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remarkablegames

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A member registered Nov 01, 2018 · View creator page →

Creator of

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Thanks for the comment!

Thanks for playing and getting to the last level!

This fits the theme pretty well! One small thing is that I think the rotation speed can be faster, so it'll quicker to connect the stars. I can definitely see more levels from this. Great work!

Thanks for the comment!

Thanks!

This game fits the theme well! I did struggle a bit with the controls and was able to collect all the stars, but how do I collect the parts?

Thanks for enjoying the levels!

The mechanics are pretty cool! I liked how absorbing slimes add weight. I wish when you lose all your lives that it doesn't restart from the beginning and that you can skip levels. I was also trying to figure out how it relates with the connections theme. Great job, I had fun!

Thanks for the comment!

Thank you for the support!

The UI is pretty cool! It reminds me of Unreal Engine's Blueprints. I ended up making a ton of gold, but is there a place to spend it or a win condition?

Thanks for playing!

I enjoyed this Slither.io twist! Love the aesthetics and I did forget the controls at times since there were quite a few. Solid job.

Thanks for the feedback!

I forgot which levels but I think it was above 9 or so. Great work nonetheless!

Thanks so much for playing!

The UI is very intricate! I may not have fully grasped the mechanics of the game, but I found it interesting to click the buttons and watch the ghost move around.

Thanks for playing!

Thanks for the feedback!

I really like the mechanics of this game! I did find the timer to pass kind of quickly and it would be nice if you get a time boost if you connect to a circuit. Also, there was one level that I was stumped on (the one with 2 circles).

Thanks, I'm glad you enjoyed it!

I enjoyed the pixel art and colors! The light fading mechanic is pretty cool. How do I know if I beat the game? Is it when all the altars are activated?

Haha thanks!

The graphics are pretty nice! I was first confused on how to play the game but I figured out later that each electric box has a name. It would be nice if there was a map to point you to the right direction. Also, the Tetris minigame was a nice surprise.

Thanks for the feedback!

The game is very cute! I liked how each level builds on the previous one so it stays fresh. I did get confused by some of the hints in the later stages.

All good! The ambience of the game was stellar so great work.

Thanks for the comment, I'm glad you enjoyed it!

The voices are super cute! I enjoyed figuring out the dialogue match.

Thanks for playing!

Love the vibe of the game! I like how the difficulty increases each time you bring back a relic. One thing is that I sometimes get stuck by the enemy or the thing I'm supposed to pick up.

Thanks so much for the feedback!

Haha who finished first? Thanks for playing!

The autobattler's pretty fun! It's a bit hard in the beginning, which requires some grinding. Great work.

Nice job beating it! Thanks for playing.

I really like your take on snake! The aesthetics and synth music matched the vibe. Great stuff.

Haha that makes sense!

Yep I think you managed to tie it with the theme well!

Haha, fair point!

Thanks so much! I wanted to empower the player to try creative solutions, so I'm glad you liked it.