Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

remarkablegames

617
Posts
115
Followers
A member registered Nov 01, 2018 · View creator page →

Creator of

Recent community posts

Ah sorry to hear that, the RNG can be tough at times. Thanks for playing!

Really dig the art style! I realized the trick is to use one hand to click on the bar and the other hand to click on the wheel and spam the spacebar to get a high score.

lol the RNG can be unforgiving at times, but great job hitting level 4! Thanks for playing.

I'm surprised how big the level is! The game reminds me of Katamari Damacy. I managed to get 823.

Thanks, I'm glad you enjoyed it!

The art and the tracks are next level! Really enjoyed the rhythm game. I definitely need to practice a bit to get in the groove.

Thanks for the feedback! Good point about making the round end more apparent (it's currently displayed in the header but it might not be that clear). Also, Unfair Flips looks pretty cool!

This platformer was indeed a challenge! I wish there are save points in the level. I enjoyed the music and sound effects.

Thanks for the feedback!

I enjoyed spinning the wheel and getting out of debt! I wish there were more smacks 😆

Pretty fun slot game! I wasn't able to get past semifinals but I enjoyed the dialogue and variety.

The art is amazing! I did need a bit of time to get used to the game mechanics. I also wish there are some tips for the harder levels.

I really enjoyed this game! Reminds me of Katamari but with more destruction. Upgrades are nice and cars are OP.

Thanks for the feedback! Kudos for finding the exploit, I'll think about how to minimize cheesing without limiting player strategies.

Thanks for the comment!

Thanks for playing and getting to the last level!

This fits the theme pretty well! One small thing is that I think the rotation speed can be faster, so it'll quicker to connect the stars. I can definitely see more levels from this. Great work!

Thanks for the comment!

Thanks!

This game fits the theme well! I did struggle a bit with the controls and was able to collect all the stars, but how do I collect the parts?

Thanks for enjoying the levels!

The mechanics are pretty cool! I liked how absorbing slimes add weight. I wish when you lose all your lives that it doesn't restart from the beginning and that you can skip levels. I was also trying to figure out how it relates with the connections theme. Great job, I had fun!

Thanks for the comment!

Thank you for the support!

The UI is pretty cool! It reminds me of Unreal Engine's Blueprints. I ended up making a ton of gold, but is there a place to spend it or a win condition?

Thanks for playing!

I enjoyed this Slither.io twist! Love the aesthetics and I did forget the controls at times since there were quite a few. Solid job.

Thanks for the feedback!

I forgot which levels but I think it was above 9 or so. Great work nonetheless!

Thanks so much for playing!

The UI is very intricate! I may not have fully grasped the mechanics of the game, but I found it interesting to click the buttons and watch the ghost move around.

Thanks for playing!

Thanks for the feedback!

I really like the mechanics of this game! I did find the timer to pass kind of quickly and it would be nice if you get a time boost if you connect to a circuit. Also, there was one level that I was stumped on (the one with 2 circles).

Thanks, I'm glad you enjoyed it!

I enjoyed the pixel art and colors! The light fading mechanic is pretty cool. How do I know if I beat the game? Is it when all the altars are activated?

Haha thanks!

The graphics are pretty nice! I was first confused on how to play the game but I figured out later that each electric box has a name. It would be nice if there was a map to point you to the right direction. Also, the Tetris minigame was a nice surprise.

Thanks for the feedback!

The game is very cute! I liked how each level builds on the previous one so it stays fresh. I did get confused by some of the hints in the later stages.