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waijee

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A member registered Apr 16, 2022 · View creator page →

Creator of

Recent community posts

Hi! I gave the new version of the game a try. Seems to still have some animation issues. The movement is a bit "funny" in that the player never stops. I can press left once and the player continually goes left. Same for the other directions. The attack button starts the swing animation, but only what seems like the first part of it. Then it kinda gets stuck.

I'm still learning lots about animation in Unity myself and the newer input system. I read your comment elsewhere that it's your first time using the new input system. Keep at it and check out some more youtube videos.

I don't know what level your dev skills are at, but check out this tutorial from Code Monkey.

It helped me a lot. It does go into animation and the input system. It gives a practical structure on how to arrange the code around those systems. And overall, the video is super educational and I'd suggest you watch and follow the whole thing. Not gonna lie, it's almost 11 hours long. I followed along coding and trying to understand it all, it took me more than double the time to get through. I enjoyed every minute of it as I felt like a stronger developer afterwards. And Code Monkey is a great teacher.

I had a look at the other games you made on your itch account and I can see the passion you've put into them. So my best advice is to follow that video. It's really a full high quality course for free. I'm really no expert as I'm on this game dev journey like yourself.

Good luck and I hope to see you at next year's game jam.

Good job with your game. The puzzles had good challenge, clever and were interesting. They felt like they worth figuring out. Keep up the good work.

Great job with your game. I think it's great to get the family involved when making your game. My kids tell me all the problems with my games. Haha. Keep up the good work.

Great job on your game. I enjoyed it lots. The only issue I had which is more a me thing is that I can't get my fingers to handle wasd controls for platformers. I think my brain just can't handle it. Haha. I liked to the progression that was built into the game. Keep up the good work!

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Great job with your game. It is a very solid and complete game. I definitely played more than I had planned. I thought the upgrade system and general gameplay to be very excellent and well thought out. There was lots of variety in the upgrades. I like that you gave more than one type of target to shoot like the bomb and bonus points. Awesome, fun and very well polished game. Keep up the good work!

Edit: I also needed to add that I appreciate that the RMB toggles on an auto-clicker. My forearm was starting to get sore.

Great job with your game. I am a sucker for a good clicker game. Your game is fun to play and has a unique setting. I liked watching the numbers go up and the mold spread. I think I got to the end since it didn't seem to spread any further. I would've liked to have seen a message or something if that was the case. Overall, great job. Keep up the good work!

Thanks for playing my game. Yes, WarioWare and Mario Party were definitely inspirations.

Thanks for playing and for the compliment.

Great job on your game. I enjoy tower defense games and this game is a good one. I enjoyed all the variety in enemies and the variety in upgradable towers. I also enjoyed the funny descriptions for the towers. The game has a very solid gameplay loop that had very good pacing. Overall, a fantastic game. Keep up the good work!

I'm glad you enjoyed the game. Thanks for playing.

Good job with your game. It took a bit, but I got what was needed to get through the game. Unfortunately, I was terrible at it! Haha. Cool concept. I really like the visuals with the way the light reflected out. That was a cool effect. I thought the music fit the desolation of space perfectly. Keep up the good work.

Great job with your game. I really enjoyed it. You added a fairly deep mechanic for for a game jam. I thought you gave the game a good balance.  It did take a while to see the impact of my decisions, but I eventually figured it out. I also like the older pixelly look. Only thing I found unintuitive was when you went into the Home UI to build the buildings, it wasn't immediately obvious how to get out from that interface. Overall, I very fun game. Keep up the good work.

Great job with your game. I liked the simple look of the game. The controls felt good. I also like that you incorporated a minimap. Keep up the good work.

Great job with the game. Kinda tower defense, kinda Missile Commander. That's a unique game mechanic that was very fun to play. I like that there was an upgrade system involved. Keep up the good work.

Good job with your game. I enjoyed the music, but yeah, kinda loud.

Keep up the good work.

Thank you for playing my game.

Oh yeah, making those games took time. Also thinking of appropriate games took a while as well.

Thanks for playing.

Thanks for playing.

Yeah, all the games could have used more tweaking, clarity and from what I've been reading, some difficulty adjustments. Normally my kids would've been my game testers and would've told me what was wrong with the game (they don't hold back), but unfortunately I was working too frantically to get the five games built.

