Having only just had a go myself at a driving game, I can appreciate this is a great effort. I didn't realise how complex the wheel collider stuff is, and how to get an even vaguely reasonable car sound (I had to compromise for my web version as the channel pitch change is broken). Downsides I found were similar to what others have already said. But it's got an atmosphere going for it.
Play game
Arcadia: Taxi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #519 | 2.167 | 3.250 |
Music | #522 | 2.333 | 3.500 |
Aesthetics | #621 | 2.500 | 3.750 |
Mechanics | #730 | 1.833 | 2.750 |
Story | #752 | 1.333 | 2.000 |
Overall | #793 | 1.667 | 2.500 |
Fun | #824 | 1.500 | 2.250 |
Theme | #948 | 1.000 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
UAA - Business - Paint booth, Versatile Building Kit - 15 Medium Poly Models for Game Development, City People FREE Samples, Retro Car
Leave a comment
Log in with itch.io to leave a comment.