The game has a lot of potential. The colours for the text at the start is really hard on the eyes. Tone down on the saturation helps. As such, I didn't read the narrative at the start since it was giving me a slight headache. Gameplay, I think communicating the borders of the map (enemies set up space fencing?) and having more than just shooting left and right would do a TON to this game. Great work for getting this done in the timeframe! You did good :D.
Viewing post in Tiny World Sweeper jam comments
Thank you for the comments, I did look at having the ship fire in a 360 but with the holiday weekend here in the US I really didn't have a ton of time, You have a point about the borders, I thought about just some asteroid sprites or something but with the time frame I just cheated and clamped the players movement. Glad you enjoyed it.