Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

waijee

356
Posts
1
Topics
10
Followers
1
Following
A member registered Apr 16, 2022 · View creator page →

Creator of

Recent community posts

This was a very interesting concept. It took me a bit to figure out what was expected, but I eventually got it. Solved the first two levels. I think the game needs more "nudging" to help the player solve the levels, especially the first level to have the player "get" it. Keep up the good work.

Very good game. I had lots of fun playing it. I like the art style and how clean it looked. The background grid warping was a nice touch. The game could've used some music. Maybe the game could've used some ending...? I had gotten as far as I could and then it felt repetitive. Small gripe given how fun the game is. Keep up the good work!

Great job. The game has good atmosphere and presentation. The controls were a bit funky. It's unfortunate you weren't able to finish it.

Great job on the game. I like how you were able to get your kids involved. They did great. My kids had fun playing it with me.

I liked all the blorbs that you created. Very imaginative. I enjoyed the pokemon'esque mechanics you integrated into the game. It was very fun. Great job!

I liked your game, especially the sound of the chameleon moving along the branches. I thought the background/foreground was a bit static.

Great submission. Smart game mechanic. We really enjoyed playing it and it made us think. Keep up the good work!

Great submission, but too bad you were not able to finish the game. I like the look of the environment and the birds. I liked how the sun reflected off the water.

Good submission. I too enjoyed how the face expressions changed to reflect the robot's health. I found the sensitivity with mouse to be too high. There were some collision issues like being unable to traverse stairs well and sometimes falling out of the environment.

I really like the art and music in the game. They fit well together. I thought you did a good job given the limitations you listed. Overall, it was a fun game.

Great job with the game! It was fun to play and I enjoyed upgrading the ship! Keep up the good work!

Great job! This was a fun game with lots of charm. Took me a bunch of attempts, but I was able to get out the store full grown! Caused lots of trouble for the wizard

Hi! I gave the new version of the game a try. Seems to still have some animation issues. The movement is a bit "funny" in that the player never stops. I can press left once and the player continually goes left. Same for the other directions. The attack button starts the swing animation, but only what seems like the first part of it. Then it kinda gets stuck.

I'm still learning lots about animation in Unity myself and the newer input system. I read your comment elsewhere that it's your first time using the new input system. Keep at it and check out some more youtube videos.

I don't know what level your dev skills are at, but check out this tutorial from Code Monkey.

It helped me a lot. It does go into animation and the input system. It gives a practical structure on how to arrange the code around those systems. And overall, the video is super educational and I'd suggest you watch and follow the whole thing. Not gonna lie, it's almost 11 hours long. I followed along coding and trying to understand it all, it took me more than double the time to get through. I enjoyed every minute of it as I felt like a stronger developer afterwards. And Code Monkey is a great teacher.

I had a look at the other games you made on your itch account and I can see the passion you've put into them. So my best advice is to follow that video. It's really a full high quality course for free. I'm really no expert as I'm on this game dev journey like yourself.

Good luck and I hope to see you at next year's game jam.

Good job with your game. The puzzles had good challenge, clever and were interesting. They felt like they worth figuring out. Keep up the good work.

Great job with your game. I think it's great to get the family involved when making your game. My kids tell me all the problems with my games. Haha. Keep up the good work.

Great job on your game. I enjoyed it lots. The only issue I had which is more a me thing is that I can't get my fingers to handle wasd controls for platformers. I think my brain just can't handle it. Haha. I liked to the progression that was built into the game. Keep up the good work!

(1 edit)

Great job with your game. It is a very solid and complete game. I definitely played more than I had planned. I thought the upgrade system and general gameplay to be very excellent and well thought out. There was lots of variety in the upgrades. I like that you gave more than one type of target to shoot like the bomb and bonus points. Awesome, fun and very well polished game. Keep up the good work!

Edit: I also needed to add that I appreciate that the RMB toggles on an auto-clicker. My forearm was starting to get sore.

Great job with your game. I am a sucker for a good clicker game. Your game is fun to play and has a unique setting. I liked watching the numbers go up and the mold spread. I think I got to the end since it didn't seem to spread any further. I would've liked to have seen a message or something if that was the case. Overall, great job. Keep up the good work!

Thanks for playing my game. Yes, WarioWare and Mario Party were definitely inspirations.

Thanks for playing and for the compliment.

Great job on your game. I enjoy tower defense games and this game is a good one. I enjoyed all the variety in enemies and the variety in upgradable towers. I also enjoyed the funny descriptions for the towers. The game has a very solid gameplay loop that had very good pacing. Overall, a fantastic game. Keep up the good work!

I'm glad you enjoyed the game. Thanks for playing.

Good job with your game. It took a bit, but I got what was needed to get through the game. Unfortunately, I was terrible at it! Haha. Cool concept. I really like the visuals with the way the light reflected out. That was a cool effect. I thought the music fit the desolation of space perfectly. Keep up the good work.

Great job with your game. I really enjoyed it. You added a fairly deep mechanic for for a game jam. I thought you gave the game a good balance.  It did take a while to see the impact of my decisions, but I eventually figured it out. I also like the older pixelly look. Only thing I found unintuitive was when you went into the Home UI to build the buildings, it wasn't immediately obvious how to get out from that interface. Overall, I very fun game. Keep up the good work.

Great job with your game. I liked the simple look of the game. The controls felt good. I also like that you incorporated a minimap. Keep up the good work.

Great job with the game. Kinda tower defense, kinda Missile Commander. That's a unique game mechanic that was very fun to play. I like that there was an upgrade system involved. Keep up the good work.

Good job with your game. I enjoyed the music, but yeah, kinda loud.

Keep up the good work.

Thank you for playing my game.

Oh yeah, making those games took time. Also thinking of appropriate games took a while as well.

Thanks for playing.

Thanks for playing.

Yeah, all the games could have used more tweaking, clarity and from what I've been reading, some difficulty adjustments. Normally my kids would've been my game testers and would've told me what was wrong with the game (they don't hold back), but unfortunately I was working too frantically to get the five games built.

Thanks for playing my silly game.

Good job with your game. I read the game description about your troubles getting the game developed. Yep, sometimes life has a way of getting in the way. But importantly, you pushed through a persevered, so good on you. Keep up the good work!

Thanks for playing!

Great job on a very well polished and solid game. All the components like graphics, story, music and gameplay fit  perfectly together. I thought how the theme was fit in was great. The idea of building a terrarium for the creatures was very original and well execute. Keep up the good work!

Great job with your first game jam attempt. It's solidly made with good challenge and fun to play. I always like games with an upgrade system. Keep up the good work.

Good job with your game. I enjoyed exploring the dungeon and collecting the coins. I had one problem which was the music just stopped in the middle of a dungeon and never came back until my character died.  Keep up the good work.

Good job with the game. I made a vampire survivors-like for last year's jam and know it can get tricky. Keep up the good work.

Good job with the game. I haven't used Godot before and I'm not familiar with their tutorials. I hope you enjoyed learning about 3D in Godot. Keep it up!

Great job on your game. It is tricky getting around the planet and aiming for distant missiles is kinda tough. Maybe if the rate of fire was higher then it would easier to line up shots. Or maybe the missiles could to be bigger? Overall, it was fun to play. Keep up the good work.

Good job with your game. Like the others, the controls for the player and camera will need some work, but it seems you know that. I don't make 3D games, but I can imagine that getting the camera working the way you want is tricky. I did like the art and story that I saw on the game page. Keep up the good work.