I liked your game, it has a very spooky atmosphere and I liked your point and click mechanic! Though I did not go very far, it was fun to play. The game can use some mouse sensitivity settings as it seemed a bit high for me, other than that the game is well designed, nicely done!
Sanj1t
Creator of
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I just played your game, it is a cool concept. The atmosphere was spooky with fog and good use of lighting, the movement was buggy for me, like it wasn't entirely smooth and was lagging at times. Maybe you can also provide a downloadable version in case the web version isn't building properly? I never put a Godot game in a browser so I can't really say what's causing this lag issue, still a nice game overall. Good job!
Thank you for the feedback! Since there is no delay in collisions, if your body hits the ghost along with the feet while jumping; you can die simultaneously. I thought this was a cool feature but apparently it isn't, thank you for pointing it out! Thanks for playing and your suggestions to expand the game!
I hate that ghost stealing my stuff! A really nice idea, the pacing was quite slow for me though. The lighting and atmosphere was nice, I also liked the little "yays" by the customers. You can add different recipes, a timer to make candies, some abilities to repel ghosts... I can see this idea being developed further. Well done!
I saw that too, it usually happens in game jams where people just post their previously built game but this time it is quite significant in number. Even though this jam was supposed to be meant for beginners, it is disheartening to this type of behavior. We should just boycott such submissions entirely at this point, unless some action is taken by GameDev.tv
Cool concept! I liked the story, the controls were not optimized for my mouse; maybe you can include an option to change sensitivity in game ( I had to change my mouse config mid game to play properly). Other than that, the asset selection was nice, the camera movement could use some improvement but overall a solid game; well done!

















