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Tiny Town Horror Mini Golf's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #352 | 3.043 | 3.043 |
Aesthetics | #449 | 3.043 | 3.043 |
Overall | #503 | 2.739 | 2.739 |
Theme | #524 | 2.652 | 2.652 |
Story | #534 | 1.826 | 1.826 |
Mechanics | #544 | 2.391 | 2.391 |
Fun | #578 | 2.391 | 2.391 |
Sound | #620 | 1.826 | 1.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
kenny nl 3d packs, car kit, house kit, minigolf kit
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Comments
Cool concept! It is pretty fun
It took me 81 shots to get to the hole. I liked the spooky atmosphere. I think a first person kind of game would be even cooler. Great job!
Never would have thought horror and golf but you pulled it off well! This game is a great launching point for several ideas, jump scares, "first person" golf through a horror world. The haze and music combined makes a great atmosphere. There were a few times I jumped the track when at power 100. Overall, awesome vibe and fun game :D
Was cool playing this on stream with you there :D Yeah I wish that I had more of a path to follow or something to show me the right way to go. And you saw lol I dropped out of the world a few times because of collisions errors. But the vibes for the game were really great. Felt very spooky :O
wait this was so cool! the fog and music really set the horror vibes! i didnt find the hole yet, but i am determined to go back and find it! great job on the game
haha, how funny, we both have mini golf games with exactly the same assets - but very different gameplay! nice spin on it. nice work and liked playing it
Nice mix! I've almost lost hope finding the hole)
Nice game idea. The atmosphere gives it a cool scary vibe, but it feels a little repetitive and I do belive some enemies or something to stop you from reaching the goal would have made it even better. But good job so far.
The concept of Horror+Mini-Golf is interesting... Mashups like this have worked in the past (Belatro comes to mind). A bit more work on the mechanics maybe, I seemed to shoot right through what I'm assuming are supposed to be bumpers.
For a moment there I thought the map was endless and the objective was a red herring to keep me playing golf in Silent Hill forever lol really solid mechanics, I did jump off walls and had to restart a couple of times, which was a tiny bit frustrating as the map ended up being so huge and having to start over again was a bummer.
But the tension was there, man, I was expecting a jumpscare at any minute!
The atmosphere sets a really nice mood especially with the fog effect. But I kept expecting to see zombies or some enemies. I did make it to the end though! I like how the light signals the hole. It was very exciting when I finally found it.
Wet got an horror game here.
It’s just golf, but the ambience is tense
It a nice game in general, but here are some things that I found frustrating:
Other than that, the atmosphere and idea are nice.
yeah the ball falling is a physics thing i ran into randomly. next time ill code it using kinematic with my own vector calculations. thanks for playing and the feedback.
Had an ominous feeling while playing the whole game. It did feel tedious having one giant level, but I didn't mind it as I started to feel like I was exploring the space! Overall I enjoyed it a lot!
I see the potential in this but the music triggered me, is the crackling deliberate?
I was getting the feeling that the game was running at too high FPS and maybe that is causing sound conflicts.
Happy to have given it a try,
yeah sorry about that, the music was a last minute thing, and i suck at audio, so i just picked something decent and threw it in there.
all good mate
Definitely see @Miniature Giants' feedback.
The game was fun for the first little bit, but became rather repetitive. I think I actually managed to find the hole, or triggered a reset because I was teleported back to the start with a shot counter of 0.
I don't really think it needs to be much more different, just either a smaller map, or different kinds of obstacles to break up the gameplay a bit. Maybe something like Radioactive Zombies patrolling certain areas looking for victims that the ball can bounce off, or maybe an off topic scoring system for how many you can hit?
yup, ill remember from now on, just add zombies to everything! :D
Was just the first thing that came to mind fitting the theme of your game :P
I actually played this game when you posted it in the forums for testing!
Ok so there are a few things here. First - the good:
Some things you might want to consider to evolve the design of the game:
Overall I had a lot of fun with this game and I would love to see you continue to build on its potential. I hope you dont mind the long feedback - I've decided on this jam to try and be as positively constructive as I can be for games that deserve it, because just going "wow cool game! play mine too" - doesn't add any value to anyone on their game dev journey,
this kind of feedback is exaclty why i posted it on the discord and forums early. and you are absoulty correct i should
have put more lights around the level, but i didnt because it lagged the web version out quite a bit so i left them out.
maybe next time ill code in some kind of distance turn on thing so it wont lag as bad.
the map was large because i tried this large map idea out to see if it would go well. lesson learned the majority of
people didnt like it, or thought it was too repetitive. ill remember to change it up as i go along and put more stuff
into the game. ALSO i never even thought of putting zombies into the game. that would be a fantastic idea.
thanks for playing and the feedback.
I like the Idea here, but I think the colliders make this game hard to play. The repeating level and obstacles on the course were too much. The music and environment were really good. Good job! Since we both did mini golf go ahead and check out my game submission for the Jam. It's minigolf on planets, let me know what you think.
thanks for the feedback. alot of ppl said the colliders and physics were poop, so next
time ill do my own vector calculations to avoid any physics errors that might occur.
your game was actually pretty fun i liked the concept. nice job.