Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Life as it is - BeetleView game page

Submitted by EnerQi — 1 day, 1 hour before the deadline
Add to collection

Play game

Life as it is - Beetle's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4472.8583.500
Sound#6311.7692.167
Overall#7351.9052.333
Aesthetics#7402.0412.500
Mechanics#7461.7692.167
Story#7721.2251.500
Music#7871.2251.500
Fun#8321.4971.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Yes, see description on the page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The game looks good, sadly I was unable to play, as soon as I clicked and looked up the mouse got stuck.  Then all it would do is rotate around while still looking directly up.  

Using Firefox 138.0.4 (64-bit) on Ubuntu.

Submitted

It took a lot to load but else a cool learning game

Submitted

The donut looks delicious! I had some camera issues where it moved randomly and clipped weirdly, but overall, great project!

Submitted

Great learning project!

Submitted

It wouldn’t load for me. I gave up after about a minute sitting on the loading screen. =(

Submitted (1 edit)

Looks like a good project to learn from. It did take a while for it to load. Lots of functionality covered. I didn't find the donut which was a little disappointing. 

I found the camera controls didn't work well for me on the browser, perhaps there is a way to capture the mouse pointer. I had to keep moving the mouse off screen and then back on to turn around. Or perhaps consider using Left and right arrow to turn rather than strafe.

I think we used the same Town pack! Did you design your town? I'm just wondering if there was a demo scene that I didn't look at.

Developer

Thanks for your comment.

I'm afraid I didn't have the time to design my own town. It is a copy of the demo scene.
The project crashed twice, so I lost 4 days of work. (Input system haywire and the second time all assets were blue from afar....)

I'm not sure what could make the project that heavy. Maybe the butterfly is the culprit (too detailed).