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DerBenniBanni

127
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A member registered Nov 19, 2021 · View creator page →

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thx :)

great movement and gameplay!

changing the powers by mousewheel would be a good feature.

the game feels well balanced, good job!

Had fun to play this game on my mobile together with my kids. (passing the phone every failed attempt)

Only thing regarding the controlls: somehow it should be clearer, which arrow will fire which booster. So many times i had to pass the mobile because i simply expected the other booster to fire. :)

Great entry! Could be a good casual mobile game!

Thank you for this great and useful review!

Yes, the commands are read from the state of the buttons as soon as the execute-button is pressed. I even thougth about disabling this one, but not the others. I somehow like the idea of changing the program in between. This should be possible by spending some (or even many) of the robots power.

I initially planned a countdown for the programming-phase. somehow that plan got lost on the way.

And i really agree with the games pace. it should be faster.

i like that its absolutly clear what to do, without any explanation.

the screen-shaking and the bouncyness of the player rectangle are cool effects.

This game deserves much more levels. Such a great artstyle and music/sfx!

Very, very good entry!

Had this same bug yesterday. has somehting to do with the scaling of the screen, as it only occured when the canvas was not at its internal size.

Thx for the kind words :)

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nice artstyle and very fitting music.

Also the integration of the different POWERs is great.

I wish, i would have more fun with typing-games... but i did not let this affect the rating, as it is really well done.

good jam entry!

i like the two player-concept (that easily can be handles alone too)

The title music is very cool, is it intended, that it stops? It would add to the atmosphere while playing.

166 seconds to finish in the first try! 

Very cool gameplay and game-mechanic, excellent music!

Hm, a bit "linear" the gameplay, isnt it? ;-)

good sfx and graphics.

had most fun, when steering after the finishline at high speed, resuting in flying around :D

What a fun platformer! Great artstyle and music too.

Really your first game? Wow!

very great entry!

neat game mechanic with that flashlight-on/off mode

great entry!

Thx!

I felt obliged, to honor Muse at least with this button for their song Hysteria with its terrific bassline;-)

Thank you very much!

Yes, smaller levels and more of them would be much better.

Starting with a tutorial. 

And having different tasks to fulfill.

And more different elements, that affect the gameplay (pushers, rotating elements, or even POWER-UPS?)

And NPC-robots that move with a purpose (currently they just move randomly)

Also, i guess currently one of the most fun parts of the gameplay does not shine through: the other robots will push you around. That should make the planning of your steps a bit more chaotic.

Very polished gameart and music/sfx.

After loooong time i discovered, that TAPPING the levitation-Button makes it possible to leave the first pit (i guess there is balancing-bug for this power?)

nevertheless: very good entry!

i like the upgrade-tree of this shooter. gets quite hectic soon, but nice gameplay.

Is it possible, that the music is player-position-dependent?

cute artstyle and music.

The "rotate maze" mechanic is awesome!

I'd love to see some smooth movement (jump'n'run)  of the character and some effects on the map (blinking stars, stabbing spikes, waving flag, etc.)

nice artwork, and solid gameplay. and a fun "story" - robot lost his hat ;-)

its quite difficult to time everything so that the bot does not run out of power.

A bit  of music would add to the atmosphere.

good job!

pinball mixed witrh 2048, so it's about the "power of two"

quite fun game, nice amient music, but the noise of the paddles... ooof.. :)

Very polished game, i like the pixel-art the MUSIC and the gameplay.

Took me some attempts to realize, the upgrades are permanent, and taht its intedned, that the player has to start over an over again.

Good Job!

Oh i can feel you, Sísyphos. What a type of ragegame you were burdened to play...

The animation and style of Sísyphos is really great!

This left me (almost) speechless. I guess thats the effect, if you munch too much of that funny looking mushrooms on the way to the gym... :D

So much funny content! The wacky graphics, the intro! The minigames...  My face now hurts, from smiling too much.

great entry!

I like the "asteroids"-basis mixed with the "find your way" gameplay.

I managed to finish it in the 6th attempt, those damn black holes... *grrrr :)

Nice clean graphics (cool, you used SVG as i see on github) and soundeffects. The explosion particles could last longer. I guess, you are calculating the lifetime of the particles based on fixed values not delta-time-dependent (as i did not find any calculation of "time since last update" in your code)

But its a good game!

Very nice graphics and game atmosphere. a bit short maybe but thats ok. i managed to lit all 4 jars :)

I'd love to see more going on on the screen. the fireflies could circle around the player, once "captured", the player could leave a sparkling trail, when loaded with the light-power, etc. such things make games much more immersive

But: a really nice game!

Frogger in post-covid times? :D

Nicely done game, congrats!

oooookeydooookey. Hm. A strange game, indeed. Alone that butt on the potato in the title-image... haha

The integration of an Chat AI is very cool though. (full marks on innovation for me)

very satisfying gameplay, hitting that other pucks into the holes, and activating the mines.

clean artstyle, nice matching music and sfx.

great game!

i like the characters design and the colors. The music is fine too.

Too pity, you were not able to finish it (or pack more into it). good start of a gameproject!

Ah! A fellow "Robo Rally" fan, i guess? ;-)

Nice gameplay, very good and consistent graphics.

Great Entry!

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Very fast paced action platformer, i like the ability to punch projectiles away.

Super catchy music!

Had fun playing it

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Wow! great graphics, music, sounds, gameplay, powerups,... Just WOW.

Nuff said. I head back to the game, to shoot some more mechs... 

great artwork and game-mechanic. pretty much to read, you created an impressive amount of content in the 2 weeks.

Cute graphics, and a hectic gameplay with a matching soundtrack.

Quite hard to not get fired :)

nice visuals music and gameplay! gets hectic pretty fast.

the plasma ball effect looks very cool!

very cool game-mechanic, a bit depressing the game ;-)

i like the handdrawn style and the soundeffects.

It would add to the experience, if the powercord would not be a straight thin line but also a dangling cord in the same artstyle.

nice graphics and interesting gameplay/grinding mechanic.

That handdrawn artstyle is really cool! And local multiplayer is fun too!

great game!

awesome artstyle and music for a classic gameplay.

good jam entry!

And another engine i never heard of. will try it out soon. (though i am more into vanilla javascript for my games...)

Nice music, and cool car-model.

The gameplay is fun, although its not "feeling" like driving a car. it's more like the old mario-cart :)