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Capernaum Games

51
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A member registered Jun 26, 2023 · View creator page →

Creator of

Recent community posts

This concept is really good and with some polishing it could be great.

Thanks. I enjoyed it!

I couldn't figure out how to defend my base. I think this would actually be a great game though with some more time and UI improvements.

This game was great. I loved the aesthetic and the background noises really added to the atmosphere.

I like the message in the game!

I loved the message. It played well, but I was confused most of the time haha.

Loved it. Good job!

I really liked it. It seems like it could be a good mobile game.

I loved it. My kids were watching and screamed every time I got caught. I was wishing for a jump mechanic, but still enjoyed it thoroughly. Also, I love El Sonidito, so 5 stars for music from me.

I loved it. Good job!

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I love almost everything about this. I feel like having the camera rotate while swinging on the chandeliers was great and added to the eccentric nature of the whole game. The physics need some work. The voice was great too. The ending had me and my kids busting up. 

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Thanks for playing! Those were actually left out by choice, but I do understand that would make the game more accessible.

I've got some time today to play some games, so let me see yours and I'll rate them!

Here's mine: Flea for Your Life!

I enjoyed this! I think one thing it could benefit from is being able to grab items while you're in the square no matter which way you're facing, unless it's intended this way for a challenge.

If you like platformers, here's mine: Flea for Your Life!

I liked it. I was craving more. This could be a good mobile game with a few tweaks and more content.

I enjoyed this. I like sneaking games. It took me a bit to learn that the bushes hide you. Maybe something on the camera that lets the player know they're hiding would have been helpful, like a darker vignette. 

Thank you!

Oops haha. I need to pay better attention to the links I'm copying. 

I love platformers. I love the concept of stopping time and I think it could be fleshed out into something really unique and fun. The game can really benefit from coyote frames, it would add to the feel of the game. Also, something graphic to show the path of the traps, because they're stopped and you find yourself coming up on a new set of obstacles that just start up and hit you in the face if you don't guess right.

I was having a lot of fun, but then it gets very frustrating losing your progress so quickly when there are barely any openings to shoot through.

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I made a rage platformer Flea for a Your Life! (Edit: fixed the link)

I'll let you rate mine: Flea for Your Life!

Here's mine: Flea for Your Life! I'll give yours a try when I get home.

Thanks for letting me know. It's a problem with how collisions are handled on slopes. Fortunately, that should be the only spot in the game where that's possible.

Thanks for playing! 

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I enjoyed it. It was really hard to see the cursor and I couldn't tell at first that I had to click the pills to pick them up for money. I also didn't understand what the red bar was for.

I enjoyed it. It was really hard to see the cursor and I couldn't tell at first that I had to click the pills to pick them up for money.

That kind of feedback is essential. Games made in 10 days will almost always have bugs, and fixing bugs is an art you only learn through experience. What better opportunity than a game jam!

Check mine out Flea for Your Life!

Here's mine: Flea for Your Life!

I'll be sure to check yours out when I get home. 

Thank you for playing. I hope you get to beat it eventually! 

Thank you! 

Looking forward to playing yours when I get home from work. Here's mine: Flea for Your Life!

Thank you! 

I like the music. It really fits the atmosphere of the game. I had a hard time picking up on the correct positioning for the jumps. I also think this game could benefit from having the camera more zoomed out. I really like the concept!

Thanks for playing! It was a design choice. It's not meant to add to the frustration as much as it is the skill you build up over time.

Here's mine: Flea for Your Life!

Here's mine: Flea for Your Life! It's a jumping game like yours. I'll give yours a try when I get home today.

Here's mine:  Flea for Your Life!

Thank you!