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Bafooligan

24
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1
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A member registered Jun 22, 2024 · View creator page →

Creator of

Recent community posts

Hey! I noticed that the stuff that I scored lower on, you scored super high on, and vice versa. If you'd be interested in collaborating on a future jam sometime, feel free to reach out. My discord is @bafooligan.

Thanks for the feedback! Honored to be compared to a e-shop game, that was my childhood too! 

Fun game! I really like the art and the color combo you chose, it really stands out visually. Nice job.

Very fun game! I had a great little aha moment when I first realized I could bounce my bullets. Had me engaged until the end, great work!

Very cute game and fun concept. I loved the art style and overall charm of this.

Super cool game. I really loved the art style and it was fun to play. I ran into what I think was a bug. When I would try to go back to the shop, a laughing sound effect would play but I just got a blue screen then it would take me back to hunting. Overall one of the coolest games I've seen for this jam!

Okay, thanks for letting me know and for taking the time to play my game. Best of luck with the jam!

Okay thanks, that's great feedback! I was actually worried it was too fast when I was making it so I tried to slow it down, I guess I overcompensated haha. Best of luck with the jam!

Wow! Congrats on beating every level, and thanks so much for playing!

Very solid game. Even buggy that was very fun. Such a weird game mechanic to turn into a roguelike but it just works. Would love to see you polish off the rough edges of this gem!

Super charming game! I adore the art style and the humor, and it's impressive you we're able to fit in multiple minigames. Probably my favorite submission so far!

Haha that took me way to long to understand the way the shot timing worked. I may have the low score record of like -100. Fun game though!

Thanks for playing! Sorry about level 12 haha. I needed to add a tutorial for the hexagon mechanic but didn't get around to it.

Thanks for playing! Yeah, level 12 was harder than I intended. It is possible, it has to do with how the hexagon can interact with the square, but I think I needed a level that demonstrated the mechanic instead of trying to have people make the logical leap. Basically push the square above the hexagon and you will be able to get through the level

Cool concept! I really like the art style, and I think this has a lot of potential. I'd love to see the mechanics expanded further in the future!

Awesome game! Love the environment, and art style with the dithering. Great atmosphere. It took me a minute cause i didn't read the description but once I caught on to the gameplay I had fun.

Thanks! Yeah, the hexagon puzzles ended up being harder than I intended.

A very funny idea for a game. It was fun, even though I was terrible at it. Made me smile, so great job!

Great game! By far the prettiest game I've seen so far in the jam. Excellent work!

Thanks! Yeah, it definitely has a bit of a learning curve to it, but so far everyone who's tried it for a while

gets the hang of it eventually

Cool game! Very dramatic music, I felt like my little cell was fighting for its life. Also, mitochondria is the power house of the cell

Super charming game and the shrinking/zoom mechanic was very well implemented. Was a little confused at first why I couldn't move sometimes, but once I figured it out I enjoyed it a lot more.

Thank you! Art definitely isn't my strong suit, so I leaned into it, but I'm glad you noticed the details I put in! :)

Thanks for the feedback, I'm glad you liked it! As long as you had some fun with the game, I'll consider it a success. I definitely need to work my platformer controls for the next time I make a platformer. Merry Christmas! (Also, for the achievement you're missing, try shooting at the monster's feet during the chase.)