The music is a bit irritating, and the game itself is very easy – you just need to avoid contact with the zombies. I think it could use some polish (like faster zombie movement and more precise sword controls). Congrats on finishing the project!
Play game
Undead Islet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #126 | 3.091 | 3.091 |
Sound | #415 | 2.576 | 2.576 |
Music | #451 | 2.697 | 2.697 |
Overall | #523 | 2.667 | 2.667 |
Mechanics | #539 | 2.394 | 2.394 |
Fun | #560 | 2.455 | 2.455 |
Aesthetics | #614 | 2.515 | 2.515 |
Theme | #697 | 2.030 | 2.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Ship - https://assetstore.unity.com/packages/3d/environments/historic/colonial-ship-70472 Island - https://assetstore.unity.com/packages/3d/environments/landscapes/free-island-collection-104753 Zombie - https://assetstore.unity.com/packages/3d/characters/humanoids/zombie-30232 Water Texture - https://opengameart.org/content/y2k-water-texture Font - https://www.dafont.com/norse.font Particle Effects - https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109565#content Rain SFX - https://opengameart.org/content/rain-on-window-loop Ship Destroyed - https://opengameart.org/content/battle-at-sea Sword - https://assetstore.unity.com/packages/3d/props/weapons/long-sword-212082 Sword SFX - https://opengameart.org/content/swishes-sound-pack Zombie SFX - https://opengameart.org/content/zombies-sound-pack
Comments
Where do they go when you hit them with the sword. Survival story can be interesting if keep working on this. Good work pal.
Good job on the simple but effective game loop and the concept.. zombie survival games are classics! Also nice music and sound effects. Some minor balances and changes will go a long way in improving the overall feel of the game like adding some visual effects when the zombies die! also some indication of the countdown and player HP! But overall nice story and concept, well implemented :)
The game is neat and a lot of love was gone into it good job and I can see the vision of adding difficulty to the game with the wind up animation to the sword , I used similar mechanic in my game ,but I think for a survivor like this if the player has more control and responsive inputs can improve the feel and then for difficulty you can make the zombies run faster or harder to kill or give the player a stamina gauge to restrict him and makes him manage it, but overall I liked the game and that you tried something different with a survivor game.
I think I understand what you are trying to say, I agree a stamina gauge or faster zombies would make the game a lot harder and fun. From my experience of making jam games is to make games easy as most people just want to finish the game ASAP and move onto the next one, so I decided to make the gameplay much easier but I personally like games in which enemies are harder to kill with more responsive inputs and decision making as you mentioned. Thank you for playing and providing insightful feedback!
Good job with the game. I feel like adjusting the sword's animation and arc would do wonders as it took a few attempts to get the feel of how the sword is swinging to be able to hit the enemies consistently
Great job with your game! You made good use of the assets. The zombies appeared to be floating in the are, at least on my computer. I think the gameplay would feel better if the sword responded to the mouse click faster and made a wider arc. The music was eerie and set the mood for the game well!
Thank you for your feedback! Yeah, the zombies appear to be floating; I forgot to bake the terrain properly :( . When I first programmed the attack, it was instant with a huge range making the game too easy (like killing 10 zombies at once if they were close enough); maybe I should have kept it as an easy game mode; now that I think about it. I am glad you liked the music and thank you for playing!
I won! It's a nice game. Didn't take much to figure out what I was doing and I had fun surviving. Congrats on getting something finished.
Solid gameplay, though the zombies' attack range could be reduced / made clearer. The story is a nice addition!
Thanks for the interesting game! I hope it will grow into a AAA-game in the future, which many people will play!
Really Nice, I Liked the backstory one thing I would recommend is to have a little more movement with the sword animation other than that I really enjoyed it!
One thing that struck me in particular was that it was really hard to tell when the zombies were going to hit you or not. Great job getting your game out there!
i think you try to make a too big game so yo cant handle it but nice try and congrats for submmiting
Oh it feels a little bit confusing that you can get upside down! Try limiting the angle rotation of the player when getting the mouse input back.
Leave a comment
Log in with itch.io to leave a comment.