Pretty fun, it took me a few tries to get the hang of it. I'd suggest letting the player retry without having to click thru the story each time.
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Tiny World Sweeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #184 | 2.750 | 2.750 |
Music | #356 | 3.000 | 3.000 |
Sound | #377 | 2.688 | 2.688 |
Fun | #479 | 2.688 | 2.688 |
Overall | #518 | 2.688 | 2.688 |
Aesthetics | #547 | 2.688 | 2.688 |
Theme | #548 | 2.563 | 2.563 |
Mechanics | #573 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Sprites: Kenney.nl Sounds: The Game Creator's Pack https://jonathan-so.itch.io/creatorpack background: https://screamingbrainstudios.itch.io/seamless-space-backgrounds
Comments
Good game. I think it could be improved by allowing the player ship to rotate fully (perhaps A/D keys to rotate and W always moves forward in the direction the ship is facing. ). That would solve an issue where I would have loads of enemies above or below me but I had to awkwardly navigate around to their side to shoot at them. Nice submission overall, good job.
well done game. the difficulty progression was good - at the start i found I could almost ignore some of the ships and just focus on the planet.. later on I had to make sure I took care of the spawners first. The last level though I was able to destroy most of the ships when they were on the edge of my screen and they didnt trigger to come for me - so made that level very easy to cheese. Nice graphics and in keeping sounds and music.
Nice game, but it needs more polishing.
It would be better if you could have moved up and down as well.
But still, good job on making the game!
I had fun! I would probably change it so you either only look in one direction, or 4+. SFX and music are well place
its fun. but i think it could be better with up and down looking.
I think you expected the player to go to the left side. Somehow I started to go to the right and nothing happened. Then I tried to the left and after some time I saw enemies :D :D :D.
At the beginning I found the space / left mouse button unresponsive and I could not shoot. I thought there was a charing mechanic or something. After a while it seems it started to work.
Nice little game! The music was great and fit the vibe of the game well.
Nice little game! The music was great and fit the vibe of the game well.
The game has a lot of potential. The colours for the text at the start is really hard on the eyes. Tone down on the saturation helps. As such, I didn't read the narrative at the start since it was giving me a slight headache. Gameplay, I think communicating the borders of the map (enemies set up space fencing?) and having more than just shooting left and right would do a TON to this game. Great work for getting this done in the timeframe! You did good :D.
Thank you for the comments, I did look at having the ship fire in a 360 but with the holiday weekend here in the US I really didn't have a ton of time, You have a point about the borders, I thought about just some asteroid sprites or something but with the time frame I just cheated and clamped the players movement. Glad you enjoyed it.
Such a fun game, great mechanics with a fun backstory and I like how the difficulty slowly ramps up! I played till the end but sadly didnt get the promotion :(
Nice use of the tiny world theme. This is a cool little space shooter. I like the mechanics of having to lure the ships away from their planet so you can get a clean shot at it.
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