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Daydreamer(Jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #65 | 4.217 | 4.217 |
Fun | #105 | 3.733 | 3.733 |
Sound | #109 | 3.433 | 3.433 |
Mechanics | #135 | 3.583 | 3.583 |
Story | #157 | 3.017 | 3.017 |
Music | #258 | 3.233 | 3.233 |
Aesthetics | #427 | 3.033 | 3.033 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
First_Aid_Arcade from Vintage Collection by iamoneabe (itch.io)
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Comments
Dealing with both dimensions at the same time was pretty challenging!
Thank you for playing the game!
Very interesting concept and well executed! I wish there was a little bit more to do in the non-daydream world, but the daydream dimension was a blast to play in. You've done the endless shooter very well!
Glad that you liked the game! And thank you for your suggestions.
Ahh this is fun!! I'm trying still right now to breakthrough to really being able to extend my run. Took me a second but the not-getting-caught part is a little easier for me now. The not-getting-killed-in-the-daydream part is what I'm trying to improve on lol
The concept is great, haha I love the sound effects of the teacher :D
Thank you for playing the game! Glad that you're enjoying the game.
This is creative and fun game. I enjoyed the shooter.
Thank you for playing the game! I'm glad you liked it.
creative interpretation of the theme, there could be another difficulty where there's more game played by another student while playing the endless shooter one. Nice game!
Thank you! That's an interesting idea. Thank you for the suggestions.
That's a fantastic idea with the teacher. When I picked up the gun, I literally said, "Alright, who's next? Bring it on, one by one!" :D
Increasing the bullet speed would have made the task easier.
And sometimes the teacher kept turning around every second, which hindered the enjoyment of the process because we had to wait a long time for his dialogue.
Thank you for playing the game! About the turning every second part, I probably set the minimum writing time of the teacher too low. Thanks for the feedback.
I really liked this idea! I was scared in the beginning to see how long I could be in the daydream state when she turned around but I noticed the speech bubble and yeah. I did a lot better when I realized I didn't have to switch back when she turned around. 10k shotgun is OP :)
Thank you for the feedback. Ah, I had always thought that it might be more powerful that the machine gun. So, it wasn't just me.
Game was a bit difficult at first but when I got the hang of it, it was pretty fun!
Glad that you enjoyed the game! Thank you for playing!
I'm so bad at games of this genre, yet I felt so identified with the game premise that encouraged me to keep trying.
Overall a fun experience with the perspective switch, although I thought the heart shaped enemies gave health and was trying to figure out why I kept dying, hahaha.
Thank you for playing the game! Now that I think about it, making a red heart-shaped enemy is seriously not a good idea. Thanks for the feedback.
I'm not going to be able to beat this score.
Thank you for checking out the game!
You're welcome and I'm sorry I couldn't offer anything constructive on this one! The teacher was really good at catching me, but that's the point of the game... :)
Finally, a game that truly shows the world how terrifying teachers are. Fun mechanic!
Thank you for playing the game! Yeah, they're terrifying indeed.
Super hard until I got used to it, then it was really fun with an interesting dynamic of switching between the two. Kind of addicted now lol
Thank you for playing the game! Glad to hear that you liked it.
Interesting mechanics👍. Love the theme about daydreaming in the middle of the classroom😝
The gameplay was really well made, and the core itself have a lot of potential. It would be interesting to see more interactions on the classroom side to balance the action that happens in the shooting area. Good job overall!
Thank you for checking out the game and thank you for your suggestion.
There more I rate games in this jam, the more I realize that the better ones are those that have between 1 to 3 people working on them. You did a really good job on this one, well done. Much like the game "Red Light, Green Light" this game is perfect. To add a bit more frustration you could have the game on the left running at the same time that the professor spoke, but I belive you delivered a very good and cool game! Thanks for your submission!
Thank you for your feedback! Glad you liked the game!
Really cool game buddy, love the sounds and art
Thank you, buddy!
Cool game! I loved the concept and mechanics. Good job :D
Thank you! I'm glad you loved it.
I love the boring classroom concept xD. it is fun and simple. good job for completing the game!
Thank you! I'm happy to hear that.
You did a great job. I really like the daydreaming vs reality concept. That teacher really interrupted my daydreams pretty frequently.
Keep up the good work!
Thank you for playing! Yeah, since the teacher writing and talking time is randomized that can happen.
I don't feel the left side would add any challenge to the right side, because it is just pausing and resuming.
But the shooter is fun. Nice job.
Thank you for your feedback!
That was fun. It was a cool idea when you were just sitting and listening to a boring teacher, then you started daydreaming. I even deliberately continued dreaming despite the warning signs. I love being a naughty student xD. Maybe you should add a simple cutscene when the teacher scolds you.
The teacher's sfx itself is funny enough to make you laugh.
Overall, nice concept! Keep up your good work!
Thank you for playing! Yeah, I really should have added the cutscene.