The gameplay was simple, it has a potential to have a multiple level with increasing difficulty
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Sensor Testing Grounds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #33 | 3.506 | 3.545 |
Innovation | #41 | 3.326 | 3.364 |
Theme | #48 | 3.326 | 3.364 |
Overall | #57 | 3.200 | 3.236 |
Audio | #62 | 3.146 | 3.182 |
Graphics | #152 | 2.697 | 2.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
109 Seconds on my first try! I really enjoy the Gdevelop scoreboard feature at the end. Such a short and sweet platformer. The controls are really tight, it felt really solid jumping around. Great job on this game!
166 seconds to finish in the first try!
Very cool gameplay and game-mechanic, excellent music!
This game is great! Awesome unique concept and you executed it really well :)
Okay, so I think now is a good time to reveal an Easter Egg in the game (probably to soon, but whatever).
If you complete the level, and click on the title saying "Congratulations" while holding left shift, you get taken to some artwork, featuring the player character, and someone from one of my older games (not an ad, btw).
A small but cool and well-executed platformer. I've finished it and would love to see more levels!
Maybe we should have a drawback when using the power to see plarforms (another drawback than "player can't move anymore"), 'cause it's quite easy to abuse it. Maybe authorize it a certain number of times? And add items to earn the right to use it again?
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