Cool game. I didn't have time to finish the slit experiment and continue, time is running short, but from what I've seen it was great!
Play game
Entanglement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #59 | 4.235 | 4.235 |
Aesthetics | #152 | 3.765 | 3.765 |
Sound | #244 | 3.059 | 3.059 |
Mechanics | #255 | 3.235 | 3.235 |
Fun | #274 | 3.294 | 3.294 |
Story | #329 | 2.353 | 2.353 |
Music | #724 | 1.412 | 1.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
A character model by Quaternius and some sounds from freesounds.org, all public domain (CC0)
Comments
Great job with your game. I enjoyed it. Very good use of theme and very clever puzzles. I like how you put in the story and tutorials on the Itch.io page.
The controls were a little finicky, which I was able to handle until the anti-matter people were involved. My criticism is that it became frustrating to work so far into the puzzle to die trying to navigate around their attack/view fields.
The other issue I had was similar in that I got far in a puzzle and dodged the anti-matter people a number of times, but I accidentally teleported a cube where the other self could not access and teleport back.
Overall, just game design issues I don't have an answer for. Maybe that was your intent. Whatever the case, it is a very fun game. Keep up the good work.
Great job, i like your itch page lot of effort went into that, never thought of doing that, but it really impressed.
Nice looking game, I enjoyed the look and feel. I dropped the cube behind a pillar and wasn't able to pick it back so had to restart. Still, solid submission, nice job!
This is rad. It took me A WHILE to figure out the controls and how to switch between levels to solve the puzzle, but once I did I was very impressed with the mechanic. Nicely done.
It looks great. I failed to wrap my pea sized brain around the controls though. I think it could benefit from a tutorial for dimwits like me :)
Loved this! Great artistic style, clever level design and all around polished experience. I enjoyed this a lot!
Really cool idea, and the walking styled like Sims was actually pretty interesting, and thats only my impression from the first level, because maybe im too small brain or the second level glitched out, I could not move or teleport the cubes, I restarted and I could do it once but then I did not know what to do
Also the first time I had to check the controls a couple of times because no tutorial, but it was fine and easy to catch on
wow! one of the games that kept me really going for some time! amazing entry - you did very well!
Very consistent look and feel. Fun mechanics. Special shout out to the scroll wheel to adjust the box, never seen that before, works great. Good job!
Had trouble figuring out controls. The game looks really cool and the vibe is great.
Hi, thank you for playing and most for the feedback, based on which I included a TL;DR version of how to play the game above the long one. I'm also pasting it here:
TL;DR
- [SPACE] - Switch between dimensions
- [LMB click on ground] - Move to position
- [LMB click on a cube/small button] - Move to pick a cube/push a button
- [RMB click on a cube] - Teleport a cube to another dimension
- [RMB click elsewhere (when holding a cube)] - Gently release a cube
- [MMB click (when holding a cube)] - Throw a cube
- [Scrolls Wheel Up/Down (when holding a cube)] - Adjust position of a grip
- [TAB] - Open in-game menu
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