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Hadron Havoc's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #39 | 3.889 | 4.125 |
Sound | #45 | 3.771 | 4.000 |
Mechanics | #73 | 3.653 | 3.875 |
Fun | #75 | 3.771 | 4.000 |
Theme | #86 | 4.125 | 4.375 |
Overall | #146 | 3.653 | 3.875 |
Aesthetics | #182 | 3.771 | 4.000 |
Story | #271 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
SFX, Music, and a couple of ui elements (no pun intended)
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Comments
Positive ✅
⚙️ Having a proper settings page is a nice touch — adds a level of polish
🧠 Innovative idea for the jam — felt fresh and creative
💪 Quite tricky, but rewarding once you get the hang of it
👏 The clap animation for firing the electrons was a fun visual detail
📈 The upgrade system kept things rewarding and added replay value
Suggestions 🛠️
📉 Ramping up difficulty a little slower might help with onboarding (though, it's probably just a skill issue for me 😅)
🔊 Audio samplers on the settings sliders would be a small but helpful enhancement
🖥️ Hiding desktop display options on the web build would tidy things up a bit
(My notes — formatted with a bit of help from AI — hence the emoji explosion 💥)
Clever and well-executed — this one stood out!
This was a lot of fun! It took me a few tries at the start as I missed understanding how shooting exactly worked but once things clicked it was a smooth operation. The screen felt a bit cramped at times but otherwise was very enjoyable to play and upgrading things kept rounds exciting to finish. Great work!
Strange story, funny looking little atoms, nice idea. Simplistic mechanics and fitting music xD
It's fun and enjoyable to play. I'm always too slow to catch up with the enemies and die (this has nothing to do with the game itself, but rather my own playing skills). But overall, it's fun.
Great game! I loved the shooting mechanics, I struggled a little bit at first, but I got the handle of that after a few deaths.
Thanks! Yeah, it definitely has a bit of a learning curve to it, but so far everyone who's tried it for a while
gets the hang of it eventually
Really fun I can see it becoming a very chaotic experience dodging all the shots thumbs up
I enjoyed playing this. Would like to understand how speeding up the electron helps?
Hey Darohn, the idea was that since you have to fire the electron from wherever it is on the orbital circle, you can speed it up to wherever you need it to be on that orbital to fire off more quickly.
Ooops! I totally missed the instructions about how to even fire X-D
that makes things a bit easier!
unique concept and fun to
Great take on the theme!