Play game
Bright Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #37 | 3.893 | 3.893 |
Theme | #68 | 4.058 | 4.058 |
Overall | #156 | 3.645 | 3.645 |
Sound | #163 | 3.347 | 3.347 |
Mechanics | #184 | 3.405 | 3.405 |
Music | #193 | 3.455 | 3.455 |
Aesthetics | #199 | 3.810 | 3.810 |
Fun | #261 | 3.405 | 3.405 |
Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
ALL THE ART IS CREATED BY ME - sound effects from pixabay.com - music and sound effects from woowie game jam starter pack - font from www.dafont.com (bloody, 100% free)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool endings, little hard to aim at the goats jumping, but I might just be bad. I liked your art btw.
Awesome game, was simple yet really effective gameplay and nice story.
Pretty much nailed everything, the only thing I could think of was maybe not despawning current and starting a new wave until after all monsters from the wave have been killed. But that is a minor thing.
Well, for a game with cute graphics and nice sounds, that got dark quickly. Really fun.
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Solid game! It was very well put together, and the story was touching. The mechanics were also very cool, not just being able to adjust the angle but also having a neat charging meter. Overall I enjoyed it a lot and I thought it fit the theme was very nicely. Great job!
Thank you so much! This is fixed in the new version, it will be released in few moment!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
A simple yet fresh approach to the wave defense genre.
With a sweet story and relatable characters (father protecting his daughter from monsters), the mechanics are simple yet effective, providing a bit of challenge with the reload of stones and the multiple enemies approaching at different heights and speeds.
Big kudos and bonus points for making the art yourself, abdo97z
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
I had fun with this one, solid mechanics and nice story cutscenes. It feels reminiscent of the old flash games of the early 00s!
.
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
No I am not annoyed at the lack of skip button.
Creepy text saying I am watching you is creepy :P
Is 11the a typo? :)
Goats are annoying :P.
SFX is really important :), listening out gave me a heads up who is coming, nice touch.
Read a few of the other feedbacks, and your new upcoming update and it sounds like you've nailed and hit most of the bugs.
Just checking if you got the full screen on, as the screen size was very small for me.
Love the disturbing underlying tone in the post death scenes etc, hope to learn more in your update when I might get further :)
Great work, really engaging, had me playing it through a few times to try and learn more.
I am glad you are not annoyed even though it was intended to not make a skip for that scene :)
I am glad you liked the game overall and the sounds, I am sure you will like the updated game more since it combines all the feedback I have got from all the players with even more features!
There is a fullscreen button in settings and it is working correctly according to feedback, is it working correctly for you?
Thank you so much! your feedback is very detailled and useful, You absolutely are going to like the update ^.^
This is the size of the window I get on Safari and Firefox.
I click fullscreen button bottom right (the classic Itch one) it just takes my window bar away at the top.
I come to settings in get and click here, nothing changes (when I exit settings the music/SFX changes happen, but nothing to full screen).
Not sure why it's just me, maybe its a Mac thing :D
This is weird, I have no idea why this is happening since this problem was only with itch.io fullscreen button, while in game fullscreen was working fine. I will check the export settings maybe there is something there :)
ahhh! I now try the in game full screen button FIRST, and that works.
Going to the itch fullscreen meant the in game one didn't work.
Issues resolved :)
.
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
I like both the idea and the execution, well done!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Great job! I really like the game design because I felt like there was enough time in the beginning to practice throwing rocks before too many enemies show up. It was difficult for me to survive past wave 4 when the rams show up, but with some more practice I can probably survive a little bit longer. I'll definitely check back later after your updates! :)
Thank you so much! I am really glad you enjoyed the game! And I promise you will not regret to play the game again after the update :)
Fun effective game! I love the introduction and cinematics, story is on point. Nice looking art, especially the main characters and the reload animation. The death animation was cool, reminded me of Hades. I also enjoyed that flying enemies were the second type, as they make you change the aim which is important for this style of game!
The first thing I would like to see adjusted is the wave timer! 2 minutes is just way too long in the beginning with few enemies. 2 minutes throwing the rock in the same spot at wolves felt like forever. Change it to 30 seconds, or only decrease it for the first few waves, would help with the game feel and sense of urgency a lot in my opinion. :)
Thanks!
Thank you so much for your kind words!
And guess what, this is already fixed in the new version of the game with even more features! It will be released after 2 hours, so I hope you try it then ^.^
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Really cool, impressive amount created in a short period of time. Fun, simple mechanics combined with some enemy variety, art and music working really well together. I wish you could alter the direction of your throw after you've already started charging up, if you make a mistake you lose a rock. The game is balanced enough that it doesn't really matter, but it's a feature I'd like to see. Nice work!
You got it, it is already made in the new version with new features! The new version will be released after about 2 hours!
Thank you for this great feedback!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
I like the design and art style :D
I loved the character design! the little girl almost looks like Nina from Full Metal Alchemist. I liked how you continued adding more animal types. The rams were tough to hit. I enjoyed this!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Really cute and very real premise. The main menu and character graphics are delightful.
Thank you so much, this is kind from you ^.^
Cool one. I like artillery games since the first Team17's Worms. I liked the visuals, and the sounds where correctly chosen. Music was nice, but I think it didn't so much add to the tension. I see some mechanical issues have been addressed from the update, so not worth mentioning any more. Good job.
Thank you so much for your great feedback!
I hope you try the new version when it is released tonight ^>^
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
THE GAME UPDATE
The game UPDATE is done! tonight after the end of ratings I will release it!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Wow that's really exciting Abdo! Can't wait to play v 1.1 !
Thank you so much! It will be released after ratings end! I am also excited to hear your feedback for the new version ^>^
The art and music in this game are amazing! I wish the hero gets a powerup as the level progresses to make it easier to defeat the various enemies
There is already a power up in the updated version, it will be released tonight ^.^
Thanks for your great feedback!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
I'm really surprised by the amount of content in such a short time. It's a shame I'm so bad at skill games. Congratulations on your great game.
Sorry, I will not agree, I jush checked your game and it was incredible with a creative idea!
really nice. the aspect that you protect your child make me work harder to win the game ;)
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs