Thank you so much! Thanks for playing
Dadbod_actionfigure
Creator of
Recent community posts
Thanks for the feedback. And you don't have to feel mean just because you have constructive criticism. Especially since you approached it from the angle of "It would be better if..." instead of "this game sucks because....".
I'm glad you liked it. And I agree with much of your feedback as do a lot of the people who have played the game. If I were to flesh the game out a bit more, it would lean towards working away from clicking and more about managing defenses.
I really liked the color palette and the wall-climbing. Especially the way you fling yourself forward when climbing over a wall. That was satisfying! I got stuck in a couple of parts including getting stuck off screen at the end of the first level (trying to go over the wall instead of under it.
I think it could stand to have the speed turned up a notch, but still fun all the while.
This had very soothing music. It reminds me of Flow on Playstation (that flower game).
The first time I tried it, I couldn't move at all, but that was fixed after I refreshed the browser.
I was a bit confused by the mechanics of when I could or couldn't split. I just kept collecting dots and checking R occasionally




