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Asteroid Moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #8 | 3.201 | 3.273 |
How much do you enjoy the game overall? | #12 | 2.845 | 2.909 |
Gameplay | #12 | 2.845 | 2.909 |
Visuals | #14 | 2.934 | 3.000 |
Overall | #14 | 2.916 | 2.982 |
How well does the game fit the themes? | #18 | 2.756 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Very satisfying when I got to the super duper fast gun part, but I'm bad so it took a while ;-;
Broo the moon had so much rizz with that cigarrete, congratulations! i think the sensibility of the aim made it a bit tough to shoot, but i really enjoyed the sound design, the particle effects looked really cool too!
Pretty fun lil game, tho the difficulty curve was really weird, started out just perfect and at a point it switched to just holding the shoot button down along with a direction
The audio was insanely good tho, felt really satisfying to hit each shot
The gameplay is alright it is fun but it gets really easy after a certain point. The visuals are solid but not astounding. The audio is there which is good. I had a good time playing it but it really lacked substance even for a 3 hour game. Good Job!
A score system would've been nice. It's a satisfying game to play :>
Thanks for playing, yes good idea, I just ran out of time, first time using unity engine and its very time consuming.
At first I thought It was going to be impossible but after a few upgrades, you can cheese the game by holding the rotate key and fire key.
Great concept and art! I feel with more kinds of upgrades, tighter rotation controls and different enemy types it could be a great game! good job!
Yes that was a cool little unintended side effect that I left in as I ran out of time. I was thinking of using it for a short time frame power-up. I struggled to figure out a way to tighten controls, but you 100% it did feel sloppy. Thanks for playing.
Good game, can have better UI and assets but overall its good! Also if there was some kind of music it would also be good! Overall decent game.
Thanks for playing, yes it was my first time creating assets in photoshop, took more time than I thought. Agree re the music just ran out of time. HTanks for playing.
GG! I think this one was very epic and the amount of polish you got in there was impressive. GG!
Thanks for playing my game. I realised early on I wasn't really going to nail all the mechanics in the time frame so I just had fun making effects. The funny thing about unity its slow to code but it has great effects that are quick to implement.
In terms of game design, I feel that an endless game should always at a certain point be too hard for the player to keep on winning (same as in games like vampire survivor). That makes it so there is an end to the game and a reason to restart (so the player can try to go further).
I saw it was your first attempt at unity and honestly not bad : )
I agree, i initially scoped it for repeating waves that just get harder and harder, but just struggled with unity and keeping scope small so I just played with polish. Thanks for playing.