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LordCthuluke

27
Posts
1
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A member registered Apr 02, 2021 · View creator page →

Creator of

Recent community posts

Thanks Goutamraj! It is weird getting used to - it was also tricky working out the balance to introducing level mechanics with out just explaining them! Glad you played it and thanks for the feedback!

Cheers Logan! It was awkward huh! I was trying to slowly implement mechanics without trying to explain it - but if you didn't have a mouse - it would have ended badly! Glad you worked it out - if I had more time, I would certainly work on tutorials/explanations - thanks for playing!

Thanks Miusoft, as a new game developer - the camera was certainly a tricky thing to work out! Thanks for pushing through :D

Thanks Tyler! I have noticed the audio when playing other peoples rocket games too - GameDev must have used the same Audio from the Unity tutorials for the Godot tutorials :D  Thanks for your time!

Great theme and atmosphere. I felt the rockets were a bit sluggish (I kept wanting to spam shoot quicker) as it was harder to work out where planets were going to go (others below have talked about it being more luck then skill).

But music, art and environment was awesome, keep up the good work!

Thanks Xio's Lab, I appreciate you taking the time to give it a go!

Thanks! I agree with you, I need more levels :D thanks for playing it. 

Loved the quick little run through a well realised environment. Thanks for the adventure!

Unfortunately I didn't get any response at all! So I can't be of much help - sorry!

Solid start to a game! The camera, lighting and aiming was a bit all over the place - but with more time, I could see this being a great experience. Keep up the good work!

Had an ominous feeling while playing the whole game. It did feel tedious having one giant level, but I didn't mind it as I started to feel like I was exploring the space! Overall I enjoyed it a lot!

Great start into game development - working out those coding orders! Keep it up!

Was a fun random adventure - it certainly set me up to be confused and entertained :D awesome work. 

Was an interesting adventure! The jump animation being off made it more difficult to complete puzzles, but overall environment and lighting made it a fun experience!

Super fun game - really enjoyed the overall fell of the game. Would have liked some upgrades/progression to really deal some damage!

A Fellow rocket game creator :D Was fun, I got a bit lost at the start, not knowing where I was supposed to go (no barriers) - but I worked it out. Nice assets and environments!

I can't get the windows game to play :/ pity, I was intrigued!

Great first entry! Was fun just checking out the environment - I look forward to your continued game development!

Thanks for giving the game jam a go! I enjoyed the cleanness of the game! 

Thanks for giving the game jam a go! I enjoyed the cleanness of the game! 

Nice chilled gaming session! Thanks for the challenge!

Fun little game! When you work out the controls its a stressful challenge to get the 666 :D

Thanks! I think we bit off more than we could chew! We have some other stuff to add it, which we will do later - thanks for checking it out!

I appreciate the comment! No idea why the AI stopped working when I packaged it - that is a future me problem to fix - as it all works before the package :D I was happy how the Art turned out too! There is even more skeletons, necromancers and die - but ran out of time! :D

Thanks! First attempt at a Game Jam - and when I noticed there was issues we had no time to fix them :D The aim was to get something submitted... and its... well... something :D

The idea was the have an endless swarm of zombies come at you. When you are hit by them - you lose weight (and get thrown further). When you collect the floating dice it increases you mass (and when you are at about 7-10 you can move objects around. No idea why the Zombie AI stopped working when I packaged it - will fix it up when we are allowed to :D thanks for checking it out!