Thanks a bunch! The art was a lot of work, especially since I don't consider myself to be that proficient in drawing hahaha x3 And I'm glad you liked the text sound! Took a bit of tweaking to get it right :3 Thanks a lot for playing!!
BDBlaffy
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Hewwo! We are a 2 person team looking specifically for a 2D artist! I wear every hat but primarily prefer to focus on game design, programming, systems, implementation, etc. My partner is a writer and will be handling that and the music. The project will be created in Unity but no Unity experience is required, we just need someone who can produce character and (even simple) background art.
I went to university for computer science (with specialization in game design), but have been practicing game design on my own in some form or another since I was little, I made my first video game when I was 11. My partner has been a TTRPG (specifically D&D) DM and writer for effectively his entire life, and has recently started making his own music.
Our goal with this game jam is primarily for practice, learning, and to submit a finished, playable experience. This is out first visual novel, but will be my 5th game jam, every previous jam I have submitted a fully working playable from start to finish experience.
Let us know if you're interested/a good fit and we'll provide a Discord link for further discussions!
This just seems like you bit off waaaaaaayyyyy more than you could chew. I think the classic RTS style UI and meshing of real time cooldown grid movement is interesting, but I just had absolutely no idea what I was even supposed to be doing as there's no guidance given inside the game or on the page itself. I also found it really hard to read a lot of the text, some of it seemed like it was cutt off at the bottom. Nice submission tho!




