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A jam submission

Tiny Click WorldView game page

More Clicks Bigger Numbers Better Cards
Submitted by MartynasOre — 3 hours, 15 minutes before the deadline
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Tiny Click World's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#383.8003.800
Fun#383.9203.920
Overall#553.9203.920
Sound#903.5603.560
Theme#1224.0004.000
Music#1863.4403.440
Aesthetics#3353.4003.400
Story#3792.1602.160

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
All assets made by me expect the font https://www.dafont.com/small-pixel.font

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Really fun and addictive clicker. The card system added a nice layer of strategy. The visuals and music worked well together. Some of the harder days were a bit intense. Would be great to see some automation options in the future but im sure anything like that was outside of the Jam scope. Good job

Submitted

Very fun clicker game but the hard days are super hard sometimes. I super click and still fall short, so not sure how quick you have to destroy your mouse to pass it haha. Got it the first time but not close the second.

Cool upgrade card decks, adds more variety to it!

Submitted

I had fun with this! Seeing all the resource icons go flying when you click is satisfying 

Submitted

simple but so fun! i loved the graphics for it too!  is there a way to regain lives? 

Submitted

Great job submitting a game to the jam! It was really addicting! I just found myself going again and again after I lost. Great job with creating a fun, replayable game.

Submitted

Great little game, nicely put together and works well with the theme :)

Submitted

Well executed and genuinly fun spin on the clicker genre. It was nice to really tailor your build to maximaze synergy.

The Timer increase cards could be lowered a bit, since they make the days take just a tad too long to still be enjoyable (aka carpal tunnel setting in ;P)

But I think my Food focused build did quite well:



Submitted

Really like that game. It's rare to have this genre based on how much we click, it makes it entertaining

Submitted

bRuH, mY hAnD iS aLl mEsSeD uP nOw!


Hahaha no, seriously, extremely addictive and fun! Mario Party prepared me for games like this, but at my old age, I could only play for as long as I did. Thank you for bringing focal dystonia into my life

Submitted

Fun spin on clicker games, the game looks good and the music is really nice

Submitted

Nice twist on the clicker game genre, I had fun! I like the goal system, it's nice to have something to click towards.

Submitted

The ui is bit rough but i enjoy a good clicker game and this one is a solid.

Submitted

The food and stone icons popping out are real satisfying :) great job!

Submitted

The spin of the world was good twist. For next time/version, when starting the day: have a countdown to zero (preparing yourself) and place the world in the middle of the screen.

Submitted

A very nice spin on a clicker game! Pleasant music, good UI - all in all, a good game!

Submitted(+1)

I LOVED this! Deceptively simple at first and yet the upgrade system, vouchers, boosters really made it totally addictive for me. I kept playing until I literally had nothing else to spend my money on! Nothing negative to say - keep working on it! It's got a lot of potential for something that could really engage people for a long time!

Developer(+1)

Thank you for the feedback and encouragement to work on it more this might actually make me do it 😅

Submitted(+1)

Really enjoyed this one. I loved the upgrade cards and the combos that are possible. Reminded me of Balatro in that way. I played for longer than I should have :P

Developer

Thank you for feedback! Balatro was definetly inspiration here :D

Submitted(+1)

I didn't understand the concept in the beginning and the UI felt overwhelming so I just click continue and then I died after 3 turns lol. I tried buying stuff in the beginning but it didn't work because I was click on the card. BUT I eventually got it figured out and I got pretty far into the game :D something like 500 dollars as a goal. I made a bad switch for one of my cards and lost the next 3 days :( really fun game though! :) One thing I would've liked was a way to make it so I don't have to click. I think these clicker games you sort of want to move away from the clicking aspect but idk if that's something you were going for. Either way I had a good time :)

Developer(+1)

Thank you for feedback. You are correct i wasn't really going for the auto clicking aspect i was thinking of implementing more cards that would make your clicks beefy enough long term that the clicking wouldn't get too tedious but lack of time constrained me to having 36 cards only

Submitted(+1)

Fun - I'm a huge sucker for clicker games and this one itched the spot SO well. I loved having the deckbuilding element added to it! What a great time! My finger is a little sore, though...

Theme - Button mashing a tiny world. Pretty on-theme if you ask me!

Aesthetics - Really simple retro pixels, but it fit nicely with the theme of the game.

Music -Frantic and wild, just the way I like it!

Sound -Solid and well thought out

Mechanics -Click! Clickclickclick! Would be cool to get some automations going as you progress. My finger was getting POOPED!

Story - Not sure there was one, but it's a clicker game, so a story isn't really the most important thing. The dopamine rush is.

Overall - Very nice game! Loved it and played for way longer than I was expecting to. Now I need to go ice my finger and replace my mouse.

Developer

Thank you for insightful feedback!

Submitted(+1)

Interesting game. Would be cool if where you clicked gave you certain resources. Like mountains giving you the ore. Ways to kind of strategize where you click.

Developer(+1)

Thank you for suggestion, didn't really even think about it in that way :D

Viewing comments 21 to 2 of 21 · Next page · Last page