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jam_mack46

773
Posts
11
Topics
24
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5
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A member registered Jun 16, 2022 · View creator page →

Creator of

Recent community posts

Thanks so much for playing, glad you enjoyed it.

thanks it was fun to make. 

Great work on 3d, still haven't managed that yet. Just a tip, add wads movement its easy in godot gives the player bit more options, nice work.

Yeah, it's a hard balancing act I have done many jams and found that making a game winnable, people seem to enjoy more, it made it too hard, and people got to frustrated. Thanks for playing.

Glad you liked it, yes, we are lucky hand drawn art by our talented artist, thanks for playing.

Good work, controsl took a while and wasn't sure what to do initially, got the hang of it. Nice.

Nice art, tough and slow to fire, but cool effects.

What a unique mechanic using Morse code. Tough though, bit hard to see the bottom of the screen, good entry.

Oh man, making me start again from the beginning was tough, ha. Good work.

Great use of minimal graphics, and some nice effects. Good entry well done.

Great game, how did you do the visuals like that. The only thing that would make it better would be if you had indicators to show which direction the object is coming from. Always had to guess, and those pesky triangles. Ha. Great work.

Brilliant art and use of 3d. Good music, only issue was very limited time in the light so could only move a short bit at a time became painfully slow. Be good to see a wider beam and faster, still a great entry.

Well done, great use of assets, effects, the rain, and shark attacks. Just the gameplay was a clicker game really, with all the effort you put into art was understandable. Good game.

Nice game, good take on theme, would have liked it to ramp up speed quicker :)

Nice game, good use of assets, and bit of game juice, nice work.

Nice game and good use of 3d. Found collision detection not always accurate when burning ships, only flaw though. good job.

Cool little game, great idea. Good use of simple colour palettes. Well done. Only issue seems to get hung up on the corners.

Nice little bits of game juice in here, nice idea. Collisions detection wasn't always accurate when trying to shoot targets, got hard really quick :)

Cool game idea. looks simple but really difficult.

thanks for playing we are lucky our artist is very talented. 

thank you very much. I will rate all the games in the jam. Just take me a few days. 

Great little game, hard too. Good graphics and a simple premise executed well.

Nice work in 3d assets. Bit of screen shake would have added a bit more spice, nice job.

Thank you very much for playing, yes i noticed that as well, it didn't trigger the pause feature. Great job on winning.

Good game. Nice scary environment. Well done. 

Nice work, took me a second to understand it, but nice and responsive goog entry.

Great movie Battleship, good old hopper. Didn't see a link to theme, nice idea though.

Nice another godot user, nice idea, controls got stuck a few times had to reload.

Wow thats a great high score, yes I'm very lucky with our artist, they did a great job.

Thanks for playing.

Nice i too thought of a paper boy type game originally I honestly thought more people would so i didn't do it. Only downside is it doesn't last long, is there a hidden timer or bug int he game,. Good work.

Nice polished game in such  a short time. Agree a bit of a tutorial or some hints early on would have  helped. good job.

Nice use of lightening. Only let down was controls seemed to spin out fo control.

Wow been some cool 3D games in this jam, I don’t know how you do it in short space of time, cool idea, struggled with controls but I got used to it, it’s more the perception of where you are, maybe a crosshair under you would give a better sense of location.

Nice 3d game, blade runner ish feelings. But it was hard, didn't get very far ha.

Nice game, I just couldn’t get the hang of the controls, struggled, if it had been a bit more Flappy Bird ish — space to flap and then just keys to change direction and dive — it would have been my favorite game so far.

Good work on 3d in a short time frame, still haven't tried that myself yet. As mentioned below controls not so intuitive.

Some nice game juice, but the player was so frustrating, couldn't tell which was forward, if you tweaked the character be a whole different game.

Nice core concepts, and nice level design always hard in a short time frame. Base to a good game. Well done.

Nice idea, be interesting to see when you fully flesh it out, I know how hard it is to fit everything in with such a short time frame.