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Veras Studios

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A member registered Aug 10, 2021 · View creator page →

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Thanks :)

I really enjoyed this, I felt like it was really complete, I really enjoyed all the physics interactions with the fences and whatnot. Only slight thing I would've liked is if I had a marker for the closest passenger and a bigger pin for their destination

I really liked the story in the game, I thought it was very fun. I would've liked if there was some music and had the clicks on beat, it would've made the game a bit easier to follow and a bit less monotonous but this was definitely a cool submission :)

I really like the name of the game I thought it was very apt. I don't think I've played an on rail shooter for a game jam I think it's such an unexplored genre in general. I enjoyed this game for that reason, I did think some of the smaller enemies moved a bit too fast and the place where they stopped made it difficult to shoot them once they arrived. But I enjoyed this submission otherwise :)

I feel like this project had a lot of effort put into it. It's pretty cool that you have two different controls inside of it. A few things I would note is the charge time of the cannon. It feels a bit slow. The turning feels good but that charge is a little slow.
I also feel like the fighting is a little clunky, I think something that would help is if the player sort of snapped in the direction of the enemy. But I think this was a cool project especially for a solo submission :O

I thought it was a cool small project. I wish there were more enemy varieties. You can just sort of spam the beginning and then everything will just keep working. And I didn't fully understand the differences between the turrets beyond them just having different ranges. But cool project :)

Thank you :) will definitely add in sound after the review period

Definitely going to add sounds :) I'm also wanting to add actual enemies and better UI. Will be adding things after the review period :)

Thank you! Yeah the arms did take up more than half of my time lol, it was my first time sculpting a finished model. Retopology took a while :(

Thanks! Currently working on making the arms better after learning some stuff about blender. Yeah that makes a lot of sense. I was worried if I set a slider I might scale it incorrectly for some people but I will definitely add better UI after the jam ends :)

Yeah lol thank you :)

I only had about half the time because I was finishing up another game jam that ended half way through. And I spent like 3 of the last five days just working on the arm model and then another day working on animations. So I only had about a day to work on the gameplay and level. So I didn't make much variety in the waves. But I am currently working on reworking this game, adding better visuals and stuff so hopefully a bit after the jam voting period ends I'll update with more waves and actual enemies :)

Thank you brother! Yeah, I have a few videos planned but I think this is the one that I have planned next. So hopefully soon I will have it posted :)

I tried to play this game but all the UI was confusing, I also tried reading the tutorial but it was so text heavy I couldn't really infer what you were supposed to do. 

I wish the UI was lighter just showing what you were supposed to press and a lot of the UI elements were so small. I think I did end up killing something or I don't know if that's even the objective of the game. This game was just very confusing to me. I don't think I came close to understanding it.

I was so impressed with the intro and everything and the voice acting. And the style and the animation and everything. The gameplay itself was a little disappointing but bro this submission was so sick. I really really liked that intro so much about it was so cool.

One thing I didn't like about the gameplay itself was the fact that you had a reticle but you shot in the direction you were looking, it kind of made the reticle feel a little useless. But very very cool submission

I really really enjoyed this game. Too me it was so interesting how invested I get in games like this where we're basically just sliding some numbers around but this kind of game hooks me so hard.

Definitely one of my favorite submissions to the jam so far!

I thought the game looked cool! I liked the mechanics of the ghost being able to phase through some objects but not everything. I thought that brought an interesting twist and falling through the wooden panels made a lot of sense with the context of the rest of the game.

I did think that the game as a bit too easy and slow. I know puzzles games are difficult to balance just because you can't really playtest them yourself so I appreciate maybe leaning on the side of easier but for me it didn't bring a lot of challenge. But I still thought the submission was cool. Wish it was a tad bit faster though.

It was cool that you implemented a story in the game that's pretty cool. I'm not a big fan of tank controls in general I think it's very hard to control. but I did eventually get up to the 0th floor and there were just soo many enemies I wasn't able to get all the way through. But it was very cool. Also, I'm unsure where the bullet or raycast was starting from because there were a couple times when I thought that I should've been hitting an enemy but it just wasn't. 

But still a cool solo project to go through.