Thanks for playing my silly game.

Good job with your game. I read the game description about your troubles getting the game developed. Yep, sometimes life has a way of getting in the way. But importantly, you pushed through a persevered, so good on you. Keep up the good work!

Thanks for playing!

Great job on a very well polished and solid game. All the components like graphics, story, music and gameplay fit  perfectly together. I thought how the theme was fit in was great. The idea of building a terrarium for the creatures was very original and well execute. Keep up the good work!

Great job with your first game jam attempt. It's solidly made with good challenge and fun to play. I always like games with an upgrade system. Keep up the good work.

Good job with your game. I enjoyed exploring the dungeon and collecting the coins. I had one problem which was the music just stopped in the middle of a dungeon and never came back until my character died.  Keep up the good work.

Good job with the game. I made a vampire survivors-like for last year's jam and know it can get tricky. Keep up the good work.

Good job with the game. I haven't used Godot before and I'm not familiar with their tutorials. I hope you enjoyed learning about 3D in Godot. Keep it up!

Great job on your game. It is tricky getting around the planet and aiming for distant missiles is kinda tough. Maybe if the rate of fire was higher then it would easier to line up shots. Or maybe the missiles could to be bigger? Overall, it was fun to play. Keep up the good work.

Good job with your game. Like the others, the controls for the player and camera will need some work, but it seems you know that. I don't make 3D games, but I can imagine that getting the camera working the way you want is tricky. I did like the art and story that I saw on the game page. Keep up the good work.

Great job with your game. I though the game mechanic was very original and it works. I kept shooting at the planet when I was aiming at something on the other side, but that's my bad skills. Keep up the good work.

Good job completing your game. The bunnies(?) get overwhelming pretty fast. Good luck

I think the first time it happened, it was when I died. At first I thought it was intentional until the glitched sound wouldn't stop. Also I think the gameplay was frozen. I can't recall what button I pressed, but it went to the main menu and the sound went away.

The second time it happened, I definitely looked at the player health 'cuz I thought the error was due to the player death, but it said there was still 2 health points. I was just dodging some enemy bullets so maybe the interface hadn't updated the correct health yet or maybe I didn't die and the sound/freeze glitch is due to something else.

I hope that's helpful. If I had known you were interested in that level of feedback, I would've have taken a screenshot and paid more attention. Sorry.

Good luck trying to suss out the issue.

Wow, a very polished game with a unique gameplay. I just played it by myself to try it (keyboard+gamepad). For a game that is simply using what seems to me the basic sprite shapes in Unity, it has a beautiful look to it. I need to take some inspiration from your game to how good polish through post processing and game feel can make a game shine. Well done. Keep up the good work.

Good job with the game. I was confused at fist when I found chickens running into me and exploding. Haha. It was an enjoyable game and I liked collecting the eggs while they were still in the green. Keep up the good work!

Need to say this first, I enjoyed the little dance the character does when they get the Soulroot.

Good job with your game. It's well put together. I think it was very well designed. There was a beginning, middle and end. The day and night cycle was a good mechanic. With all the parts you have for it with the farming and combat, I can see the potential to expand and layer on more ideas into the game like certain veggies give bonuses or a store that takes in veggies to give you tools to farm better or combat the zombies.

Overall, nice game and keep up the good work!

Good job with your game. It was fun, but yeah, it glitched out on me in the middle of each playthrough. I do like how you incorporated the Tiny World theme through the narrowing of the game. Keep up the good work!

Great job with the game. I really like the aesthetics of the game. Billy Block is hilarious looking. I like how the vehicles were nuts. I saw two scooters trying to fight for the same lane and one wiping out.  It is unbelievable that everyone uses their turn signals though.... Haha. Keep up the good work.

I am a terrible driver... Haha. Good job with your game. I enjoyed playing it. I did struggle with the car, so I had to keep it slow. I'm impressed with how much you were able to put in the game. Great job and keep up the good work!

I see where you're going with this. I wasn't aware of these kinds of chess variants, so thanks for teaching me something new. I hope you get to finish the game.

Looks like you're having some issues with bugs, but you did a good job putting together what you have up. I do like the mood and the music. I'm sure it would have been fun if it was working. Good luck and Keep up the good work.

Thanks for playing and your feedback.