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Cell Station's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #73 | 3.773 | 3.773 |
Sound | #74 | 3.636 | 3.636 |
Story | #84 | 3.273 | 3.273 |
Overall | #98 | 3.773 | 3.773 |
Mechanics | #132 | 3.455 | 3.455 |
Music | #158 | 3.500 | 3.500 |
Theme | #176 | 3.818 | 3.818 |
Aesthetics | #180 | 3.773 | 3.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Art and music were obtained from freely available sources
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Comments
Really fun take on the theme, I do believe the icons for the deliverables can be a bit better but still enoyed it a lot
Really fun game and a great take on the genre. Also it fit really well with the theme and was really innovative. The mechanics were great, felt very smooth and the increase in difficulty was also perfect! As a fan of overcooked, I love this, great job! :)
well, to be honest i stopped until level 4 it was really super hard and my fingers were hurting, as for a feedback i think for me personally i didn't like the idea that i should face the place where i want to prepare or send stuff and also it is pixel perfect and it is really exhsusting and as i said my fingers were hurting , otherwise the gameplay, art music and everything was really well made ❤️
Very nice game—level 4 got a bit too stressful for me, but everything worked smoothly. No bugs, great music and sound. Super polished! A fantastic project!
Really enjoyed the chaos. The visuals looked awesome and the concept was strong. A solid jam entry with lots of potential for further growth. Would love to be able to play this multiplayer.
Thank you for playing :)
"If you're feeling stressed, just remember that if you fail we all perish." Oh, thanks, I feel better now!
It's a great system for a game, very hectic.
I found the movement controls very floaty both with a gamepad and with a keyboard. As a result I mostly struggled to align perfectly for picking up and placing items, which resulted in a lot of grabbing the wrong thing or placing the right thing in the wrong spot.
Glad you liked it :D. Yes, the floaty controls was part of the chaos, hopefully it wasn't too annoying, may need to tune it down a bit.
Such a beautiful game, well executed and stunning visuals!
Man this sh*t is so marvelous absolutely love it <3
Awesome game! It really has the Overcooked feel, great concept!
I enjoyed this! I think one thing it could benefit from is being able to grab items while you're in the square no matter which way you're facing, unless it's intended this way for a challenge.
It's a great and addictive game at the same time! I enjoyed it
Thanks! Glad you enjoyed it :)
This can grow even further! Nicely done!
I loved the concept of this one. It's also a very challenging game!
Congratulations!
Solid jam entry, lots of potential here, nice work!
Great game, keep working on it and add the features you mentioned on the page, it will definitely be good
Great game! I got the same sense of chaos that Overcooked. I really enjoyed playing it. Congrats!
Thanks! That's the feeling we were going for :)
This one is great, good job!
Cheers :)
Really liked this one, great job. You have the start of something here!
Thanks for playing :)
that is such a cool concept. I loved the way the theme was executed. I sometimes had a little problem picking up stuff, but maybe it's my keyboard, the space button should work properly for this game ;)
Thanks for playing! Yeah, that interaction mechanic needs a bit of tweaking, you need to make sure you're facing the resource and lined up properly or it won't pick up
very cool, though i dont think the mix of stock photos and pixel art works well
Thanks for playing. Yeah, if you know any good artists who might be interested in teaming up, let us know!