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Spikes Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1 | 4.120 | 4.120 |
Overall | #15 | 3.656 | 3.656 |
Gameplay | #17 | 3.760 | 3.760 |
Theme | #17 | 3.720 | 3.720 |
Audio | #33 | 3.360 | 3.360 |
Graphics | #84 | 3.320 | 3.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool game. Very original. I've never seen a game quite like it.
Great game! There is a lot to like here and I think you have a great foundation to build upon! The mechanic of building the level and then having to quickly navigate through it is very strong! I am not sure if the dark background was really necessary but I guess its cool cuz you have to remember where you placed stuff. I would have liked more control over where you can place the hazards, seems a little limiting. nice work!
Nice game and very cool idea that you have to place the obstacles and dangers on your own. I really liked also the sound and music of the game. It fitted very well. Just a detail, but I liked that you offer so many different control variants! Here is some feedback which might help to improve the game:
Anyway, I think this is a very solid entry and congratulations on finishing your first game jam! Well done!
Thanks for the feedback! Unfortunately I didn’t have time for people to play test my game so this feedback is very helpful. I wish I could make the placement less restrictive but if the player gets too much freedom they could just place traps in the corner and not worry about them at all. I’m glad you enjoyed!
GREAT GAME!!
Very impressive for your first entry, or any entry for that matter!
Oh wow, i really like the gameplay !👍
Good submission :D
Very cool entry!
I really like just about everything about this game. It's a really cool concept to place the traps that you are going to have to get past, and also to have to sort of remember all the traps you have placed to get further.
I'm sure that you didn't have enough time, but it would be really cool to be able to use/spend your paycheck money on upgrades or otherwise also!
I was actually planning on adding a shop where you could buy more lives and special upgrades but I did run out of time. I'm glad you liked my game!
I am not used to the controls so timing the jumps are hard. I miss controller.
I could not get past level 2 as there are not enough space for me to maneuver.
Prob make the starting levels easier plsss.
The concept of designing your level but being forced on certain level is quite interesting.
And also like how each time the starting level is different.
Actually you are always given a random room. Each day you are given a new room in addition to the rooms you have previously placed traps in. You need to remember where you placed traps in the previous rooms in order to make it past them without being hurt.
I know you will have to switch back and forth to mouse to place the traps, but I've gotten where I use AntiMicroX program to map controls to my controller so I can play most all of these games with a controller, even if the game isn't made for them :)
You can download from below, or they have a Github that I think they put releases on also:
https://sourceforge.net/projects/antimicrox/
Good game! I really enjoyed the gameplay, and the idea of letting the player place the obstacles is interesting.
I love the concept of placing your own hazard, great job!
Level design is fun and the music is on point!
Platformer with a twist where you place the obstacles yourself. You might consider improving the following:
1) Sometimes it was hard to understand where the obstaces could be placed.
2) Restarting from the beginning isn't too much fun in the long run.
3) The levels are too dark.
Good job!
Thanks for the feedback! I'll consider these when I release the next update after voting ends.
love me some hard platfomer, this one is really good, a design your own level type of rage platformer??, good idea abd love the music
I love the UI, music, game, and I familiarize the game mechanics after a few rounds of playing, but i think you should put some light at some points like at the start, at the spikes and at the furthest room.
Good idea! I'll add more lights when I update the game!
a wonderful game that could translate into something big in the future
Good Game
Interesting concept of editing your own level before you go through it. It also has good music.
I feel the one little thing missing, is that I would really like if the lights actually turn on when you reach the switch at the end, and as a bonus you show interesting stuff in the room. I feel that'd be more satisfying.
I agree that turning the lights back on would be more satisfying. I may update this game one more time after the jam and add a couple things, including this. Thanks for the suggestion!
You did a great job with this game! Placing objects into a pre-built level is a concept that's rarely seen on its own, but adding object to make the game harder is something that I doubt many have done in the past. And the fact that every new level, you have to go through the same obstacles as before?
Man, all I'm saying, is that you really cooked with this game.
Thank you! I can't tell you how happy these comments make me!
This was your first game jam!!?!?? This game is great! You should be super proud!
The styling is coherent and well done despite being simple. I love the scene transitions and the UI worked perfectly well.
I really like the idea of the game, I really made it hard for myself in the first level with some poor placment of the obstacles 😅
Thank you! I'm glad you enjoyed it!