deliveries would help. Overall, fun concept and good effort
Survival time: 02:19 Papers Delivered: 1
I obviously never really figured out where the papers were supposed to be thrown lol
I did really enjoy flying thru the galaxy dodging things, listening to space jazz. Well done!
Flying trough space and avoiding adds is kind of nice. Good job!
It's a fun game to play, the concept of the game is good, keep improving it.
A very funny idea for a game. It was fun, even though I was terrible at it. Made me smile, so great job!
Thanks for playing! I definitely think it needs some tuning in terms of the dodging and the throw strength on the flick shots with the papers - so it probably wasn't on you. A smile is all you can hope for, really 🙂
It was a little bit confusing for me because I did not know when the paper was delivered
Hey, thanks for playing - that's fair feedback. There's a score label in the bottom right that goes up when you deliver papers, but I think audio cues or even having labels that fade (e.g +10) with sizes relative to the score gained might be a nice enhancement.
I uploaded a new version of this with a whole bunch of bug fixes if you wanna check it out 👍
Never delivered papers by space ship before. Would have preferred a bit more movement though, some obstacles seemed completely unavoidable.
Thanks for playing, and for the feedback. You're not wrong about the obstacles! I have since uploaded a version with a number of bug fixes if you would be willing to check it out.
I struggled with controls.
Thanks for the feedback and for trying the game. The first uploaded build was a bit janky, but I've pushed up some fixes. In case you get a spare moment to try it out 🙂
I'll be giving your game a go some time soon! I usually batch up all the desktop ones I plan to play and run them on a VM in one play session.
Interesting one but not sure if it's me but I can move the ship but they seem to swerve and still hit me most times?
Hey, thanks for checking the game out. Yeah, it was in a reasonably buggy state on submission. I've pushed up a build with some fixes if you get a chance to try it out!
I am completely lost in this game. The controls do not move the ship in the way I move. What am I doing wrong?
Thanks for honest feedback and for playing the game. I've since pushed up a number of bug fixes which might make things a bit clearer if you get time to try it again. On the movement front, it's a rail shooter. So you're limited to side to side movement and/or acceleration.
Fun. I enjoyed the unique mechanics of flinging newspapers from a spaceship while dodging asteroids.
Thanks for checking it out! It was in a pretty buggy state when you tried it. I've since pushed up a bunch of fixes if you get a chance to play again.