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Dadbod_actionfigure

138
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5
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A member registered Aug 10, 2016 · View creator page →

Creator of

Recent community posts

Thanks for the feedback. And you don't have to feel mean just because you have constructive criticism. Especially since you approached it from the angle of "It would be better if..." instead of "this game sucks because....". 

I'm glad you liked it. And I agree with much of your feedback as do a lot of the people who have played the game. If I were to flesh the game out a bit more, it would lean towards working away from clicking and more about managing defenses.

Thank you for playing!

Thanks for the feedback! and thanks for playing!

Well done! I loved the asteroid to asteroid collisions! Seems you and I had a common concept. Great minds think alike, right?

I really liked the color palette and the wall-climbing. Especially the way you fling yourself forward when climbing over a wall. That was satisfying! I got stuck in a couple of parts including getting stuck off screen at the end of the first level (trying to go over the wall instead of under it.

I think it could stand to have the speed turned up a notch, but still fun all the while.

16 waves.  There's a bit of randomness in the difficulty.  Secret tip:  the germs on the title screen give cash too. 

Pretty cool. Kind of a meta-sudoku. The top row of numbers wasn't visible for me :(

Way to go, I can see why this is currently the most popular game! You really grabbed the essence of the old point'n'click adventures!

Great literary reference! I knew exactly what to expect based on it and how it fit the theme. Also the twist of it being a little bit like Attack on Titan made it cool. 

Thank you for playing!

thank you very much!  I'm glad you liked it

thank you you very much. Thanks for playing 

The camera lens effect was a little strange at first, but i felt like it really gave a sense that I was small.

I love games like this and Katamari Damacy. 

The camera lens effect was a little strange at first, but i felt like it really gave a sense that I was small.

I love games like this and Katamari Damacy. 

Amazing!

That was fun. I feel like the waves were pretty balanced and ramped up nicely.

Thank you very much!

Fantastic. Level 10 killed me. But I love puzzles. Great work!

I think the only thing I felt was missing some more sounds transitioning between levels

Thank you very much for playing!

Thank you very much for playing!

Fantastic!!! Great theme and aesthetics! I was really pleased with the surprise in the change of gameplay at the very end. 

That was fun! The whole concept of a "tank" pill is very creative. 

I really liked the particle effects and colors

I really liked the cave level with the fire balls. The effects were pretty cool. It would be cool if the fireballs also provided a source of light too. 

The controls felt pretty smooth which can sometimes be tricky to accomplish. 

Great work! Could use a few more levels

I really liked the cave level with the fire balls. The effects were pretty cool. It would be cool if the fireballs also provided a source of light too. 

The controls felt pretty smooth which can sometimes be tricky to accomplish. 

Great work! Could use a few more levels

Thanks for the feedback and thanks for playing!!!

Nice mazes! Were they procedurally generated or hand crafted?
It could be fun to have collectibles and more spiders (as long as there are ways to avoid them)

This had very soothing music. It reminds me of Flow on Playstation (that flower game).

The first time I tried it, I couldn't move at all, but that was fixed after I refreshed the browser. 

I was a bit confused by the mechanics of when I could or couldn't split. I just kept collecting dots and checking R occasionally

Thank you so much! It was a bit inspired by some old flash games. Thanks for playing!

Thanks for playing! Good feedback too. 

It looks cute. After a couple of rotation, the furniture was going into random places instead of where I clicked. 

Thanks! Good feedback!

I like this quite a bit. I was looking for a victory chime and nobody else had one that seemed to fit. But you did. Is this a creative commons license? Are we able to use this in a published game (free or commercial) ?

Congrats on getting 1st!

Nice execution! I liked it. I goofed up my first try by not realizing that the berries were what would shoot. having the bee barrier on the back row was not smart of me. But I did much better on the next run

I loved the character design! the little girl almost looks like Nina from Full Metal Alchemist. I liked how you continued adding more animal types. The rams were tough to hit. I enjoyed this!

Thanks for playing!!

thanks for playing! 

thank you!  And thanks for playing! 

Thanks for playing. I agree. There's a lot that could be done with this.