Lol I really liked the voice acting in the game. I also really liked the style of it. I wasn't a big fan of the tank controls but I thought this was a cool project :)

Yeah there is this bug with the shooting, I believe it has something to do with how I set up the animations for the firing. I think if you are able to let go of fire and if your quick enough start firing another charge, it will not fire the previous charge. But thank you I appreciate it! Yeah the sound and UI definitely need some work

Thank you! yeah music and sfx is a big thing I will probably add after the voting period

Thanks :)

Thank you! and yeah no sound atm

Yeah sound is a huge thing I think it's missing. Thanks! I think the reason it was randomly turning right for you and this is just a guess. is because you might have had a controller connected and the stick was pushed weirdly. That's the only reason I think it could be happening but if not then it's a bug and I have to look into i

I thought this game was cool, I like how the enemies had different behavior. The music was so epic lol

I thought it was a cool little game :)

yeah definitely, I didn't have much time so all the functionality of the game was pretty much done on the last day but I'm thinking about coming back to this project after the review period.

Adding sound, enemies, environment etc

thank you! They took a while to make :)

Thanks :)

I wasn't able to play as intended because I'm alone but the game was very juicy I felt and it felt cool very cool that you got this done in such a short amount of time.

Cool Game :)

Lol thank you brother yeah 100% I'm thinking about touching up this game once the voting period is over. Appreciate it :)

I don't know what it was about the droning music but it kind of hypnotized me. I was playing for a bit I didn't really know what each upgrade did but it was fun to just walk around and shoot.

Fun Game

I really enjoyed the game, but I will say a thing I really enjoy about tower defense games is that you fill up the entire map with these towers and you just see a bunch of things flying around the screen and enemies moving. And I felt that the beginning levels felt like they were just about to reach that point and then the level ended.

I would've liked if you stretched out the beginning levels a bit more so we could get to that point but it was fun. Also I couldn't finish. Half way through I died in a level because I bough a lazer thing in the beginning and it didn't kill anything and I just died and then when I hit retry the game just didn't start.

Small bug but maybe you could look into it. I know when I had this bug in the past, it had to do with me not unsubscribing to events after they're destroyed but I don't know how you coded your game but that may be a place to look at if you did use events.

Thank you! I appreciate it. yeah, the plan was for the game to be more polished but I had never created a 3D asset for a game either and the arms ended up taking like 3 days to finish with animations and all. And I started the jam half way through because I finishing up a different project.

I'm thinking about going back and touching a few things up. But I appreciate you playing :)

I listened to the whole intro song it was the best thing I've ever heard. Very deep, very inspiration. Two amazing voices :O

I don't know if I've ever enjoyed a game from a game jam as much as this. "Hey my guy, your wife is gonna die" hahahaha that was the best line ever. Bro this game better win

I didn't understand that you were supposed to use both the arrow keys and the wasd keys so I lost really quickly my first try but then I tried again. Bro insane, when I got the reset I was like "What the heck I didn't even fill it up" and then it kept going! top 10 twists in games.

Enjoyed this :)

Cool little game, it was a little difficult for me to play because I'm on a 4k monitor and everything was really small but I killed the bear so I think I did pretty well regardless :)

Would like to try again if you can get the scaling thing fix but if not it was a fun little experience 

I don't know if I was doing something wrong but I could not get far in the game. I only was able to unlock the 3rd stand but then I didn't have enough to repair the shops so I ended up losing two. I realized it was better to wait until the stands were almost broken to repair but it ended up costing me 😭

Cool project for your second game ever :O

I wish the letter would've offered some feedback when you pressed it. In the beginning I wasn't sure if I was playing the game right and I noticed that the point only increased if I had pressed the button when it reached the bottom. I think have a more direct connection to pressing a button and immediately getting a point would clear up some confusion 68 out 75 btw. :)

Cool project for your first time learning godot. I don't think I would be able to jump into a new engine in 10 days like you did good job :)

really short tho lol jk (I mean it is but I get it new engine and all)

I really enjoyed this, I liked the little jump stretching thing and I often died because of my own eagerness to get to a newer platform. So I felt like it was well balanced. It wasn't too difficult. The camera was a little jarring in the beginning but I got used to it  cool game :)

I thought the idea was cool but I wasn't in love with the controls. It felt really sluggish and everytime I got hit it would just push me further away from the upgrades. I would've liked if it was a bit more responsive. But I thought the game looked good and maybe if the bullets didn't add a force to you that would've been ok too. But the bullets pushing you back were a big drawback for me. But good submission overall :)